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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 5:54 pm 
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MrSonic wrote:
NuclearSilo wrote:
There's a difference between don't clean the restaurant at all and clean the restaurant but the garbages are overwhelming so it can't be done in one day


Will you be bothered to play the damn game before making assumptions like this? It has been proven months ago that Joymax's so called bot ban-lists are a scam, there was a whole topic about it on these forums.
Before the release of a ban-list, JM creates a whole bunch of Lv 1 European chars with names such as "jgsdsvsd" and stations them around Constantinople, then, come inspection time, they ban all of these Lv 1 characters, along with throwing a few gold spammers in the mix to keep idiots like you happy.

Basically, 99% of the accounts being banned are nothing more then throwaway accounts made by JM themselves that stand still in Const. and don't impact our gameplay in any way. The gold bots on the other hand that are grinding for cash and ksing legits are left alone week after week, Joymax might as well be making no bot bans at all.


This +1.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 8:27 pm 
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Well, GM just lie, if he said he cant do nothing with bots. If they really care they can ban almost all bots and they dont need to spend much time or money for it.

But second thing is that old servers unfortunetly cant work without bots. Maybe Joymax can make new server, pure legit, but old servers cant change. Simply if they disalow using bots, in game will stay some players with 10bil, full farm chars and legits will never rich them.
Many ppl which are full farmed now, dont use bot so even ban all bots wouldnt ban them. And imagine guy who has now full sun set and 50bil in storage, if they ban 99% ppl around, he will become stronger than gods in mystical world lol.

And last thing is that many ppl, which doesnt have boting in blood, bot on silkroad cause 99% of server bot. I know many ppl which were legit in past and fight against bot, but earlier or later they started bot also and if joymax ban them now too, who will stay on game? Nobody except few luckers which werent banned.


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 8:56 pm 
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the gm's only come on to check the one and only thing ......... is that the bots and goldbots are using prem as well or they get the boot


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 10:06 pm 
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zato wrote:
Well, GM just lie, if he said he cant do nothing with bots. If they really care they can ban almost all bots and they dont need to spend much time or money for it.


It depends on how much power Joymax gives to each of the GMs. Do we know if all GMs have the same powers in the game? Perhaps some of them have the capability of banning, whereas other GMs can just report on the situation and maybe give out warnings or something.

Joymax can easily ban bots, but maybe not all GMs... if they're not all created equally.

zato wrote:
But second thing is that old servers unfortunetly cant work without bots. Maybe Joymax can make new server, pure legit, but old servers cant change. Simply if they disalow using bots, in game will stay some players with 10bil, full farm chars and legits will never rich them.


Of course old servers can work just fine without bots. If all the bots disappeared, and any players were left with 10 bil gold, full farm, etc., then they must have earned it legitly and deserve to keep it. If not, then they would be banned too. Low level legits would reach the high levels in due time.

zato wrote:
Many ppl which are full farmed now, dont use bot so even ban all bots wouldnt ban them. And imagine guy who has now full sun set and 50bil in storage, if they ban 99% ppl around, he will become stronger than gods in mystical world lol.


Again, if he earned that 50 bil and full farmed character legitly, then he should be able to keep it. If he botted it up until lvl 99 and grinded legit to 100, he should be banned. There should be enough data in Joymax's servers for them to do an analysis on some of the left over characters, especially if someone comes up with evidence from the past, to identify "used-to-be" botted characters and ban them appropriately.

zato wrote:
And last thing is that many ppl, which doesnt have boting in blood, bot on silkroad cause 99% of server bot. I know many ppl which were legit in past and fight against bot, but earlier or later they started bot also and if joymax ban them now too, who will stay on game? Nobody except few luckers which werent banned.


If all bots disappeared tomorrow, sure there would only be a few legits on each server. However, new players can always join. Banned botters could create new accounts and play legitly. People that always wanted to play the game, but didn't because of the botting situation would find out about this big change and come back. Build a legit game. If you build it, they will come. It may take some time, but it (the coming of new players) will happen.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 11:12 pm 
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An overcrowded server is vital to the sales of premium tickets. Any fool can see this. Joymax wont lift a finger. If they sold the company there might be some hope.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sat Jan 09, 2010 11:22 pm 
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BuDo wrote:
An overcrowded server is vital to the sales of premium tickets. Any fool can see this. Joymax wont lift a finger. If they sold the company there might be some hope.


An overcrowded server can be achieved even if the population is only 100. Make the capacity 90. :P

They could limit everyone's play time to 3 hours max, for example, and if you want to play longer at a time, buy premium. No premium? Log off after 3 hours and don't come back for 12-24 hrs.

Besides, if Joymax loses premium sales, they can just create something else to make money. Premium isn't their only option.

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54, STR blader (Venice)
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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 1:48 am 
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PR0METHEUS wrote:
BuDo wrote:
An overcrowded server is vital to the sales of premium tickets. Any fool can see this. Joymax wont lift a finger. If they sold the company there might be some hope.


An overcrowded server can be achieved even if the population is only 100. Make the capacity 90. :P

They could limit everyone's play time to 3 hours max, for example, and if you want to play longer at a time, buy premium. No premium? Log off after 3 hours and don't come back for 12-24 hrs.

Besides, if Joymax loses premium sales, they can just create something else to make money. Premium isn't their only option.


Small capacity is lower chance for a full population. Yes there's none right now, but it looks good in interviews. Limiting play time would reduce players that buy silk but not prem. Limiting play time would also prevent chance of high addiction.

Let's not give JM more ideas on how to rape us. Prem is the easiest as it easily shows who has money and who is addicted. 15 bucks to login and 30 bucks to login and get a boost in pvp. Suppose if they reduce server traffic. To make up the income, they could just raise the exp and sp req even higher. Enjoy playing the game then.

JM has no incentive to do anything right now. Their stocks have been growing annually and continue to get stronger. Maybe if all legit players "prob the 20-50 that remain on all 38 or 39 servers" decide to boycott this game, there's not much of a chance though that anything will change.

In case you never logged on, many players are happy with the way things are. They can cheat to their heart's content. Only a few players that actually ENJOY the rpg part or the grinding part will complain that there's no one to play with. The rest of the gaming population of SRO, the remaining 75-90% that enjoy pvp, pwning, and fw/jobbing, they like being able to cheat their way to the top. Hell, I know ppl that have full sun and have switched, yes SWITCHED 100 masteries from glaive, blader, now back to glaive through silk alone since they can afford it. The rich enjoy the game the way it is. The poor don't like it. Tell me who JM will listen to. The bums or those that fund their paycheck.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 1:59 am 
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Goseki wrote:
Tell me who JM will listen to. The bums or those that fund their paycheck.


This fact alone explains why JM is a bad company and to 95% responsible to the current situation in the game. When servers first started getting overpopulated, and certain players started buying Premiums, they no doubt noticed that their profits increased, thus decided to leave the bots be instead of banning them and finding other ways to make profit.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 5:07 am 
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PR0METHEUS wrote:
zato wrote:
But second thing is that old servers unfortunetly cant work without bots. Maybe Joymax can make new server, pure legit, but old servers cant change. Simply if they disalow using bots, in game will stay some players with 10bil, full farm chars and legits will never rich them.


Of course old servers can work just fine without bots. If all the bots disappeared, and any players were left with 10 bil gold, full farm, etc., then they must have earned it legitly and deserve to keep it. If not, then they would be banned too. Low level legits would reach the high levels in due time.

I think zato has a point there. This whole "3 infractions to permanent ban" system is favourable to the botters, because it allows them to stash their bot-earned goodies into a "clean" account. Also it is a fact that many botters have a "clean" fully farmed, high level chars, that were powerleveled by bot. So I guess that's just something we'll have to deal with. But I also believe that if Joymax actually manages to maintain a bot-free iSRO, all those lazy botters will not be able stand up to the challenge to hand-grind from now on and they will eventually quit.

Goseki wrote:
Tell me who JM will listen to. The bums or those that fund their paycheck.

I don't think it is that simple. There are other factors, that Joymax needs to consider in order to make this game a profitable product. "The bums" represent a vast majority of the player base that cannot be simply ignored.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 6:05 am 
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Dana_Scully wrote:
I don't think it is that simple. There are other factors, that Joymax needs to consider in order to make this game a profitable product. "The bums" represent a vast majority of the player base that cannot be simply ignored.


Yet that's what they've been doing for the past 4-5 years. Remember the golden era where a player could buy Silk items with in-game gold and connect to the servers 24/7? Every single update since then just screwed us over. Even the queuing system that was meant to make it easier to connect farked non-prem users up since now instead of logging in within 20 minutes you need to wait for over 2 hours due to the amount of people trying to connect simultaneously.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 6:40 am 
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MrSonic wrote:
Dana_Scully wrote:
I don't think it is that simple. There are other factors, that Joymax needs to consider in order to make this game a profitable product. "The bums" represent a vast majority of the player base that cannot be simply ignored.


Yet that's what they've been doing for the past 4-5 years. Remember the golden era where a player could buy Silk items with in-game gold and connect to the servers 24/7? Every single update since then just screwed us over. Even the queuing system that was meant to make it easier to connect farked non-prem users up since now instead of logging in within 20 minutes you need to wait for over 2 hours due to the amount of people trying to connect simultaneously.


+1

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 6:49 am 
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BuDo wrote:
MrSonic wrote:
Dana_Scully wrote:
I don't think it is that simple. There are other factors, that Joymax needs to consider in order to make this game a profitable product. "The bums" represent a vast majority of the player base that cannot be simply ignored.


Yet that's what they've been doing for the past 4-5 years. Remember the golden era where a player could buy Silk items with in-game gold and connect to the servers 24/7? Every single update since then just screwed us over. Even the queuing system that was meant to make it easier to connect farked non-prem users up since now instead of logging in within 20 minutes you need to wait for over 2 hours due to the amount of people trying to connect simultaneously.


+1


+2

Also, they have 0 problems from ignoring the bums. What are they going to do? Quit? They earn profits from Silk. If you quit, you leave space for a possible new addict. If not, just another bot that will keep the servers full. We already see JM give out bold-face lies to sites like MMOsite. We have such a large player population. They know full well the number they gave included mostly goldbots anyways or old, inactive accounts.

Honestly, the bum group no longer even represent a large population of the game. Only 1-5% of the population don't pay for silk, play legit, and are still active. The rest are buying silk, botting, or already quit.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 7:46 am 
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1) This is a bot game
2) JM is bot friendly (THIS HAS BEEN PROVEN!)
Not convinced? Test it yourself, its the best time now, since GM are active.
3) Every1 will quit if JM are really strict about botting problem.
Y? Cuz SRO is too exp/sp intensive. Only a handful of no lifers can cap without bot. And i doubt those hand full can cap n FF their chars. lol

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 11:50 am 
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PR0METHEUS wrote:
Of course old servers can work just fine without bots. If all the bots disappeared, and any players were left with 10 bil gold, full farm, etc., then they must have earned it legitly and deserve to keep it. If not, then they would be banned too. Low level legits would reach the high levels in due time.


Again, if he earned that 50 bil and full farmed character legitly, then he should be able to keep it. If he botted it up until lvl 99 and grinded legit to 100, he should be banned. There should be enough data in Joymax's servers for them to do an analysis on some of the left over characters, especially if someone comes up with evidence from the past, to identify "used-to-be" botted characters and ban them appropriately.


Onfortunetly i dont think Joymax has that data on servers, so if someone doesnt botting right now, he cant be banned because joymax dont know about past. I think so because joymax didnt tried to really catch botters. SO i m almost sure they dont have any table who is botter and who doesnt. And i m sure they dont safe data about everyone what he did in past, so it is not possible find that someone was grinding 24/7 one month ago.

And Joymax need some good proof that he is botter, without it they can have trouble with law.

And about that 50bil, nowadays u can buy 1bil for kinda low amount of USD and just get 50bil on acount isnt illegal. Now in sro is big inflation in case they would ban all goldbotters, there will be terrible deflation. So for example now u can buy 100m for 5USD and if there wouldnt be goldbots it could be more than 50USD later.

So i think best way would be to start new server and keep there everything legit.


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 1:16 pm 
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i am sure all that is going to happen :roll: :roll:

the goldbots are there to stay think of it as seats already taken
the only other way goldbots would be gone is if the server holds about 200 people


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 4:06 pm 
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Goseki wrote:
Tell me who JM will listen to. The bums or those that fund their paycheck.


The rich have more money to pour into SRO, but in general, the sheer numbers of poor and moderate-income players outnumber the rich. If the server is full of 3,200 poor/moderate players and 300 rich players, the total income from the 3,200 players can be much higher than the 300.

What's better, 300 rich people trying to recruit all their friends (not all their friends are rich) or 3,200 not-rich people recruiting their friends to play this great game? Even without silk sales at all, the sheer number of players trying to join the game will boost game ratings, potentially pull in more advertising revenue, etc.

Relying on the smaller number of rich people seems... short sighted to me.

Dana_Scully wrote:
This whole "3 infractions to permanent ban" system is favourable to the botters, because it allows them to stash their bot-earned goodies into a "clean" account. Also it is a fact that many botters have a "clean" fully farmed, high level chars, that were powerleveled by bot.


Joymax could also search through their databases to help identify "clean" accounts that were power leveled by a bot. Match those accounts with ones where all the goodies were transferred, and you identify "clean" accounts that were used to stash away botter goods for protection. Ban those accounts too, or just remove the 'bot goodies'.

There are plenty of things they could do to clean things up.

Goseki wrote:
Also, they have 0 problems from ignoring the bums. What are they going to do? Quit? They earn profits from Silk.


Joymax earns profit from more than just silk. As mentioned above, there's advertising for one. Sure they have to pay for advertising their game, but advertising brings in new players... if those players find the game attractive/fun enough to play. Get rid of the problems, make the game easily accessible and fun to play, and the players who see Joymax's advertisements will be more willing to play and more willing to buy silk.

If they just cater to the rich addicted silk buyers (I'm thinking it's a minority) then their paying player base won't grow much.

zato wrote:
Onfortunetly i dont think Joymax has that data on servers, so if someone doesnt botting right now, he cant be banned because joymax dont know about past.


What do you think their "database backup" weekly inspections are for? Of course they have data for things that occurred in the past. They might not have a table identifying "bot/legit" but if they identify your character as a bot, and see in their database backup that 3 months ago your bot account transferred 5 bil gold to a non bot account, they'll know something is up. They'll know that 5 bil gold doesn't belong on that other account.

zato wrote:
And Joymax need some good proof that he is botter, without it they can have trouble with law.


They should be able to ban anyone as long as there is some evidence that the person broke the TOS. Make it so banned players can appeal their ban and get it lifted if it was a mistaken ban. Police can arrest you for appearing to break the law. Your trial will determine if you actually get thrown in jail or released.

zato wrote:
And about that 50bil, nowadays u can buy 1bil for kinda low amount of USD and just get 50bil on acount isnt illegal. Now in sro is big inflation in case they would ban all goldbotters, there will be terrible deflation. So for example now u can buy 100m for 5USD and if there wouldnt be goldbots it could be more than 50USD later.


Why even talk about gold buying. It doesn't matter what the price of gold is if purchase and sale of digital items is against the TOS.

*Edited because my post was getting a bit long.

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SRO:
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54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 7:27 pm 
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Prometheus... do you still play SRO... honestly now.

The majority of people you see pvping mostly have prem and devil now. The minority players, those under 90 might not. The game population of a 3500 capacity server is this: Approx 50-300 paying customer, 10-100 non-paying customers, and 1000 remakes of the original paying customers, and the rest are gold and spam bots. I have yet to see the non-prem members outweigh the paying ones. Those that don't buy silk either only hang around afk or pvping around towns, or already quit. They can't go to FW due to the lag and dc, and with no prem that's pretty much game over. The majority of active players in this game bot and buy silk. It just goes hand-in-hand. They bot because they want to win, they buy silk because they want to win. Not many legits see a point in wasting more money into this game that's never going to be fixed. Hence the silk purchased by legit dies down.

Perhaps in your server it's diff, but in an old one like ALPS, I see the same shit outside smk when I finally log on. 10 nubs with no prem pvping in one corner, a small group of 10d with no prem pvping on the other side, and the middle is crowded with pop suns, prem+, devils, and attk and def scrolls spamming racial slurs..... hmm me thinks I'm gonna take a break from SRO now...

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 9:22 pm 
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Goseki wrote:
Prometheus... do you still play SRO... honestly now.

The majority of people you see pvping mostly have prem and devil now. The minority players, those under 90 might not. The game population of a 3500 capacity server is this: Approx 50-300 paying customer, 10-100 non-paying customers, and 1000 remakes of the original paying customers, and the rest are gold and spam bots. I have yet to see the non-prem members outweigh the paying ones. Those that don't buy silk either only hang around afk or pvping around towns, or already quit. They can't go to FW due to the lag and dc, and with no prem that's pretty much game over. The majority of active players in this game bot and buy silk. It just goes hand-in-hand. They bot because they want to win, they buy silk because they want to win. Not many legits see a point in wasting more money into this game that's never going to be fixed. Hence the silk purchased by legit dies down.

Perhaps in your server it's diff, but in an old one like ALPS, I see the same shit outside smk when I finally log on. 10 nubs with no prem pvping in one corner, a small group of 10d with no prem pvping on the other side, and the middle is crowded with pop suns, prem+, devils, and attk and def scrolls spamming racial slurs..... hmm me thinks I'm gonna take a break from SRO now...


No, I haven't played SRO even semi-actively in at least a year. It doesn't really matter what the current conditions are like in the server. It can change.

I'm just saying there is a lot that Joymax could do to make this game better. Sure, if they banned every single bot, bot power leveled character, all the cheaters, scammers... all the non legit... the game environment would change drastically. Server population would be almost non existent. Silk sales would go down a lot. I just think it would be a temporary thing.

I'd be willing to bet there are plenty of people out there who are at least casually watching the state of SRO and if things got better, they'd come back. More legits would return to replace the banned botters, etc. The economy would balance itself out eventually. Servers would start to fill with more legit players. These players might take longer to level since they're not botting. More time to level means more time to buy silk.

I just don't think people should worry about "it's too late on old servers. we can't ban them now". Joymax should just clean all the servers out properly and maintain them the way they should have long ago.

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1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Sun Jan 10, 2010 11:21 pm 
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stop complaining, you know that there's still ksro, csro, vsro that you can play for free too

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 12:56 am 
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NuclearSilo wrote:
stop complaining, you know that there's still ksro, csro, vsro that you can play for free too


I haven't been complaining. It's just a discussion. Even if it has turned into one that has happened many times before.

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54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 1:54 am 
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Atleast GM's are now active.


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 3:39 am 
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Guardian_Angel wrote:
Atleast GM's are now active.


At least GM's are able to log on, talk, and move around. Woo, about as amazing as a normal player.

Once they start banning people that say "Fck GM mather, suck my dick. Come ban me, I bot." Than I'll consider them as "active". Until than, I'll say they're just a useless publicity stunt.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 3:54 am 
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Guardian_Angel wrote:
Atleast GM's are now active.


-1

On acid much?

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 3:55 am 
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Goseki wrote:
Guardian_Angel wrote:
Atleast GM's are now active.


At least GM's are able to log on, talk, and move around. Woo, about as amazing as a normal player.

Once they start banning people that say "Fck GM mather, suck my dick. Come ban me, I bot." Than I'll consider them as "active". Until than, I'll say they're just a useless publicity stunt.


+1

off Acid much? LOL

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 1:59 pm 
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Isn't the reason GMs are online just because of the "GM event" thingy?

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 6:29 pm 
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NuclearSilo wrote:
Isn't the reason GMs are online just because of the "GM event" thingy?

Yeah, they will probably disappear soon, taking our dreams of a better sro with them.

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Mon Jan 11, 2010 11:53 pm 
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Well I see them online often.


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Tue Jan 12, 2010 12:51 am 
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Guardian_Angel wrote:
Well I see them online often.


I see spambots online pretty often too. So what's your point?

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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Tue Jan 12, 2010 1:02 am 
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Period.


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 Post subject: Re: Discussion on the validity of New GMs. From Krush's post.
PostPosted: Tue Jan 12, 2010 3:40 pm 
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Guardian_Angel wrote:
Atleast GM's are now active.


Considering we didn't even get a bot ban-list this week i'd say they're about as useless as the rest of the JM staff. :roll:

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