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 Post subject: todays update
PostPosted: Tue Jan 06, 2009 4:06 pm 
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Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
anyone know what changes were made to the game today? i saw the media and the exe update this morning when i updated. is there something noteable?

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 4:11 pm 
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nothing u can see i think

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 4:46 pm 
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maybe fix some FW bugs


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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 4:55 pm 
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Flagpole can't be attacked anymore, that's all I notice.

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 5:14 pm 
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Media update was to make the CTF pole unattackable and add the new 2 server names to the list. And the client was updated just to show the new version (in the corner of the loader screen, it says the version. like 1.174)

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:23 pm 
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I dunno if it was this update, but you can't attack someone right after they get reverse obligation/immolation anymore, that's also a 5 sec immortality now.

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Last edited by XMoshe on Tue Jan 06, 2009 9:40 pm, edited 1 time in total.

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:26 pm 
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XMoshe wrote:
I dunno if it was this update, but you can't attack someone right after they get reverse return/obligation anymore, that's also a 5 sec immortality now.


Yea i also noticed that today O.o allreaddy thought you could before :roll:

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:27 pm 
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XMoshe wrote:
I dunno if it was this update, but you can't attack someone right after they get reverse return/obligation anymore, that's also a 5 sec immortality now.


Do you mean reverse oblation...or using a reverse return scroll...or both?

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:28 pm 
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Any kind of cleric res skill is what he means


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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:37 pm 
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pr0klobster wrote:
XMoshe wrote:
I dunno if it was this update, but you can't attack someone right after they get reverse return/obligation anymore, that's also a 5 sec immortality now.


Do you mean reverse oblation...or using a reverse return scroll...or both?


Yeah obligation/immolation lol >.<

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:39 pm 
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XMoshe wrote:
pr0klobster wrote:
XMoshe wrote:
I dunno if it was this update, but you can't attack someone right after they get reverse return/obligation anymore, that's also a 5 sec immortality now.


Do you mean reverse oblation...or using a reverse return scroll...or both?


Yeah obligation/immolation lol >.<


this has been there idk how long but i noticed it a few days ago

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:41 pm 
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XMoshe wrote:
pr0klobster wrote:
XMoshe wrote:
I dunno if it was this update, but you can't attack someone right after they get reverse return/obligation anymore, that's also a 5 sec immortality now.


Do you mean reverse oblation...or using a reverse return scroll...or both?


Yeah obligation/immolation lol >.<


Lol it's okay. I have a friend who always says, "Reverse Ovulation" xD

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 Post subject: Re: todays update
PostPosted: Tue Jan 06, 2009 9:42 pm 
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PocketSunshine wrote:
XMoshe wrote:
pr0klobster wrote:
Do you mean reverse oblation...or using a reverse return scroll...or both?


Yeah obligation/immolation lol >.<


Lol it's okay. I have a friend who always says, "Reverse Ovulation" xD


That would probably hurt hahaha xD

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 Post subject: Re: todays update
PostPosted: Wed Jan 07, 2009 9:44 pm 
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Yeah i noticed this a while before the update so i think it came with the Fortress update

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 Post subject: Re: todays update
PostPosted: Wed Jan 07, 2009 11:15 pm 
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Massive Bot punishment

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 Post subject: Re: todays update
PostPosted: Wed Jan 07, 2009 11:20 pm 
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Fortress bug fixed, able to check who will be attacking the fortress without client crashing

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 Post subject: Re: todays update
PostPosted: Thu Jan 08, 2009 4:33 am 
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One more thing.

It used to be that if you held the right click button and moved your cursor over the inventory, your screen would stop moving until your cursor was off the inventory, at which point your view would teleport to where that new view was. (I'm not god at explaining.)

That was patched.

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