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[ 15 posts ] |
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Wello27
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Post subject: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 6:22 pm |
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Joined: Aug 2007 Posts: 706 Location: USA
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Yeah...
I get higher framerate on high settings than I do in Silkroad on high settings.
I'm not joking. I get an average of 32 FPS in Crysis in high settings and I get around 25 for Silkroad.
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atlanser
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 6:30 pm |
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Joined: Feb 2007 Posts: 294 Location: Free Player
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Is your shadow setting maxed? For some reason if you put it on detail, no matter how strong your computer is, it makes it laggy.
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Brago
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 6:31 pm |
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Joined: Mar 2008 Posts: 1541 Location: The world has an ending, now you must find this ending.
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Its funny how people compare crysis to all games fps and system settings.
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Smi!ezZ
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 7:02 pm |
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Joined: Dec 2008 Posts: 558 Location: Yukon
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i guess you haven't tried Aion xD... that game had the worst FPS.
_________________
 ECSRO ~ 86 Blader Dead
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NuclearSilo
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 8:59 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Smi!ezZ wrote: i guess you haven't tried Aion xD... that game had the worst FPS. Naa, your computer is the worst.
_________________ Playing Age of Wushu, dota IMBA
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Hikori
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 10:29 pm |
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Joined: Sep 2006 Posts: 30 Location:
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Sounds like your cpu is the problem. I average around 56 fps on high settings.
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Lowis
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Mon Mar 15, 2010 10:55 pm |
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Joined: Feb 2008 Posts: 570 Location: Trolling
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can max Silkroad at 80-90 fps on medium soon as i go to the high setting it stays at 12fps doesn't go higher nor does it go lower. It's got some serious code issues.
Bad Company 2 is a bad boy on High.
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---Playing EchSRO--- http://www.echsro.com
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Smi!ezZ
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 12:05 am |
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Joined: Dec 2008 Posts: 558 Location: Yukon
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NuclearSilo wrote: Smi!ezZ wrote: i guess you haven't tried Aion xD... that game had the worst FPS. Naa, your computer is the worst. ok yea maybe =P but it runs silk like a charm and Aion i got like 15 fps xD
_________________
 ECSRO ~ 86 Blader Dead
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ninshad
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 12:21 am |
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Joined: Jul 2007 Posts: 604 Location: Elsewhere
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turn off shadow detail, turn off bloom=higher fps
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Toshiharu
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 12:41 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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Smi!ezZ wrote: i guess you haven't tried Aion xD... that game had the worst FPS. I get a steady 50~60frames in Aion.. except when a bunch(I'm talking about 25+) of characters appear then it goes to 20~30. Then when its in the hundres+ it goes down to 6~15 frames. That's all on max at 1920x1200 My computer nothing special really 8800GT, 3GB Ram, and Quad core 2.4GHz. Lowis wrote: It's got some serious code issues. This. Shadows were poorly coded in Silkroad.
_________________

 If being a loser means not playing Silkroad all day.. lulwut?
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Wello27
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 9:57 am |
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Joined: Aug 2007 Posts: 706 Location: USA
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Hikori wrote: Sounds like your cpu is the problem. I average around 56 fps on high settings. I use an i7 Quad, there is no better CPU available right now. Anyways I know about the shadow and the bloom. My point was after 3 years of quitting I decided to see if the latest hardware would play it any better and no. Just pointing out how horrible the coding was. Actually it amazed me, I didn't expect it to be this bad. I get an average of 55-58 FPS on high settings in Bad Company 2 @ 1920*1080 for comparison with dynamic shadows on.
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Toasty
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 10:37 am |
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Addicted Member |
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Joined: Feb 2007 Posts: 2568 Location:
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Wello27 wrote: Hikori wrote: Sounds like your cpu is the problem. I average around 56 fps on high settings. I use an i7 Quad, there is no better CPU available right now. Anyways I know about the shadow and the bloom. My point was after 3 years of quitting I decided to see if the latest hardware would play it any better and no. Just pointing out how horrible the coding was. Actually it amazed me, I didn't expect it to be this bad. I get an average of 55-58 FPS on high settings in Bad Company 2 @ 1920*1080 for comparison with dynamic shadows on. Your constantly moaning in the Other Games section aswell. Got anger problems?
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PR0METHEUS
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 10:56 am |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Toshiharu wrote: Smi!ezZ wrote: i guess you haven't tried Aion xD... that game had the worst FPS. I get a steady 50~60frames in Aion.. except when a bunch(I'm talking about 25+) of characters appear then it goes to 20~30. Then when its in the hundres+ it goes down to 6~15 frames. That's all on max at 1920x1200 My computer nothing special really 8800GT, 3GB Ram, and Quad core 2.4GHz. Lowis wrote: It's got some serious code issues. This. Shadows were poorly coded in Silkroad. Silkroad isn't entirely to blame. It's partly Windows, or maybe the Windows version of the graphics drivers. Granted, I've never actually measured framerates on my systems, but I've found that SRO works much better in Linux than it does in Windows. Take my old system, an AMD Athlon 3200+ with 512 MB RAM and an nvidia fx 5200 graphics card. With Windows XP SP3 installed, the game was playable on low settings, shadows off, bloom off, but if I went into Hotan (always crowded) the game became a slide show. I could barely move around in there, even with the V key held down. Take that same system and put Ubuntu on it. SRO ran rather well on high settings with both detailed shadows and bloom turned on. The only graphic feature I had turned off was water reflection. In town, especially Hotan, was minimally laggy. I could still run around in there, but skipped a frame or two here and there. The game runs much better, even with detailed shadows and bloom on, on my current AMD Phenom II X4 9500 quad core with 2 GB RAM and an nvidia 8200. It still lags some, but not nearly as badly as it did in Windows. So Silkroad is partly to blame, but it would appear the OS, or drivers, are also to blame.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Toshiharu
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 1:39 pm |
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Senior Member |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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That's.. pretty funny tbh.
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 If being a loser means not playing Silkroad all day.. lulwut?
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Sharp324
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Post subject: Re: Silkroad, the ultimate system crusher Posted: Tue Mar 16, 2010 1:50 pm |
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Joined: Jan 2007 Posts: 4383 Location:
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Wello27 wrote: I use an i7 Quad, there is no better CPU available right now.
The way rookies think is so amusing
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