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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 2:18 am |
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Joined: Apr 2008 Posts: 2612 Location: Texas
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Is 12 enough for immunity?
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Shadowfox542
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 2:34 am |
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EvGa wrote: Is 12 enough for immunity? 11 is. 21% reduce. You'll need 20% on all your gear though, but that's not that bad.
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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 2:38 am |
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Joined: Apr 2008 Posts: 2612 Location: Texas
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"21 effect reduce" is the same as 21%? Always confused me... Since some effects are like "Effect 150"..
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Bop
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 3:12 am |
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like omg JM is including loader too! =OOO...no way menz....
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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 3:33 am |
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Joined: Apr 2008 Posts: 2612 Location: Texas
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Bop wrote: like omg JM is including loader too! =OOO...no way menz.... Woo, start the flaming. Can anyone clear up my question on the immunity real fast? Before the fire flares up.. Sorry for it being off topic, on topic.. um, it's too bad we won't get 10D at the npc's.
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Shadowfox542
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 4:45 am |
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Joined: Jul 2008 Posts: 914 Location:
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EvGa wrote: Bop wrote: like omg JM is including loader too! =OOO...no way menz.... Woo, start the flaming. Can anyone clear up my question on the immunity real fast? Before the fire flares up.. Sorry for it being off topic, on topic.. um, it's too bad we won't get 10D at the npc's. Yea, it is % based. They just left out a percent sign. It maxes at 78% reduce, lv68.
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zatomik
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 4:49 pm |
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Joined: Jul 2008 Posts: 29 Location:
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Shadowfox542 wrote: Yea, it is % based. They just left out a percent sign.
It maxes at 78% reduce, lv68. i dont think so, i think it is counted other way. U get effect like 150, than u have reduce on accesory for example 50% so it is 75effect and than u make 75- your fire buff= xxx So it is not percent, it just refuce effect.
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The Furious Ninja
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 6:36 pm |
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Joined: Nov 2008 Posts: 353 Location:
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[quote"HolyPure"] The Furious Ninja wrote: firefox6 wrote: The Furious Ninja wrote: something that always made me wonder, what the hell kinda of development system is this, they are adding new content that wont' even be available till we download a new client anyways, so why are they adding stuff so far in advance the content in this topic is from the new client, although there is content in the current client that go up to 120(i think) it is whats made so far for isro. i know but it seams inefficient to me to add it when its not in use, but joymax obviously doesn't do things like i would have (my avatars would have looked better for one) actualy its realy smart, this will keep the updates of the client that happen from time to time very smal cuz all the stuff is allrdy on our hd... see what i mean?[/quote] not really, when we have to download full install clients every major update anyways, its adding extra data making the files larger when there are things not in use
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waztylep
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Mar 04, 2009 2:51 pm |
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Joined: Aug 2008 Posts: 50 Location: Underground
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oh nice man~
But how could you extract the pk2 files in the legend 4 client.
When i try to install the new client it says something like "only available when legend 4's officially released", so anyone can install it now?
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slimshady
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Mar 04, 2009 3:01 pm |
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Joined: Nov 2007 Posts: 594 Location: cSRO - OceanVIP - DixieNormus
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yea theres a way to install it now, something about renaming your silkroad folder to silkroad2...im sure theres more to it than that but its possible.
_________________ << banned for proof of botting. -cin >>
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AthensJaJaJa
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Mar 04, 2009 4:55 pm |
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Hi, I'm New Here |
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Joined: Jul 2008 Posts: 12 Location:
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Some missed ones. 1.) Getting Exchange update (the one from ksro w/ Picture etc) 2.) Few modifications to the user interface, some names bigger etc. 3.) Not sure about this, but it seems they moved the apprentice (academy ?) window to the main chat gui ? Code: #ifdef UI_UPDATE_2009_FIRST GDR_LIST_APPRENTICE:CIFTextBox { ClientRect=RECT,"0,0,0,0" Color=COLOR,"255,117,6,140" DDJ=STRING,"" FontColor=COLOR,"255,255,255,255" FontIndex=INTEGER,"0" HAlign=INTEGER,"0" ID=INTEGER,"30" Rect=RECT,"27,28,365,343" Style=INTEGER,"0" SubSection=STRING,"" Text=STRING,"" UV_LB=POINT,"0,1" UV_LT=POINT,"0,0" UV_RB=POINT,"1,1" UV_RT=POINT,"1,0" VAlign=INTEGER,"0" } #endif GDR_LIST_CHATALLIACNE:CIFTextBox {
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Glavie's Girl
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Mar 04, 2009 5:10 pm |
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Joined: Jun 2007 Posts: 1464 Location:
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Now if we could exchange 1bill at a time would be a nice exchange update. lol
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Nixie
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Mar 04, 2009 6:21 pm |
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Joined: Aug 2007 Posts: 1108 Location:
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AthensJaJaJa wrote: 3.) Not sure about this, but it seems they moved the apprentice (academy ?) window to the main chat gui ? <3
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[Orphen]
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Mar 05, 2009 1:27 am |
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Joined: Feb 2009 Posts: 1751 Location: In your house, stealing your Dew.
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waztylep wrote: oh nice man~
But how could you extract the pk2 files in the legend 4 client.
When i try to install the new client it says something like "only available when legend 4's officially released", so anyone can install it now? Drew_Benton, at one point, released a way to install new updates before the day of release. Dunno if that file would be allowed here tho.
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selenne
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Mar 05, 2009 1:39 am |
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Joined: Jul 2008 Posts: 1176 Location:
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Amalie wrote: Anythin about freeze frostbite immunity potions in the pk2?
This will be a build altering moment if there not adding them.
I really dont want to go 12 fire 88 cold :/ totally bs if such thing exists
_________________ Looking for the perfect MMORPG.
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Amalie
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Mar 05, 2009 1:43 am |
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Joined: Feb 2008 Posts: 390 Location:
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Yeah sorry I meant Fire 11. Yeah level 2 fire shield book 1 is the lowest fire shield you can go for total immunitys with 20% on each accessory..
Damm looks like its going to be fire 11 then, which means I will lose capped ice phy def buff and level 90 and 100 cold passives... not good.
But you cant pvp without freeze frostbite immunitys, as soon as the person you pvp finds out your screwed.
Well these potions were on konpaku at one point as well as str and int potions but cant access that specific page atm.
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Ero
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Mar 05, 2009 1:54 am |
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Joined: Mar 2009 Posts: 70 Location: Califonia
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Yep Lv 11 Fire to be immune http://www.youtube.com/watch?v=53N1sdXR5Ck&NR=1But this person has 100 spear, 99 light, 90 ice, and 11 fire. If most nukers are willing to drop 1 level of their lightning nukes/imbue for their lvl 90 passive Ice, it's not that bad.
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waztylep
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Mar 05, 2009 2:31 am |
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Joined: Aug 2008 Posts: 50 Location: Underground
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slimshady wrote: yea theres a way to install it now, something about renaming your silkroad folder to silkroad2...im sure theres more to it than that but its possible. i've tried, but seems that it doesnt work, got another way dude? Or anyone can point out a way? 
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BrianKillYa
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 12:51 am |
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Joined: Jun 2007 Posts: 81 Location:
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u should have tryed buying one of those outta mall and seen if it woulda worked
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Amalie
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 6:29 am |
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Ero wrote: Yep Lv 11 Fire to be immune http://www.youtube.com/watch?v=53N1sdXR5Ck&NR=1But this person has 100 spear, 99 light, 90 ice, and 11 fire. If most nukers are willing to drop 1 level of their lightning nukes/imbue for their lvl 90 passive Ice, it's not that bad. Yeah thats definatly an idea. maybe 99 light 11 fire 90 cold 100 sword....maybe Str builds have it easy I tell you.
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 4:59 pm |
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Amalie wrote: Ero wrote: Yep Lv 11 Fire to be immune http://www.youtube.com/watch?v=53N1sdXR5Ck&NR=1But this person has 100 spear, 99 light, 90 ice, and 11 fire. If most nukers are willing to drop 1 level of their lightning nukes/imbue for their lvl 90 passive Ice, it's not that bad. Yeah thats definatly an idea. maybe 99 light 11 fire 90 cold 100 sword....maybe Str builds have it easy I tell you. pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake
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firefox6
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 5:35 pm |
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waztylep wrote: slimshady wrote: yea theres a way to install it now, something about renaming your silkroad folder to silkroad2...im sure theres more to it than that but its possible. i've tried, but seems that it doesnt work, got another way dude? Or anyone can point out a way?  the client contacts the server to check the date then the server tells it the date and if it is pasted the date for the update then it runs the install files if not it pops up that message. so can you decompile the file or figure out what the client needs to receive back to start the install.
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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 7:16 pm |
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[TS]=Hark=[TS] wrote: Amalie wrote: Ero wrote: Yep Lv 11 Fire to be immune http://www.youtube.com/watch?v=53N1sdXR5Ck&NR=1But this person has 100 spear, 99 light, 90 ice, and 11 fire. If most nukers are willing to drop 1 level of their lightning nukes/imbue for their lvl 90 passive Ice, it's not that bad. Yeah thats definatly an idea. maybe 99 light 11 fire 90 cold 100 sword....maybe Str builds have it easy I tell you. pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake And you lose 18% magical attack.
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William-CL
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Mar 07, 2009 7:52 pm |
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Forum Legend |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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I wonder when ksro is gonna release a new Legend. It's usually around the same time we do that they release an even cooler one lol.
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 5:10 am |
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EvGa wrote: [TS]=Hark=[TS] wrote: pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake And you lose 18% magical attack. lawl this is not the thread to have this disccussion, pm me if you want
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Shadowfox542
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 5:33 am |
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Joined: Jul 2008 Posts: 914 Location:
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Ha, I want the 110cap now.
Ints are done.
Higher mag balance means snow is more important, so high cold will be needed. Light is your attacks. Light110/cold100/blade90? Blade90 won't KD lv110 people.
<3 Euros.
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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 5:53 am |
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[TS]=Hark=[TS] wrote: EvGa wrote: [TS]=Hark=[TS] wrote: pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake And you lose 18% magical attack. lawl this is not the thread to have this disccussion, pm me if you want "lawl", this wasn't the place to post "pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake" in the first place, but this thread has been pretty off-topic for awhile now. I think it's OK. On-Topic, looks like the event was a good indication of the release date, nice find. Although the people saying "duh, the event says it, must be 17th", are wrong for making that assumption since 90 cap event started a few weeks after the cap. It was a correct guess, but not based off much. Can't wait. 
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 5:56 am |
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EvGa wrote: "lawl", this wasn't the place to post "pfftt im int and im not going to have any probs, 100 ice/fire spear... done, easy as cake" in the first place, but this thread has been pretty off-topic for awhile now. I think it's OK. On-Topic, looks like the event was a good indication of the release date, nice find. Although the people saying "duh, the event says it, must be 17th", are wrong for making that assumption since 90 cap event started a few weeks after the cap. It was a correct guess, but not based off much. Can't wait.  my first post was what? 3days ago? im in a different mood now then i was then. mostly because everyone i talk to latly has been trying to tell me how to play this game and basicly im a dumbass for making my own build that i think will be fun and good for what i want it to do. and im sick of explaining myself to everyone.
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EvGa
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 6:05 am |
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[TS]=Hark=[TS] wrote: my first post was what? 3days ago? im in a different mood now then i was then. mostly because everyone i talk to latly has been trying to tell me how to play this game and basicly im a dumbass for making my own build that i think will be fun and good for what i want it to do. and im sick of explaining myself to everyone. My reply to that post was made the same day, 2hrs after yours. Wasn't bashing your build, just pointing out what I saw as a minor setback. Tis a forum you know, don't post if you don't want opinionated replies. 
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Tue Mar 10, 2009 6:09 am |
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Joined: Feb 2007 Posts: 1596 Location: Black Desert Online
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EvGa wrote: [TS]=Hark=[TS] wrote: my first post was what? 3days ago? im in a different mood now then i was then. mostly because everyone i talk to latly has been trying to tell me how to play this game and basicly im a dumbass for making my own build that i think will be fun and good for what i want it to do. and im sick of explaining myself to everyone. My reply to that post was made the same day, 2hrs after yours. Wasn't bashing your build, just pointing out what I saw as a minor setback. Tis a forum you know, don't post if you don't want opinionated replies.  yeah sorry, its late i just want to go to bed. waiting for inspection to be over so i can be logged in when i get up tomarrow because i have no school.
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