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Bop
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 1:58 am |
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Joined: Oct 2008 Posts: 1130 Location:
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GlennNL22 wrote: Hey mate, theres some weird yellow text in the info box. Link below.  I don't know what it is, maybe part of the pk2? Loader?yes
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Bobby
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 6:54 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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I may be wrong, but i didn't think putting in the new pk2 files into the current game would make them appear in-game unless u replace it with an existing item or something. I mean, i have the ksro pk2 files in game, and the items and skills don't show up. I think u have to change the references in media.pk2.
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_Shinigami_
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 8:45 am |
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Advanced Member |
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Joined: May 2007 Posts: 2191 Location:
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you sir, has done his homework =) great info.
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 11:26 am |
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Joined: Feb 2007 Posts: 1596 Location: Black Desert Online
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GlennNL22 wrote: Hey mate, theres some weird yellow text in the info box. Link below. http://i304.photobucket.com/albums/nn17 ... -42_91.jpgI don't know what it is, maybe part of the pk2? Loader?jesus! whys everything have to be like this? ffs he used a loader, give hima 7 day ban if you want. but the information and the whole reason for this thread are still great. good job and nice find!
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Rival
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 3:44 pm |
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Valued Member |
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Joined: Sep 2008 Posts: 382 Location: BlackBird
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Nice 10D weapons not in NPC shop We you guys shud grind so much in Chin tomb:)
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DivineFavor
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 8:46 pm |
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Banned User |
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Joined: Nov 2008 Posts: 28 Location:
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loooool all turke will buy it after they say ty 4 GM
_________________ IGN: DivineFavor Level: 10x Build: Wizard / Bard Status: 0 Gapping (FF to 100) Server Rome Guild : _TheAngels_ ~~~~~~~~~~~~~~~~~ IGN: Immortal Level: 80 Build: XBow / Dagger / Bard Status: No Longer Own Server: Pacific
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XcLi0
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Post subject: Re: Legend IV pk2. What's new? Posted: Fri Feb 27, 2009 1:50 am |
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Hi, I'm New Here |
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Joined: Dec 2008 Posts: 11 Location: germany
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 Update is 3th mar 
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[TS]=Hark=[TS]
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Post subject: Re: Legend IV pk2. What's new? Posted: Fri Feb 27, 2009 2:01 am |
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Loyal Member |
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Joined: Feb 2007 Posts: 1596 Location: Black Desert Online
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lol nice
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slimshady
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Post subject: Re: Legend IV pk2. What's new? Posted: Fri Feb 27, 2009 4:25 am |
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Banned User |
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Joined: Nov 2007 Posts: 594 Location: cSRO - OceanVIP - DixieNormus
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XcLi0 wrote:  Update is 3th mar   the 3rd?
_________________ << banned for proof of botting. -cin >>
Last edited by slimshady on Fri Feb 27, 2009 5:22 pm, edited 1 time in total.
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Toshiharu
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Post subject: Re: Legend IV pk2. What's new? Posted: Fri Feb 27, 2009 4:54 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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XcLi0 wrote: [img]http://img145.imageshack.us/img145/2553/dade.jpg[img] Update is 3th mar  Ohh lawl. If it isn't on the 3rd we should all send in this picture of the ticket and complain.
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slimshady
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Post subject: Re: Legend IV pk2. What's new? Posted: Fri Feb 27, 2009 5:23 pm |
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Joined: Nov 2007 Posts: 594 Location: cSRO - OceanVIP - DixieNormus
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666
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 5:49 pm |
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Joined: Sep 2008 Posts: 88 Location:
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anyone knows what new skill will 100 cap have?
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Taelys
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 5:54 pm |
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Joined: Aug 2008 Posts: 846 Location:
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the new skills are on the official home page.....
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Shadowfox542
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 6:24 pm |
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Joined: Jul 2008 Posts: 914 Location:
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borat2 wrote: AnacondAX wrote: ahhahahah
Ok so a lvl 6 or 7 trader when he hits lvl 100 will be spawning like lvl 106-110 npc's with a 5* trade. LOL a lvl 60 Ox will have no chance.
It seems like the average user that does not want to buy silk really won't be able to trade. Unless they just run 2* or 3* trades. Even a double spawn could take out an Ox. since when does your joblevel influence the level of the spawns? at 90 anyone that does a 5star with ox is already on a sinking ship anyway. the average user probably wont hit 100 anyway so i understand why joymax is not releasing any new pets. Just means that instead of 1-2 hunters you'll need 4-5
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jeansl10
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 6:26 pm |
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Banned User |
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Joined: Oct 2008 Posts: 418 Location: why do you want to know?!?!?
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kaperucito wrote: NuclearSilo wrote: damn it, the turks are so welcome by JM O.o No, Joymax add this new dress because the old city called Constantinople, now is called Istanbul, and is one of the most bigger citys of Turkey. So this is historical reasons, not players reasons. O RLY?
_________________ << banned for proof of botting. -cin >>
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Shin'kensei
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 7:07 pm |
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Joined: Feb 2009 Posts: 152 Location:
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Nixie wrote: The real reason why they'll add that dress: http://www.google.com/trends?q=silkroad ... all&sort=0Just kidding, Constantinople was really a city located in Turkey. Was? It IS a city located in Turkey. The difference is, it's called Istambul now. Thanks for this information, btw.
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Nixie
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 7:33 pm |
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Banned User |
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Joined: Aug 2007 Posts: 1108 Location:
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Shin'kensei wrote: Nixie wrote: The real reason why they'll add that dress: http://www.google.com/trends?q=silkroad ... all&sort=0Just kidding, Constantinople was really a city located in Turkey. Was? It IS a city located in Turkey. The difference is, it's called Istambul now. Thanks for this information, btw. That's why I I said was. heh ^^
_________________ << banned for proof of botting. -cin >>
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Ragnorak
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 7:34 pm |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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Will the world come to an end as we know it if is not on the 3rd 
_________________ << banned for proof of botting. -cin >>
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William-CL
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Post subject: Re: Legend IV pk2. What's new? Posted: Sat Feb 28, 2009 9:29 pm |
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Forum Legend |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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HejsaN wrote: What can I say, I was right all along with the 10dgr items will not be in NPC.
Some nice information over there ;> Legend 3 did that at first also. But with a couple patches I'm sure it will be in the stores.
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zatomik
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 12:44 pm |
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Banned User |
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Joined: Jul 2008 Posts: 29 Location:
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666 wrote: anyone knows what new skill will 100 cap have? i listed some information about new skills on my page: http://sro.zatomik.net/d10but it doesnt have to be 100% true.
_________________ << banned for proof of botting. -cin >>
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TheMage
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 2:11 pm |
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Common Member |
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Joined: Nov 2008 Posts: 133 Location:
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kaperucito wrote: So if there is no 10D weapons and armors from NPC's where can you get them?
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Devilman
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 2:16 pm |
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Joined: Nov 2008 Posts: 531 Location:
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TheMage wrote: kaperucito wrote: So if there is no 10D weapons and armors from NPC's where can you get them? from drops duh..
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somaro
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 5:22 pm |
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Common Member |
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Joined: May 2008 Posts: 181 Location: Guild Wars 2
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same was on Csro and Ksro..
U cant buy 10D items from NPC...
But goddam it... Why do Ksro and Csro get test server before update!?!? Why dont Isro get test server before a big update :-S
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SwordCloud
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 7:45 pm |
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Joined: May 2008 Posts: 837 Location: Nice question O,O
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zatomik wrote: 666 wrote: anyone knows what new skill will 100 cap have? i listed some information about new skills on my page: http://sro.zatomik.net/d10but it doesnt have to be 100% true. then go to kopaku site,it's much more complete.
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[Orphen]
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 8:31 pm |
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Loyal Member |
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Joined: Feb 2009 Posts: 1751 Location: In your house, stealing your Dew.
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Anyone notice this?  Very last line: "And the new Scenerio Quest system gives you a cinematic experience." Anyone know wut that is referring to? Sounds as if they are considering placing cut-scenes in the game.
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Dante
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 9:04 pm |
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Joined: Apr 2008 Posts: 390 Location: Germany
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yes there will be a short cutscene in a lv 95 quest
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kaperucito
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Post subject: Re: Legend IV pk2. What's new? Posted: Sun Mar 01, 2009 10:30 pm |
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Banned User |
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Joined: Aug 2008 Posts: 308 Location: Spain
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[Orphen] wrote: Anyone notice this?  Very last line: "And the new Scenerio Quest system gives you a cinematic experience." Anyone know wut that is referring to? Sounds as if they are considering placing cut-scenes in the game. Movie scripts before do some quests (not all)
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Amalie
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 1:49 am |
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Banned User |
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Joined: Feb 2008 Posts: 390 Location:
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Anythin about freeze frostbite immunity potions in the pk2?
This will be a build altering moment if there not adding them.
I really dont want to go 12 fire 88 cold :/
_________________ << banned for proof of botting. -cin >>
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kaperucito
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 2:15 am |
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Banned User |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Amalie wrote: Anythin about freeze frostbite immunity potions in the pk2?
This will be a build altering moment if there not adding them.
I really dont want to go 12 fire 88 cold :/ No, this currently is not enable to buy.
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/Pi
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Post subject: Re: Legend IV pk2. What's new? Posted: Mon Mar 02, 2009 2:16 am |
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Joined: May 2007 Posts: 4592 Location:
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Amalie wrote: Anythin about freeze frostbite immunity potions in the pk2?
This will be a build altering moment if there not adding them.
I really dont want to go 12 fire 88 cold :/ None of those. Don't think even kSRO has such potions.
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