Ragnorak wrote:
It takes more hunter to protect a trade then it takes thief to rob one.. lvl 90 NPC spawns are trouble some already... killing spawn thief and worrying about player thief can be troublesome at lvl 100 if transport is not updated.
OR
A trader can: Crt+Alt+Del>Process>SRO_CLIENT>End Process= trader DC in about 5 sec, after relog will still be on transport...just like when you are on a horse and client crashes..relog and you are still on the horse -.-
Joymax won't be releasing any new stable horses, easy way to force high level traders to use 2 silk transports. They assume the same level as the summoner, so Item mall traders will be just fine. A level 90's transport has about 200k hp, if I'm not mistaken, would be about at least double that for 100. Trade spwns aren't that hard, we manage bargain spawns with 2 or 3 hunters even with player thieves, toughest part has always been the outside interference, for both sides I imagine

.
Ohh and no, DC works differently when your transport is loaded, it's the same as logging out while you're on it. You can't move for 60 seconds, in case of trader DC, their transport gets left out there for 60 seconds after DC. Worst case, server restart when u have spwns, RoFL! "Where the fck did our goods go?"