Post subject: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 1:52 pm
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Joined: Jan 2009 Posts: 19 Location:
do you thing chinese ints will still exist in sro world at 150 cap?
why am i asking these things.. imagine how can these chinese int users handle their characters having only 300/300 mastery level.. am i talking non sense?? well my point here is that, at 150 cap and having only 300 mastery level,this means that only 2 masteries will only be available for these nukers.. well i think that's unfair.. do you think: 1.cold and lightning, 2.bich/heuk and lightning 3.bich/heuk and cold 4.light and fire are good enough for the nuker builds.. i don't think so.. guys,don't get me wrong, anyways these are just opinions..
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 2:05 pm
Veteran Member
Joined: Oct 2008 Posts: 3203 Location: England
Sword 80, Light 150, 70 Cold.
Simple.
...
Ok, you want an explaination? Fine.
70 cold = good phy defence, 45% snow (i think) 80 sword = decent amount of phy defence from buff, shield, and most importantly, statuses 150 light = nukes, embue, mag buff, parry. Need i say more?
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 2:13 pm
Banned User
Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
eddelbanatao wrote:
do you thing chinese ints will still exist in sro world at 150 cap?
why am i asking these things.. imagine how can these chinese int users handle their characters having only 300/300 mastery level.. am i talking non sense?? well my point here is that, at 150 cap and having only 300 mastery level,this means that only 2 masteries will only be available for these nukers.. well i think that's unfair.. do you think: 1.cold and lightning, 2.bich/heuk and lightning 3.bich/heuk and cold 4.light and fire are good enough for the nuker builds.. i don't think so.. guys,don't get me wrong, anyways these are just opinions..
Ever since I have started playing this game , this has been the complaint of chinese players over and over and over again. Yes the masteries will remain 300. yes unfortunately for the brainless people, you will be forced to make important decisions about your build. God forbid that a game force diversity amidst the cookie cutting mindlessness that is chinese. Forcing 2 masteries makes a large number of options available to the chinese race, about 12 to be specific (with maxed masteries. This doesn’t include weaponless builds.) and don’t forget that there will be more skills in the future, it wont be max cap with current skills.
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 2:27 pm
Forum God
Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
Lempi wrote:
Sword 80, Light 150, 70 Cold.
Simple.
...
Ok, you want an explaination? Fine.
70 cold = good phy defence, 45% snow (i think) 80 sword = decent amount of phy defence from buff, shield, and most importantly, statuses 150 light = nukes, embue, mag buff, parry. Need i say more?
Sorry to say but lvl 80 skills hit a lvl 150 is like a mosquito bites and the defense buff of skill lvl 80 is as weak as an ant compare to dmg of skills lvl 150
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:23 pm
Veteran Member
Joined: Oct 2008 Posts: 3203 Location: England
NuclearSilo wrote:
Lempi wrote:
Sword 80, Light 150, 70 Cold.
Simple.
...
Ok, you want an explaination? Fine.
70 cold = good phy defence, 45% snow (i think) 80 sword = decent amount of phy defence from buff, shield, and most importantly, statuses 150 light = nukes, embue, mag buff, parry. Need i say more?
Sorry to say but lvl 80 skills hit a lvl 150 is like a mosquito bites and the defense buff of skill lvl 80 is as weak as an ant compare to dmg of skills lvl 150
Do you actually play this game? We arent talking about str here, we are talking about an int build. Assuming its pure int, level 80 blade skills will be more than suffecient as they are only used for statuses then you nuke to kill.
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:31 pm
Banned User
Joined: Jul 2006 Posts: 4737 Location:
Lempi wrote:
NuclearSilo wrote:
Lempi wrote:
Sword 80, Light 150, 70 Cold.
Simple.
...
Ok, you want an explaination? Fine.
70 cold = good phy defence, 45% snow (i think) 80 sword = decent amount of phy defence from buff, shield, and most importantly, statuses 150 light = nukes, embue, mag buff, parry. Need i say more?
Sorry to say but lvl 80 skills hit a lvl 150 is like a mosquito bites and the defense buff of skill lvl 80 is as weak as an ant compare to dmg of skills lvl 150
Do you actually play this game? We arent talking about str here, we are talking about an int build. Assuming its pure int, level 80 blade skills will be more than suffecient as they are only used for statuses then you nuke to kill.
Understand now? Hmm?
try hitting a lvl 90 guy with a lvl 20 sword attack then for comparison -_______________________-
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:34 pm
Frequent Member
Joined: Dec 2007 Posts: 1304 Location:
Another pointless thread about 150 cap. Look how much sro has changed since even 80 cap, at one point euros didnt exist in 80 cap, then they came and there skills owned chinese. Now chinese have basically been powered up with later caps etc, things are quite balanced. Thats in 80-100 cap. We are 100 cap now, ksro is going to 110 cap soon, so ksro are 110-150.......a lonnnng wait! By then we can assume islam is released also! Mastery limit wont be raised, however skills will be different im sure! Things by final cap will have to be perfectly finished. By finished, i mean each mastery tree will need to be totally able to offer a unique element to the game. Dont pretend you know shti about sro at 150 cap when we have just hit 100 cap, 2 masteries a 150 cap for nukers will work yes, just by that time the skills in the 120-130,140,150 range im sure will be totally different to what we think of now Ie, a 3 mastery build etc
_________________ Server: Sparta - Inactive IGN: Hideoki Level: 9x Build 120% Pure Int S/S + Pure Force and 100% sun whore lol
PServer: Salvation - Active IGN: Hideoki / SuddenDeath - BigInJapan Build: Full Int Light/Cold/Bich level 70
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:36 pm
Forum God
Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
Lempi wrote:
NuclearSilo wrote:
Lempi wrote:
Sword 80, Light 150, 70 Cold.
Simple.
...
Ok, you want an explaination? Fine.
70 cold = good phy defence, 45% snow (i think) 80 sword = decent amount of phy defence from buff, shield, and most importantly, statuses 150 light = nukes, embue, mag buff, parry. Need i say more?
Sorry to say but lvl 80 skills hit a lvl 150 is like a mosquito bites and the defense buff of skill lvl 80 is as weak as an ant compare to dmg of skills lvl 150
Do you actually play this game? We arent talking about str here, we are talking about an int build. Assuming its pure int, level 80 blade skills will be more than suffecient as they are only used for statuses then you nuke to kill.
Understand now? Hmm?
loooooooool int So? It's still lvl 80 skills Status? status lvl 80 => -300 def? lvl 150 def = 6000-7000? so after getting status def = 5500-6500? Yes i played this game, no i dont play this game
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:50 pm
Casual Member
Joined: Nov 2006 Posts: 85 Location: Baku
lol!!! int build will be also actual even on 200 lvl,with 400 lvl max mastery) only 1 problem> but u will not be able to use 2-3 nuke as now>max 1!!!the next skill will be ur wep skill so,SAY NUKERS-NO! and nukers will dissapear after lvl 130>useless>very low skill dmg
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 3:54 pm
Senior Member
Joined: Feb 2008 Posts: 4222 Location: Nowhere
Uhm.. what?
RedBlueGreen wrote:
lvl 8 stats on lvl 150 players.. would the stats even go on the player? lol
Lv 8 stats when 150 = 15. Not likely.. a 90 resisted lv 4 stuff easily. Besides 150 cap will never exist I don't see why you guys are going on about this. Soon will be the cap argument and so on. 150 cap will not exist mainly, because of it's age, users, and new game releases. I doubt Silkroad will have updates 5 years from now.
_________________ If being a loser means not playing Silkroad all day.. lulwut?
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 6:01 pm
Addicted Member
Joined: Aug 2007 Posts: 2587 Location: OTL&OG
RedBlueGreen wrote:
ofy1993 wrote:
at 150 cap they're gonna have 50k hp. No problemo.
and str chars will hit 30k, wait.. we already hit 30k+ at 90cap... >.>
Sure there will be level 100's with around 44-45k hp. Pvp ed a glavier not to long ago who survived a 20k>19k hit xD he was 93 he said... Devil spirit + prem plus + avatar suit = lots of extra hp >.<
Post subject: Re: 150 cap?. the last SRO cap?.this will piss us off.
Posted: Tue May 05, 2009 9:19 pm
Regular Member
Joined: Jun 2006 Posts: 304 Location: Earth
It seems unfair because it is unfair. However, you can be sure that no one sane will ever give a shit about SRO when one skill takes 9 months to max out due to extreme SP requirements.
_________________ You will spend 99% of your time grinding, you just don't know it yet.
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