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RIPSCAB
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Post subject: Dear Euro Warriors, Posted: Mon Aug 06, 2007 9:20 am |
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Hi, I'm New Here |
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Joined: Aug 2007 Posts: 8
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I've been playing cleric since Europe came out on the Tibet server, and while I don't know if this is true on the other servers, it certainly is on Tibet.
You Suck and/or you can't read.
I know, I know. Settle down and let me explain.
Why You Suck: Part 1
Oh God My Head Hurts
Pain Quota:
Physical Fence:
I think these buffs are on a 5 or 10 minute timer, can be cast on TWO (YES THAT'S TWO) people in your party for a whopping 33 or 35% physical damage reduction. Yet 99.9999% of the stinking warriors I see out there NEVER Farking USE IT.
You know that buff that wizards cast that gives them -50% hp and makes them die in 1 hit? Making me in turn have to sit there ressing them while other people are dying because I'm ressing people and not healing them because your stupid ass didn't take 1 second to cast an amazing buff that would almost negate that 50% hp loss? Yeah, you can stop that from happening with 1 second of your time.
Part 2: You are worthless
You are making me so angry.
Let's discuss for a minute why Mr. Wizard is dying in 1 hit. Your damage around level 20-30 is about 300-600 a hit, give or take. Mr. Wizard is hitting for well over 1000 at level 20 and over 2000 by 30. Every warrior I play with in a group that has wizards dying left and right complains about wizards not attacking what the warrior is attacking. While this is true to a degree, it is mainly your fault that he has to pull mobs at all and why he is even being hit.
TAUNT. USE IT MOTHERFUCKER. PULL WITH IT, CAST IT WHILE YOU'RE TANKING. IT DOESN'T MATTER IF YOU MISS 1 HIT BECAUSE YOU'RE TAUNTING. IT'S IN THE BEST INTEREST OF THE PARTY.
Do you know how much easier it is to heal a warrior with full plate and thousands of HP instead of a wizard wearing robe and a buff with -50% hp?
Part 3: You lack discipline!
RAWRRRRRRRRRRRRRRRR
Last, but not least is a skill that I wish they would just remove from the face of the earth, because it's only purpose in this game is to rage me, and grief people. I'm speaking, of course, about Turn Rising.
Yes, the most favored ability of inbred, slack-jawed warriors is to knock that giant on the floor in front of all their friends and give it the ol' 1-2 while it's on the ground.
Unfortunately for you, you grew up in the Appalachian mountains where the 'ol schoolhouse narry taught you a lick of mathematics.
Again using the mid-level 20 warrior as an example, your awe-inducing Turn Rising does about... 500 damage. Impressive. Maybe a hair over 1000 if you're in demon mode. Unfortunately, you just stopped your entire party from attacking, and canceled any spells being cast. I HIGHLY DOUBT YOUR 500-1000 DAMAGE HIT OUTDAMAGED POTENTIALLY 7 OTHER PEOPLES' DAMAGE, LET ALONE 2 WIZARDS DON'T YOU? STOP USING THIS SKILL. REMOVE IT FROM YOUR BAR. There is no reason to use this skill. EVER. JUST NO.
In Summation,
1) USE Farking PAIN QUOTA AND PHYSICAL FENCE ON WEAK PARTY MEMBERS YOU MEAT-HEADED NEANDERTHAL.
2) USE Farking TAUNT. CONSTANTLY. PULL WITH IT TOO WHEN SHIT SPAWNS. YOU'RE THE TANK, SO STOP ATTACKING WHEN SHIT SPAWNS ON THE CASTERS AND TAUNT IT.
3) KNOCKDOWN IS SHIT, KNOCKBACK IS JUST AS BAD/ANNOYING. DONT USE THEM.
Congratulations, you just graduated from how to not play a warrior like a retard. If you don't like what has been said here, go drool on your best friend's warrior's dick when your party wipes because you can't Farking do your job.
PSS: retard with bard secondary that swaps to harp to cast moving march/guard's tambor, then switches back to their main classes weapon? Thanks for the 5 seconds of guard's tambor. I hope you Farking die.
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RedRoach
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Post subject: Posted: Mon Aug 06, 2007 10:12 am |
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Joined: Apr 2007 Posts: 57 Location:
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It's good you showed these skills which should be used in a party and the last one which just should'nt be used in the party.
I'm a Pure Int cleric with light armour and sometimes you get a party where the tankers just don't care about these guys in the back. They just dont realize they're essential for every party.
Luckily there are still some tankers who Do make use of the good skills and protecting us.
P.S. (Alot of swearing though... >_<)
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rCrew
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Post subject: Posted: Mon Aug 06, 2007 11:41 am |
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Hi, I'm New Here |
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Joined: Jan 2007 Posts: 22
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Well im a warrior Dual Axes, im low lvl yet , im 29 lvl , happily or not? i use the skills that u mentioned, exept the last one , im axe and that is a two hand sword skill.
As i see ur a so expert on warriors  i would like to ask you for an advice on the second mastery i choose on my warrior, cause i realy dont know wich to choose
Best Regards.
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numbless
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Post subject: Posted: Mon Aug 06, 2007 1:46 pm |
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Common Member |
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Joined: Feb 2006 Posts: 114 Location:
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You must have had some sh*t Warriors in your party.
I agree on most of the stuff you said, especially about the party buffs.
Except the thing about KD. I use KD a lot. KD actually helps warriors and rogues to do more dmg. If the mob is kD'd and you have more than 1 warrior in your group + rogues they all do +50% dmg to that mob. + it helps me get some potions down my throat. And you as a cleric can use that time, when the mob is down, to heal everyone to full hp since that mob isn't doing any dmg. Of course if the party doesn't want me to use it i won't but it hasn't happened yet  .
Well that's my view on KD anyways  .
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Millenium
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Post subject: Posted: Mon Aug 06, 2007 2:19 pm |
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Ex-Staff |
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Joined: Oct 2006 Posts: 2732 Location: Waterloo
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This *could* lead into some kind of meaningful discussion.
- Moved to GD
_________________
DID YOU KNOW? Milly has retired!!!!
Status: Into Minecraft

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Dell8400p4
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Post subject: Posted: Mon Aug 06, 2007 2:27 pm |
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Joined: Feb 2007 Posts: 35
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Wow, i had a few partys and no warrior used that fence skill or the the first skill. They all were farming. You dont need to farm douchebags! Its only like 60k to max a tree in Warrior. Only wizards, warlocks, and clerics should farm. Wizards have to master the trees of earth, fire, ice, and lightning! Clerics have to get buffs and heals! Warlocks have to get good DoT skills!
Stop the fuckin farming warriors! 
_________________ In 1999 a man in Tennesee wanted to marry his Ford Mustang. He listed her birthplace as Detroit, he father Henry Ford, and he blood type i10-40. His application was rejected.
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IceCrash
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Post subject: Posted: Mon Aug 06, 2007 2:37 pm |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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yea
most ppl that make warriors arent good warriors
thats what is good about urope is that to be a good player you actually need skills, or strategy or something like tht 
_________________
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s0017
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Post subject: Posted: Mon Aug 06, 2007 2:39 pm |
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Valued Member |
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Joined: Feb 2007 Posts: 391 Location: In front of my computer.
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I'm a warrior and I COMPLETELY agree with you. I'm a bit guilty of the Physical Fence thing... cause... well, I dont have it yet ~_~. But it's really stupid when some low level warrior in my party keeps KD when their is 3 other wizards in the same party. The only time I use KD is when I use it WITH Sprint Assault to try and get a mob off of someone, if my Taunt doesn't pull him off first. Otherwise, I stick to the Bash and Charge Swing skills. Warriors shouldn't need to KD in a party since they're the tank. A wizard will do more damage then 50% more damage on your Bash skill.
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RichardDawkins12
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Post subject: Posted: Mon Aug 06, 2007 2:41 pm |
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Regular Member |
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Joined: Jun 2007 Posts: 228
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lol u must have some really shit warriors, always stick with guildies and explain them how to play a warrior. It doesnt take a scientist to know how to play a Farking class. too many turks i guess 
_________________ Lvl72 Glaiver Fire/light eventually force
Server: Odin
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vindicated01
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Post subject: Posted: Mon Aug 06, 2007 2:51 pm |
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Frequent Member |
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Joined: May 2007 Posts: 1094 Location: XE
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turn rising is a special skill of 2hs char...
if you dont like the skill kick them from your party,,,i know you can grinding in your own skill..
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silverhawk282
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Post subject: Posted: Mon Aug 06, 2007 2:56 pm |
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Casual Member |
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Joined: Jul 2007 Posts: 97
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greecemilly wrote: This *could* lead into some kind of meaningful discussion.
- Moved to GD
Inaccurate. Should be in guide section. All warriors should know this.
Im a hybrid cleric/bard. One of my good friends in guild is a 2h-swordsman who is amazing. He spams taunts, puts the protector buffs up, and uses his KD attack only when the party is in danger (buys time for the party to recover). As the only cleric in the party, I barely even need to BE there to heal when he is doing this. Most of the time I have my harp out keeping everyone's MP up.
Random parties I have to resort to my cleric rod 100% of the time. Now I can be slightly lenient to two handed swords and axes who dont taunt because they dont have a shield. However I have seen many sword and shield warriors NOT use taunt. No excuse, except that your pathetic.
_________________ Name: ArienDivine
Hybrid Cleric/Bard
Server: Poseidon
Guild: LotU
Level: 2x
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Anubis Ghost
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Post subject: Posted: Mon Aug 06, 2007 3:12 pm |
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Regular Member |
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Joined: Jan 2006 Posts: 334 Location:
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Warriors don't suck at all infact they are awesome
Euro update gave the best posble warrior charecret I ever saw in any game
It really did fit my style and was easy to control and I almost never died
The problem is that you dealing with small kids or people with small brain that have no Farking idea what thier class ment to do.. I'll give a hint.. TANK
pffft the job of the warrior is to tank and his skills buff his defense/hp and increase the posibility to get agro on you
As low lvl warrior your main skill is Taunting Shout, USE IT you can pull mobs with it to the party and use it also as way to take agro mobs from the INT based players
plus for the time I played I was the only Warrior who ever used Pain Quota unless I shouted on one of the other warriors to cast it
this kind of skill need to be casted on int based also so it they get hit 35% of the dmg will be shared among all party members its something like 6~15 max nothing that clerics party heal can't fix
My wizards and clerics were saved countless time with this kind of skill
Plus that skill that reducedmg but give HP and 300% agro help alot, if you have it on you it enough to do only one hit on the mob to distract him from other player
So use your Farking skills right or go back to play on Chinese characters
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maxietheboss
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Post subject: Posted: Mon Aug 06, 2007 3:38 pm |
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Frequent Member |
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Joined: Jun 2006 Posts: 1236 Location:
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i was a dual axe warrior ( i got sick of euro and there parties so i quit the char), i think that taunt is a must.
as a dual axe i had stun which is very good for protecting wizards as the mob cant move.
i didnt have kd or kb so icant talk about that from my own experience
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EngravedDemon
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Post subject: Posted: Mon Aug 06, 2007 4:12 pm |
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Active Member |
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Joined: Jul 2007 Posts: 750 Location:
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I understand the bitterness...
But if you think you know how to play this character better, then why not go ahead and play one instead of bitching and moaning about it? Just a thought... Or if in a party with a Warrior, ask them to cast protection buffs on you, repeatedly if needed, instead of just swearing at them for not doing what they're supposed to do...
Useful Warrior Buffs:
Protect - Directs Aggro towards you... (%/Lvl Lasts 1800 Secs 2 Person Limit)
Physical Fence - Directs Part of Phy Dmg towards you (%/Lvl Lasts 1800 Secs 2 Person Limit)
Magical Fence - Directs Part of Mag Dmg towards you (%/Lvl Lasts 1800 Secs 2 Person Limit)
Pain Qouta - Temporarily Disperse Part of all the damage towards all party members except you (%/Lvl Lasts 300 Secs 2 Person Limit)
And in addition, Warrior skills, 2H Sword Masters in particular, instills a certain amount of aggro, so it's also good if they actually use attack skills too...
And with the attacks, I hate to disappoint, but if you have a 2handed Swordsman in your party, if not KD, expect a lot of KB.
_________________

"When you start giving up, thinking what you do makes no difference, you just end up doing less — and nothing's changed..."
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Burningwolf
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Post subject: Posted: Mon Aug 06, 2007 4:18 pm |
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Addicted Member |
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Joined: Jun 2007 Posts: 2583 Location: :|
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hmmm
well i have a friend tanker that kicks ASS!!
nuthing ever touches me cuz of him, and when we get stuck with like 2 PT giants and 3 PT he cast Bless SPell and we survive much longer ^_^
i guess whoever u party with sucks
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juntakashi
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Post subject: Posted: Mon Aug 06, 2007 4:27 pm |
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Joined: Mar 2007 Posts: 751
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ppl moans abt tis too in cSRO when Euro juz came out in June
Euro has juz came out here so be patient..ppl hv to learn to play their respective roles in a party ( though i doubt how fast they will learn in iSRO
most cSRO Euro players fully understand their roles and how they shld play within 1 mth or less aft Euro release)
yes warrior shld nt use KD, and the ONLY PERFECT Puller is 1 hand sword shield...wif shield u will be able to attract more mob and tank longer...ALL lvl 60+ warriors in lvl-ing parties in cSRO are 1 hand sword shield
and aft 2 mth in cSRO and then returning to iSRO, wat a big contrast... the parties here are simply Inefficient, wizards nt running ard but tanking mobs, warriors KD mobs, no secondary warrior doing protecting jobs etc.
soon we will hear abt bards moaning abt wizards nt using mp pots at all but juz waiting for bards to heal mp... (at higher lvl 50+, bards will hv a tedious job of healing mp of all wizards in party , we'll see  )
_________________ Mercury Blader 5X
9 gap farming lvl 60 @ yeti
Guild: Death_Note
Very keen in making another build:
Warlock/Cleric
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GeoHolyhart
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Post subject: Posted: Mon Aug 06, 2007 4:32 pm |
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Hi, I'm New Here |
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Joined: Aug 2007 Posts: 9 Location: The Moon
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I agree with everything, except turning rise. Why? Because when you're in a 2 person party like my brother and me often are. I'm a full support and he's a warrior sometimes, this move often stops mobs long enough to save lives.
It is a horrible move in large parties though. Nothing is worse then a bunch of people fighting a giant then a warrior knocks it down.
Also its very true. Most tankers I've seen suck horribly. About 90% of them. I'm a full support and for the most part I can't buff myself, leaving me the most vulnerable member in the party. Nothing is worse then when I cast heal and a whole mob comes my way when all they have to do is taunt them back. Its especially funny when tankers are far from the party fighting its own things. Luckily though I'm a experienced full support and can overcome horrible party members (when kicking them isn't a choice).
In the end, I think I can pretty much describe this whole incident as: Most Silkroad Online players seem to still be grasping the concept of teamwork.
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knubbka
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Post subject: Posted: Mon Aug 06, 2007 4:57 pm |
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Joined: May 2007 Posts: 619 Location: out of reality
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nicely said
but you are complaining about dumb warriors, but its not exactly warriors who are retarded, its the ppl who DONT KNOW how to play the game and DONT KNOW the term called TEAMPLAY
in every class you will find really dumb ppl like clerics, warriors, wizards..
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TOloseGT
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Post subject: Posted: Mon Aug 06, 2007 5:02 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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how about those clerics that just sit there leeching exp? lmao, i have half hp and they don't do shit. mmmayybee once a month they'll heal once, then stop. wtf they think they're cleric, they deserve special treatment? lool.
it's basically a new game. these things are to be expected. wait a while, ppl will wise up. especially once euros start reaching high 6x-7x, where plvling loses it's effectiveness. then if noob parties pop up, they won't survive for long.
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Zypher
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Post subject: Posted: Mon Aug 06, 2007 5:23 pm |
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Forum God |
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Joined: Sep 2006 Posts: 8705 Location: Canada
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PimpC wrote: I think dying when your pure int is part of the game...but dont any warriors complain about us dying 
i just like dancing around u fools:P
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hitman47
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Post subject: Posted: Mon Aug 06, 2007 5:24 pm |
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Regular Member |
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Joined: Feb 2006 Posts: 328 Location:
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I agree with you 100%
Iam a pure Int Cleric ..
and 90% of the times I played in party warriors doesn't cast those buffs
and I end up distracted to heal the wizards and warlocks or Rouges with Desperate daggers on ...
and when There isn't a bard in the party the job becomes harder ..
as I wont heal non stop because of my MP
and when that happens I found that wizards and warlocks are died
even me as a Cleric sometimes die because of the stupidity of some warriors
On the contrary when I play with worriers that understand their role in the party ...
we lvl much faster ... I concentrate on healing the warriors only most of the time ...
and barley no one dies ...
_________________

IGN:HiTmAn47 Build:Pure Int Guild:TheHiTmEn lvl : 7x *Retired*
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Spanktastik
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Post subject: Posted: Mon Aug 06, 2007 5:34 pm |
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Joined: Feb 2007 Posts: 689 Location:
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KD/KB saves lives. Fin.
_________________
 Forever an Avalonian.
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Potetgull
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Post subject: Posted: Mon Aug 06, 2007 5:57 pm |
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Joined: Jul 2007 Posts: 96 Location:
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Yhe most times i see wizards die is "Hey im a wizard i have über damage, i can solo that mob even if the tank has 2 other mobs on him" seconds later... crying about theat the warrior/healer didnt do his job, and that they are stupid and noobs.
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Maxen
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Post subject: Posted: Mon Aug 06, 2007 6:29 pm |
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Joined: Jul 2006 Posts: 285 Location:
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Potetgull wrote: Yhe most times i see wizards die is "Hey im a wizard i have über damage, i can solo that mob even if the tank has 2 other mobs on him" seconds later... crying about theat the warrior/healer didnt do his job, and that they are stupid and noobs.
90% of wizards are like that, i started off 2h sword and soon realized it wasn't exactly party friendly and i switched to dual axes much more party effective... but no matter how many times the warriors draw the attention of the monster with "taunt" wizards feel the need to solo attack a second or third monster in the hopes of faster exp gain.
It's got to the point where i simply don't see the point for partying with these people to put up with there moaning of "i'm not pulling my weight".
Another annoying point would be int based damage dealers seem to out number warriors at least 3 to 1 and someone else mentioned in another thread about people expecting rouges to tank the monsters in our place
and with people just powerleveling there euro characters it's also pointless trying to party as 40% of the euro's don't grind.
_________________
Barotix wrote: B- "Hey legitimacy, how are you doing?" L- "I'm a broken man, a very broken man" B- "What do you mean?" L- "Integrity left, she took trust and respect with her."
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nightbloom
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Post subject: Posted: Mon Aug 06, 2007 7:21 pm |
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Banned User |
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Joined: Jan 2006 Posts: 5492 Location:
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RIPSCAB - Come to Xian and join TE, I will shower you with gifts worthy of your normal, yet above SRO average, intellect.
_________________ <<banned from SRF for rules violations: being a constant problem. -SG>>
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Ryoko
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Post subject: Posted: Mon Aug 06, 2007 7:24 pm |
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Joined: Dec 2005 Posts: 6390 Location:
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LOL if you want it, taunt it.
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roflcopter
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Post subject: Re: Dear Euro Warriors, Posted: Mon Aug 06, 2007 7:30 pm |
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Active Member |
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Joined: Jan 2007 Posts: 619 Location:
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RIPSCAB wrote: I've been playing cleric since Europe came out on the Tibet server, and while I don't know if this is true on the other servers, it certainly is on Tibet. You Suck and/or you can't read. I know, I know. Settle down and let me explain. Why You Suck: Part 1Oh God My Head Hurts Pain Quota:  Physical Fence:  I think these buffs are on a 5 or 10 minute timer, can be cast on TWO (YES THAT'S TWO) people in your party for a whopping 33 or 35% physical damage reduction. Yet 99.9999% of the stinking warriors I see out there NEVER Farking USE IT. You know that buff that wizards cast that gives them -50% hp and makes them die in 1 hit? Making me in turn have to sit there ressing them while other people are dying because I'm ressing people and not healing them because your stupid ass didn't take 1 second to cast an amazing buff that would almost negate that 50% hp loss? Yeah, you can stop that from happening with 1 second of your time. Part 2: You are worthlessYou are making me so angry. Let's discuss for a minute why Mr. Wizard is dying in 1 hit. Your damage around level 20-30 is about 300-600 a hit, give or take. Mr. Wizard is hitting for well over 1000 at level 20 and over 2000 by 30. Every warrior I play with in a group that has wizards dying left and right complains about wizards not attacking what the warrior is attacking. While this is true to a degree, it is mainly your fault that he has to pull mobs at all and why he is even being hit. TAUNT. USE IT MOTHERFUCKER. PULL WITH IT, CAST IT WHILE YOU'RE TANKING. IT DOESN'T MATTER IF YOU MISS 1 HIT BECAUSE YOU'RE TAUNTING. IT'S IN THE BEST INTEREST OF THE PARTY. Do you know how much easier it is to heal a warrior with full plate and thousands of HP instead of a wizard wearing robe and a buff with -50% hp? Part 3: You lack discipline!RAWRRRRRRRRRRRRRRRR Last, but not least is a skill that I wish they would just remove from the face of the earth, because it's only purpose in this game is to rage me, and grief people. I'm speaking, of course, about Turn Rising.  Yes, the most favored ability of inbred, slack-jawed warriors is to knock that giant on the floor in front of all their friends and give it the ol' 1-2 while it's on the ground. Unfortunately for you, you grew up in the Appalachian mountains where the 'ol schoolhouse narry taught you a lick of mathematics. Again using the mid-level 20 warrior as an example, your awe-inducing Turn Rising does about... 500 damage. Impressive. Maybe a hair over 1000 if you're in demon mode. Unfortunately, you just stopped your entire party from attacking, and canceled any spells being cast. I HIGHLY DOUBT YOUR 500-1000 DAMAGE HIT OUTDAMAGED POTENTIALLY 7 OTHER PEOPLES' DAMAGE, LET ALONE 2 WIZARDS DON'T YOU? STOP USING THIS SKILL. REMOVE IT FROM YOUR BAR. There is no reason to use this skill. EVER. JUST NO. In Summation, 1) USE Farking PAIN QUOTA AND PHYSICAL FENCE ON WEAK PARTY MEMBERS YOU MEAT-HEADED NEANDERTHAL. 2) USE Farking TAUNT. CONSTANTLY. PULL WITH IT TOO WHEN SHIT SPAWNS. YOU'RE THE TANK, SO STOP ATTACKING WHEN SHIT SPAWNS ON THE CASTERS AND TAUNT IT. 3) KNOCKDOWN IS SHIT, KNOCKBACK IS JUST AS BAD/ANNOYING. DONT USE THEM. Congratulations, you just graduated from how to not play a warrior like a retard. If you don't like what has been said here, go drool on your best friend's warrior's dick when your party wipes because you can't Farking do your job. PSS: retard with bard secondary that swaps to harp to cast moving march/guard's tambor, then switches back to their main classes weapon? Thanks for the 5 seconds of guard's tambor. I hope you Farking die.
Perhaps THE most legendary post ive ever read here on SRF.
_________________ Smile
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