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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 4:06 am |
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Joined: Dec 2008 Posts: 5168 Location: Palmdale, CA
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Didn't someone mention though that Holy Spell is going to get nerfed at 100 cap? As in like...bumped down to 50% resist, as opposed to 100?
_________________ Speak the truth, even if your voice shakes.
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-.-
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 4:46 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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it did on other verisons... but isro is iffy if staff actually knows what is going on :S
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selenne
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 5:18 am |
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Joined: Jul 2008 Posts: 1176 Location:
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NuclearSilo wrote: selenne wrote: full int force bower ftw cleric offering 1 hit dead of course i was joking.
_________________ Looking for the perfect MMORPG.
While i don't find: VINDICTUS - Kalkin - lvl 30 Lann - West Server
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VeniVidiVici
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 2:44 pm |
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Joined: Nov 2007 Posts: 920 Location: OTL
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This thread is full of lol. First Str without Light is fail? Just because he doesn't has phantom/speed. Answer = Speed Drugs/Bard. (no solution for phantom). 2d. In group PvP it sucks without light if enemy has holy spell? why? Light doesn't add any defence/attack for pure str so why is it usefull? because of speed? -> speed drugs/bard. Oh and btw some ppl are saying holy spell will be reduced to 50% (not sure tho).
Force bow will rock as always.
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lopasas
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 2:50 pm |
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Joined: Nov 2008 Posts: 733 Location:
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bow 100/blade 100/glavie 100 ftw
_________________ << banned for proof of botting. -cin >>
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ranlotxac
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 3:00 pm |
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Joined: Dec 2008 Posts: 68 Location: up there
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50 blade, 50 bow, 50 glaive, 50 fire, 50 light, 50 ice FTW b*tches 
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Makaveli
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 3:19 pm |
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Joined: Aug 2007 Posts: 198 Location:
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Most people that are saying bow without light is fail? bullsh*t LOOL I quess they dont have experience with bow and why 90% of my server is force bow ? light wont help u only a bit speed and phantom so what ? and yea force bow always rock 
_________________ There is a difference between knowing the path and walking the path.
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ranlotxac
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 5:22 pm |
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Joined: Dec 2008 Posts: 68 Location: up there
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Makaveli wrote: Most people that are saying bow without light is fail? bullsh*t LOOL I quess they dont have experience with bow and why 90% of my server is force bow ? light wont help u only a bit speed and phantom so what ? and yea force bow always rock  ur server fail LOL, TROY ROCKS 50 blade, 50 bow, 50 glaive, 50 fire, 50 light, 50 ice FTW b*tches <-- i rather make a build like this than force bow LOL
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HBblade
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 5:34 pm |
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Joined: Feb 2007 Posts: 652 Location: ancient china
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tbh, it's be hard to kill seasoned players w/ chinese force chars
there are just so many ways to protect urself against some1 trying to put bad statuses on u -pills for 1 -cleric buffs (group stuff) -rogue buff -ice/fire wall
& if all those pics & w/e about new stones to resist more statuses are true...then force in the end would really be somewat pointless
100 weapon, 100fire, 100force = means if ur caught up in a gangbang, ur not likely to survive that well (& sure enough nowadays, it's usually 1 side getting gangbanged by another, vice versa...there is really no point to 1v1 cape fights...)
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VeniVidiVici
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 5:51 pm |
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Joined: Nov 2007 Posts: 920 Location: OTL
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HBblade wrote: tbh, it's be hard to kill seasoned players w/ chinese force chars
there are just so many ways to protect urself against some1 trying to put bad statuses on u -pills for 1 -cleric buffs (group stuff) -rogue buff -ice/fire wall
& if all those pics & w/e about new stones to resist more statuses are true...then force in the end would really be somewat pointless
100 weapon, 100fire, 100force = means if ur caught up in a gangbang, ur not likely to survive that well (& sure enough nowadays, it's usually 1 side getting gangbanged by another, vice versa...there is really no point to 1v1 cape fights...) So Force in a gangbang sucks? How about Light? You don't get any defence from light. (parry ratio = scroll) Oh you mean speed? Look at my post: Bard/Speed pots. And I know there are ways to not get debuffs. But PvP is Player vs Player so they can check their strength without outside buffs like holy spell. About pill, I found a usefull tactic where you have 2 options: Die because of Division or not be able to kill me because of Impotent. You need tactic in a game and this is the way Force beats the pills.
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Makaveli
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 6:15 pm |
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Joined: Aug 2007 Posts: 198 Location:
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VeniVidiVici wrote: HBblade wrote: tbh, it's be hard to kill seasoned players w/ chinese force chars
there are just so many ways to protect urself against some1 trying to put bad statuses on u -pills for 1 -cleric buffs (group stuff) -rogue buff -ice/fire wall
& if all those pics & w/e about new stones to resist more statuses are true...then force in the end would really be somewat pointless
100 weapon, 100fire, 100force = means if ur caught up in a gangbang, ur not likely to survive that well (& sure enough nowadays, it's usually 1 side getting gangbanged by another, vice versa...there is really no point to 1v1 cape fights...) So Force in a gangbang sucks? How about Light? You don't get any defence from light. (parry ratio = scroll) Oh you mean speed? Look at my post: Bard/Speed pots. And I know there are ways to not get debuffs. But PvP is Player vs Player so they can check their strength without outside buffs like holy spell. About pill, I found a usefull tactic where you have 2 options: Die because of Division or not be able to kill me because of Impotent. You need tactic in a game and this is the way Force beats the pills. Totally agree 
_________________ There is a difference between knowing the path and walking the path.
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NuclearSilo
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 7:18 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Most euro nowadays have cleric sub
_________________ Playing Age of Wushu, dota IMBA
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Amalie
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 7:44 pm |
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Joined: Feb 2008 Posts: 390 Location:
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Listen up noobies, this is some facts.
str Bow vs Glaiver both have equal gear. Now if bow stands still and trys to tank the glaiver it will lose the pvp more times that it will win, glaiver has faster attacks in more rapid succession than bow, bow has slower attacks but largely relies on multiple criticals in a row.
Yes 100 cap bow gets 2 kb, this will help if you stand there and try to tank but it still will not be enough.
The way to beat a str glaiver every time is as soon as you get stunned you phantom max distance use kb then strongbow etc etc, this will work even better at 100 it will be like this: Bower gets stunned > stun wears off > phantom max distance > 6 arrow KB > strongbow > 5 arrow KB > Anti devil arrow Anhilate > 6 arrow kb > strongbow > etc etc etc.
I wouldnt want to play bower without phantom. yes force bower vs normal str bower force bower will win most times there is no way around that except pill like crazy.
_________________ << banned for proof of botting. -cin >>
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MiKe 51-50
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 7:57 pm |
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Joined: Dec 2006 Posts: 1284 Location:
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without phantom you wont catch anybody.
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_MvP_
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 8:09 pm |
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Joined: Jan 2009 Posts: 1423 Location:
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Simply in pvp, china vs china force, china force wins 98% you can phantom as much as you want, YOU GONA DIE.
_________________ Looking for mmo to play...
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XMoshe
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 8:28 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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NuclearSilo wrote: selenne wrote: full int force bower ftw cleric offering 1 hit dead So is any other int without snow >.>
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Props to chrisorg for the sig <3
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NuclearSilo
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 9:19 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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XMoshe wrote: NuclearSilo wrote: selenne wrote: full int force bower ftw cleric offering 1 hit dead So is any other int without snow >.> 100 pacheon 100 force and 100 ice? You're kidding? Your dmg sux with ice imbue. Pfff wrote: Simply in pvp, china vs china force, china force wins 98% you can phantom as much as you want, YOU GONA DIE. Except the fact that the game is designed that when you phantom away out of the enemy's sight range ~ 28m your attack is canceled. It's very useful when some wizard is trying to nuke you.
_________________ Playing Age of Wushu, dota IMBA
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Ragnorak
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 9:22 pm |
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Joined: Apr 2007 Posts: 1147 Location:
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if you want to pvp 1/1 all the times versus chinese then it will be great imo....if you think about job war/trades/fortress= fail.....to get a feel of what is like without light in job wars/fort/trades...do not use phantom to see how much is sucks even if you have it.
_________________ << banned for proof of botting. -cin >>
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Sleepy
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 9:24 pm |
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Joined: Jan 2009 Posts: 70 Location:
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Taking light to 100 for the purposes of a phantom is ridiculous. My 90 bow 90 ice 90 fire archer did more than fine. Before that I had 90 light not ice and he'd die like a fly. Light sucks.
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XMoshe
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 9:34 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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NuclearSilo wrote: XMoshe wrote: NuclearSilo wrote: cleric offering 1 hit dead So is any other int without snow >.> 100 pacheon 100 force and 100 ice? You're kidding? Your dmg sux with ice imbue. Was just pointing out that every int dies from offering lol... And selenne was being sarcastic.
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Shadowfox542
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 10:10 pm |
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Joined: Jul 2008 Posts: 914 Location:
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VeniVidiVici wrote: This thread is full of lol. First Str without Light is fail? Just because he doesn't has phantom/speed. Answer = Speed Drugs/Bard. (no solution for phantom). 2d. In group PvP it sucks without light if enemy has holy spell? why? Light doesn't add any defence/attack for pure str so why is it usefull? because of speed? -> speed drugs/bard. Oh and btw some ppl are saying holy spell will be reduced to 50% (not sure tho).
Force bow will rock as always. Debuffs do not land through holy SpellParry ratio (a lot, concentration+passive) Increases defense. Also, if being targeted by 5 enemies, your not going to get away. Speed=defense. If you can phantom away from them, you can survive. I don't think that is happening with isro
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Blurred
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 10:21 pm |
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Joined: Nov 2006 Posts: 2894 Location:
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Force bowers are crap, stop watching those youtube videos.
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the_wicked
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 10:25 pm |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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Shadowfox542 wrote: VeniVidiVici wrote: This thread is full of lol. First Str without Light is fail? Just because he doesn't has phantom/speed. Answer = Speed Drugs/Bard. (no solution for phantom). 2d. In group PvP it sucks without light if enemy has holy spell? why? Light doesn't add any defence/attack for pure str so why is it usefull? because of speed? -> speed drugs/bard. Oh and btw some ppl are saying holy spell will be reduced to 50% (not sure tho).
Force bow will rock as always. Debuffs do not land through holy SpellParry ratio (a lot, concentration+passive) Increases defense. Also, if being targeted by 5 enemies, your not going to get away. Speed=defense. If you can phantom away from them, you can survive. I don't think that is happening with isro If they're using ksro's 100 cap, holy spell is getting nerfed. if not..........another overpowered warrior cap.
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_MvP_
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 10:25 pm |
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Joined: Jan 2009 Posts: 1423 Location:
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Blurred wrote: Force bowers are crap, stop watching those youtube videos. Well I saw many force bowers and force glaviers ingame and they own against china.
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DarkJackal
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Post subject: Re: 100 capped force Bower Posted: Wed Feb 25, 2009 11:43 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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Pfff wrote: Simply in pvp, china vs china force, china force wins 98% you can phantom as much as you want, YOU GONA DIE. Random %'s based on nothing are so awesome. Are the force skills far ranged? It will be a big disadvantage if the not, with knock backs and phantom it shouldn't be so easy, and if they do get debuffed, put a shield on and phantom away, if you need to. With knock back you shouldn't even be able to get off more then 1 debuff at a time anyway. In group fights the debuffs are more useful, but so is not dieing.
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-.-
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Post subject: Re: 100 capped force Bower Posted: Thu Feb 26, 2009 12:33 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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:S group pvp and chinese debuff... debuf 1 person, run away for 30 seconds, come back and debuff someone else?
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jarrod
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Post subject: Re: 100 capped force Bower Posted: Thu Feb 26, 2009 12:44 am |
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Pfff wrote: Simply in pvp, china vs china force, china force wins 98% you can phantom as much as you want, YOU GONA DIE. not really... depends on your play style..depends on ur opponent..few factors involved not only just cuz ur force u win
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aginis
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Post subject: Re: 100 capped force Bower Posted: Thu Feb 26, 2009 1:42 am |
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Joined: Sep 2006 Posts: 95 Location: malaysia
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hhuhu force bow FTW pechoen=100 ice=100 lite=max for speed fire=max for dmg+max def mage force=100 max for decreas py,hit,def first wat to do hit enemy with ice to give slow mofment or stuck them hit force to decreas py,hit,def or wat ever pawn them with pechoen skill so wat u all think..... 
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DarkJackal
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Post subject: Re: 100 capped force Bower Posted: Thu Feb 26, 2009 1:56 am |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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Has something changed? Since when isn't just about every high lvl immune to ice o.o.
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goyacracker
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Post subject: _ Posted: Thu Feb 26, 2009 2:38 am |
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Last edited by goyacracker on Sat Dec 04, 2010 3:37 pm, edited 1 time in total.
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