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Passion
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Post subject: My suggestions for a better SRO Posted: Sat Feb 03, 2007 2:57 am |
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Joined: Oct 2006 Posts: 236
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I realise i been trashing sro alot since i started playing Vangaurd but its really hard not to . If you played with me you would understand . Remember not too long ago i was one of SRO's biggest fans but people will only wait for things to get better for so long before they say ..... it and move on.
But with all my bitching i never offerd any suggestions on what could be done to make sro a better game. And then i read this kids post on this forum and it made me sick to my stomach he was simply suggesting things to make HIS gameplay better . So in my true style i tore his post apart and i don't feel guilty in the least it was a self serving post and i pray to god nobody at JM takes anything he said into the game.
I did however offer my own idea's and am going to repost them here cause i know ( not being arrogant just a fact) that most of you will read a post by me before some no name poster and im hoping maybe someone at JM still reads this board and takes a good long hard look at what i have to say. So without further adue here are my suggestions feel free to tear them apart just like i did his i fully expect it and who knows maybe if we get enough heads together and make enough noise somebody who holds the keys will do something .
And before somone says who am i to offer suggestions .....im one of the people who has been playing since very close to day 1 of beta. Wich puts me in the top 1/2% of those who read this board. We have been here seen what it was and what is has become and we didnt sign up for the game thats being played now.
Quote: Everything you posted is simply to make YOUR gameplay easier and less competitive with others not a single suggestion you stated would make sro a better game to play at all.
A unique drop for killing player thievs? as if traders and hunters dont have it easy enough.
Let me list a couple real ways to improve SRO.
Joymax needs to first learn what a GM is and does if what the gm who posted on there official forums is even close to true they got those poor slobs doing the work of 6 people.
Kill the bot the dam thing sends packets to a private server dont tell me they cant sniff them out ...hell we can sniff there packets , how do you think the bot was made.
/Addignore feature would kill 80% of the hate on the servers some prik calls you a noob or harass;s ya ,,,.addignore Shitbird_TR
Remove stalls entirely and add a marketplace system you put ure stuff on the market i come up do a search for what im looking for pay my gold and whammo i got my item you got your gold and neither of us had to waste time stalling and looking thru stalls.
Login Que ...self explanatory
Remove 1* trades entirely force traders to hire hunters for protection as was meant to be at inception the one star trade kills the triangle eliminates both the hunter and the thief and was a horrible idea.
Remove the thief wanted penaltys ...sure let them get wanted but none of these ridiculous cooldowns before they can job again and drasticly reduce the fines a thief just like trader and hunter needs to be = for the triangle to work.
MOB flagging you hit it first you own it sure people can help you but they wont get your drop... again eliminating hate people wont ks if they cant get anything out of it.
Make force more viable SRO is seriosly lacking in the healer dept they need to tweak force so its more appealing and fun for players. And in turn NERF THE LIVING SHIT OUTTA POTS AND VIGORS. talk about overpowerd and game destroying who ever made pots that strong and added vigor on top of it needs to be shot.
Group content add some make it hard so you need a full rounded group to do it IE a healer a tank and a dps for starters.
Add some different skins to the armors i dont care if the stats are the same but gimmie some shoices MMO gamers desperatly want ownership and individuality nobody wants to see there exact char around every corner.
On the same note gimmie a lil char custimasation let me change skin.hair/eye color . you dont need be like the new games where you can tweak eyebrow highlights makup moustaches boogers etc... Just a lil will do the trick.
FFS give us some skills all i ever see are ks stabs and sss and then you wonder why people get bored and leave DUH!!!
End game content self explanatory. You wanna hold your vets? you know the people that have been playing since your beta that are trickling away 2x2 3x3 4x4 give them something to do instead of flaming each other in globals.
Lvl 1-20 grind time needs to be dbld no way i should be able to do 20 lvls in 24 hours thats just reatarded fast then you got some kid barely knows the game on a camel coming to your forums screaming NERF the thiefs cause he had no clue he has been playing for 2 days...
Lvl 64-80 mobs need the exp increased its absolutly abysmal and you wonder why people bot .
Guild only content easy to do and a great way to make guilds more than a social shit talking club.
GM presence just seeing a GM from time to time at random will stop alot of the BS that is ruining the game now.
There needs to be another aspect to the game besides combat somesort of crafting or something cause as is you hit cap and then........
I could go on but im sick of typing and this isnt something i haven't said before it just falls on deaf ears anyway.
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nightbloom
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Post subject: Posted: Sat Feb 03, 2007 3:41 am |
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I would like to add something.
Most games make creating a new guild difficult. There is a heavy payment, a minimum number of ppl required to start it, a quest, a higher level, etc.
There are so many no name, crap guilds out there. Ppl starting new guilds can barely find enough ppl to fill them and old guilds have a hard time finding other guilds strong enough to stand with them because the higher levels are so spread out among small, hastily constructed guilds. The quit penalty was good, it should be steeper.
_________________ <<banned from SRF for rules violations: being a constant problem. -SG>>
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Fly
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Post subject: Posted: Sat Feb 03, 2007 4:00 am |
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Joined: Feb 2006 Posts: 2114 Location:
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nude patch. sro + nude patch = me never getting bored and quitting
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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Stallowned
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Post subject: Posted: Sat Feb 03, 2007 4:11 am |
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Joined: Feb 2006 Posts: 4561 Location: aeratadfer
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Wow ggkyo is a Farking moron.
_________________ <<banned from SRF for rules violations. -SG>>
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Shimohime
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Post subject: Posted: Sat Feb 03, 2007 4:26 am |
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nightbloom wrote: I would like to add something.
Most games make creating a new guild difficult. There is a heavy payment, a minimum number of ppl required to start it, a quest, a higher level, etc.
There are so many no name, crap guilds out there. Ppl starting new guilds can barely find enough ppl to fill them and old guilds have a hard time finding other guilds strong enough to stand with them because the higher levels are so spread out among small, hastily constructed guilds. The quit penalty was good, it should be steeper.
500k used to mean something. Now 500k is like nothing =(
_________________ Lvl 5x- Ice Archer
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Passion
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Post subject: Posted: Sat Feb 03, 2007 4:27 am |
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he's a botter thats all. and a low lvl one at that. No wonder he donst wants GM's just popping in.
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MastaChiefX
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Post subject: Posted: Sat Feb 03, 2007 4:27 am |
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Joined: Nov 2006 Posts: 4526 Location: Life.
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Shimohime wrote: nightbloom wrote: I would like to add something.
Most games make creating a new guild difficult. There is a heavy payment, a minimum number of ppl required to start it, a quest, a higher level, etc.
There are so many no name, crap guilds out there. Ppl starting new guilds can barely find enough ppl to fill them and old guilds have a hard time finding other guilds strong enough to stand with them because the higher levels are so spread out among small, hastily constructed guilds. The quit penalty was good, it should be steeper. 500k used to mean something. Now 500k is like nothing =(
I think the point was, that there isnt anything stopping you beside some money. In other games, you have teamwork that you HAVE to do to start guilds
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nightbloom
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Post subject: Posted: Sat Feb 03, 2007 5:37 am |
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Passion wrote: he's a botter thats all. and a low lvl one at that. No wonder he donst wants GM's just popping in. Ummmm yeah... ggkyo wrote: not everyone is lvl 60 like u.. mmmkay?
That line made me ROFL!
_________________ <<banned from SRF for rules violations: being a constant problem. -SG>>
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Passion
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Post subject: Posted: Sat Feb 03, 2007 5:43 am |
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nightbloom wrote: Passion wrote: he's a botter thats all. and a low lvl one at that. No wonder he donst wants GM's just popping in. Ummmm yeah... ggkyo wrote: not everyone is lvl 60 like u.. mmmkay? That line made me ROFL!
hehe 60 as if!!
FYI bucko im lvl 80...and retired.
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PimpC
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Post subject: Posted: Sat Feb 03, 2007 5:44 am |
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Stallowned wrote: Wow ggkyo is a Farking moron.
Lotta new people coming to the forum that just act like shitheads.
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---Rev---
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Post subject: Posted: Sat Feb 03, 2007 6:34 am |
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I think that the main thing that they need to do is listen to the community.
I mean we are the people that actually play the game, I dont think that there can be that many people in joymax that do or else they would have ironed out these problems along time ago.
I agree that the 1* trades should be scraped when I play as a trader I dont want to be able to do the trade on my own and get a measly 60k profit I want it to be hard I want to have to hire a bunch of hunters to protect me and make enough to pay them like 100k each and still have profit. I mean whats the point in having a triangular conflict if 3/4 of the people doing the jobs are 1*ing it.
The crafting is a good idea but it would mean that there would have to be lots of new drops added for the materials and stuff unless you would use the elements in which case who the hell would be able to afford enough wind 2 aand 4 to make anything.
the GM thing is a must I think that there has to be at least 4 for each server so that there will be a chance of one being on for each region of timezones.
I also think that there needs to be a limit on Globals such as only 1 per 10 mins then you dont get the noobs spamming them every 30 seconds or so.
I agree with increasing the grind time from 0 - 20 its stupid that you can get to 20 in like a day but to get from 20 - 40 takes like 2 months.
the increasing of player cusomiseation is an obviuse thing I mean thats why people play I am sick of seeing everybody in the same skins and clothes. even if its just introducing dies for the clothes anything would help.
the market place is a good idea but it could get trikey as what would you search for ther are hundreds if not thousands of the same items with the same number of possible stats it would be murder to find the one you wanted. you would have to have a range finder that you filled in the stats that you would find acceptable and then if gave you all the ones within the range.
an auction hose could be a better idea so that people could bid for items especially when it comes to sos and such like because these are few and far between I dont think that the first person that finds it in the search should be the first person that buys it in these cases.
the guild and unions need to have something extra for them to do I agree with this. I dont know how well the combat will work when it is introduced though. I think that there should be an arena introduced so that people can do roup pvp this would increase the numbers of healers and may get teamwork more into peoples minds when they play the game proper.
_________________ <<banned from SRF for moderator disrespect. -SG>>
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bplease
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Post subject: Posted: Sat Feb 03, 2007 8:00 am |
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well seeing as the game now only has a little more than it had when it started i think we see what they need to improve.....
i mean "we know there is a problem with the stiffness of items"
"we have decided to turn off guild wars because there is a glitch in the system"
YAY honestly joymax its been long enough i coulda learned how to program and fixed the shit in YOUR CODE by now my own damnself.
BTW passion although i wont go play that terribad game with u...i do agree with u on every thing...even about bots...i mean i will admit i botted, but believe me i only started when after 1 week in our server ppl were lvl 4x almost 5x and i was lvl 33. <---that was when i hand grinded..so dont think i dont know how...just prefer not to because...hah joymax is a JOKE. the gms dont even know english ffs.
Last edited by bplease on Sat Feb 03, 2007 8:02 am, edited 1 time in total.
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cj11
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Post subject: Posted: Sat Feb 03, 2007 8:00 am |
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Its a free game...if you dont like how it is just quit. Seriously, go play something else ..this game is FREE!!! You didn't buy this fuc*ing game off a shelf so you have no right to complain about it. If joymax loses all the people that play their FREE game,do you think they give a shit ?
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bplease
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Post subject: Posted: Sat Feb 03, 2007 8:08 am |
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freegame is an exploit on the mind...u dont think joymax makes enough money from the "premium items" to listen?! then your a Farking moron. they make more this way than if it was a p2p game, but then they would actually have to handle issues in a prompt manner. the way they have it they have ppl like you stating its a free game they dont have to change anything and having that mind frame....NO...Joymax's grasp on their own game is unacceptable. they do not handle problems THEY CREATE even in a timely manner...hell i dont even think they have attempted fixing it other than addressing they know the problem exists
ill tell u 1 thing that they do fix fast.."there is a problem with paypal it will be fixed in 1 hr"
4 days after someone submits a chargeback the account gets banned...
hmm notice the trend?! and u say its free.
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woutR
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Post subject: Posted: Sat Feb 03, 2007 10:17 am |
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The 1* removal would be awesome. It would really pump up the PvP.
BUUUUT, make it so that only players within 5 levels or something can attack you. Else you'll get vaporized by lv 80's and u will never go trading again, which would kill it all over again.
1*- 5 level difference able to attack
2*- 7 level
3*- 10 level
4* and 5* - everyone able to attack.
You'll see many more hunters/thieves AND teamworking since you can't attack them all, so you gotta bring lowbies or something.
Too bad it will never happen 
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Blyth
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Post subject: Posted: Sat Feb 03, 2007 11:40 am |
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Want a better sro?
Really really want a better sro?
Good, then kick JM asses and make them sell sro to blizzard 
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Passion
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Post subject: Posted: Sat Feb 03, 2007 3:42 pm |
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cj11 wrote: Its a free game...if you dont like how it is just quit. Seriously, go play something else ..this game is FREE!!! You didn't buy this fuc*ing game off a shelf so you have no right to complain about it. If joymax loses all the people that play their FREE game,do you think they give a shit ? You dont think before you type do you? Either that or you are incredibly naiveThats exactly what i have done. But an attitude like yours is what keeps sro in the sad sorry pathetic state it is in now. Quote: The 1* removal would be awesome. It would really pump up the PvP. BUUUUT, make it so that only players within 5 levels or something can attack you. Else you'll get vaporized by lv 80's and u will never go trading again, which would kill it all over again.
1*- 5 level difference able to attack 2*- 7 level 3*- 10 level 4* and 5* - everyone able to attack.
You'll see many more hunters/thieves AND teamworking since you can't attack them all, so you gotta bring lowbies or something.
This is the exact kind of imput this thread needs very good idea and seems you put some thought into it. You system actually would get high lvl and low lvl players playing together in co op and thats more fun for everyone involved.
I like it GG
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Blyth
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Post subject: Posted: Sat Feb 03, 2007 3:44 pm |
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Remove 1* poping? Are you insane? That's the first thing that makes me playing the game
It would be so boring w/o it, besides... got poped? go lvl >.>
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satman83
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Post subject: Posted: Sat Feb 03, 2007 3:55 pm |
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Caio wrote: Blyth wrote: Remove 1* poping? Are you insane? That's the first thing that makes me playing the game It would be so boring w/o it, besides... got poped? go lvl >.> 1* is pathetic, It's so whiney little 10iq pve nerds don't cry because they ain't man enough to face a real challenge.
OK then i guess you enjoy a high lv asshole theif poping you for a total
of 30k???
TOPIC
make this game...PAY TO PLAY
not only will it get in money to improve its self, but we can get rid of all
the whiny and retarded kids as well.

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Blyth
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Post subject: Posted: Sat Feb 03, 2007 4:12 pm |
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Caio wrote: Blyth wrote: Remove 1* poping? Are you insane? That's the first thing that makes me playing the game It would be so boring w/o it, besides... got poped? go lvl >.> 1* is pathetic, It's so whiney little 10iq pve nerds don't cry because they ain't man enough to face a real challenge. Have fun battling npc's.
lol, cry more, either buy a bot or go lvl or just quit, getting poped must hurt you really bad
The thing is, you can't really get a fair fight always, and what you call a "challenge"? Going suicide on a 10 lvl's higher guy for no reason?
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Blyth
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Post subject: Posted: Sat Feb 03, 2007 4:14 pm |
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I also want to point out that there are a few ways, how to avoid poping, but seems that you aren't enough clever to avoid it, thus you come to the forums and whine. 
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lenatweb
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Post subject: Posted: Sat Feb 03, 2007 4:26 pm |
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Joined: Mar 2006 Posts: 129
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A variety of quests would be great!
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Jabo
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Post subject: Posted: Sat Feb 03, 2007 4:31 pm |
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i only agree with the part of more gms in the game...
and the 64-80 mobs exp increased its good too, but i would say only 64 to 79, and then 79 makes imposible to lvl
guilds arent just a social shiting speaking club, you have dungeons, uniques and trade runs
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satman83
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Post subject: Posted: Sat Feb 03, 2007 4:32 pm |
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Caio wrote: Already got 1  I don't care about a fair fight, All i want to do is grief noobs at any level and make them quit. Either play tough or quit bitches.
i think am correct when i say...you sir, are a Farking asshole

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InsertName
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Post subject: Posted: Sat Feb 03, 2007 9:18 pm |
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Blyth
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Post subject: Posted: Sat Feb 03, 2007 9:24 pm |
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InsertName wrote:
you can if you try 
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IguanaRampage
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Post subject: Posted: Sat Feb 03, 2007 9:34 pm |
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Joined: Jul 2006 Posts: 2483 Location: Changing
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woutR wrote: The 1* removal would be awesome. It would really pump up the PvP. BUUUUT, make it so that only players within 5 levels or something can attack you. Else you'll get vaporized by lv 80's and u will never go trading again, which would kill it all over again. 1*- 5 level difference able to attack 2*- 7 level 3*- 10 level 4* and 5* - everyone able to attack. You'll see many more hunters/thieves AND teamworking since you can't attack them all, so you gotta bring lowbies or something. Too bad it will never happen 
brilliant
But I would also like to add that I am capable of doing 2 star runs SOLO at lvl 43, with everyone being able to atk me as long as I am careful and a little lucky.
The Chinese individual system is a joke. Considering how long it will take to get euro, this game might as well have nearly no team base in this game.
People can grind alone. Someone with 1 SoX 8D wep (especially if they bot / ccf) can own nearly anybody, and doesn't need a guild or friends to support them. You need to make the total grind time less, so that legit players can actually contest against botters. Then, even if there are more botters, the legit players, being more skilled usually, can beat them far more often than they are doing now.
Furthermore, reduce the sosun 64 drop chance. This makes so that botters, who grind more, are getting tons of SoSun 64 drops, making them nearly invincible.
However, euro looks like it will fix a lot of these problems  . And I think now is the time that Joymax is actually stepping up their services (or, well maybe 5 people in Joymax ^^ ), so I'm not quitting just yet.
_________________ McCain, he (Barack Obama) said, will soon "be accusing me of being a secret communist because I shared my toys in kindergarten."
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mKaaru
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Post subject: Posted: Sat Feb 03, 2007 10:00 pm |
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my advice: play a mmo that has the complete package and all of the features you described in your initial post
on the surface sro looks like a real cool game, but deep down its one of the worst mmo's out there
_________________ <<banned from SRF for bot support. -SG>>
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TyeMaiShu
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Post subject: Re: My suggestions for a better SRO Posted: Sat Feb 03, 2007 10:40 pm |
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Passion wrote: MOB flagging you hit it first you own it sure people can help you but they wont get your drop... again eliminating hate people wont ks if they cant get anything out of it. that is a really great idea, except for uniques of course.
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ISRO China:TyeMaiShu ~ [BloodLine] ~ Lv 75 Glaiver~ Venice
ISRO Euro:MagicToaster ~ [BloodLine] ~ Lv 56 Wizard/Cleric ~9 gap~ Venice
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EwwBabel
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Post subject: Posted: Sat Feb 03, 2007 10:41 pm |
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STOP CRYING, ITS FREE, DEAL OR LEAVE YO. ISNT IT STILL IN BETA ALSO?
<3
_________________ <<banned from SRF for bot admission. -SG>>
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