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kaperucito
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Post subject: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 12:57 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Well, looking at the new pk2, I see that: 1st. Turkey Avatar Dress (O_O)Code: Mall_FrontImg = "interface\mall\mall_turkey_avatawindow.ddj" Mall_ManItemString = "Turkey Dress(F)" Mall_WomanItemString = "Turkey Dress(M)" Mall_SellingTime = "Until stocks are sold out" Some images: Male:  Female:  Item Mall Window: 2nd. Party Match on Action WindowA Hotkey for access to this more quickly: Code: 1016 1 파티매칭 UIIT_STT_TOGGLE_PARTYMATCH icon\action\icon_cha_party_matching.ddj 1 15 Icon: 3rd. Legend IV EventQuote: Hello, this is so ok~
Here is the what we have been waiting for. The Legend 4 : Tomb of Qin-Shi Emperor is updated. I've prepared BIG! Event for updating~
For more information, please check in our Homepage Oh and don't forget... Any boxes that you don't use, will be deleted once the event ends.
Event Period : Mar. 17th ~ Apr. 7th, 2009 This would say the update will come the 17th of March. 4th. New Loading ScreensQinshi Cave Loading Screen: http://i42.tinypic.com/2a5xhli.jpgRoc Mountain Summit Loading Screen: http://i41.tinypic.com/2nulq4z.jpg------------------------------ This is all important updates. Oh and forget the name Medusa, the real name is: "SoSo The Hades Viper", ugly name -_-'' BTW, finally I addapted the new pk2 for the actual client, and I see this new things (srry I forget import the new images): Item mall page: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-46-15_71.jpgThe new armor gender transfer: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-46-03_02.jpgKangaroo pet!!!!!: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-46-23_15.jpgGilder pet!!!!! (I think is a rat, not a gilder, XD): http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-46-27_71.jpgPegasus as vehicle!!!: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-46-35_17.jpgJewel box event notice: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-47-12_60.jpgParty matching on options (in normal client the autoselect doesnt appear, I just add it): http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-47-31_73.jpgBerserker pot lv 95: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-49-01_30.jpgBerserker pot lv 100: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-49-05_71.jpgLucky Powder lv 10: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-49-48_38.jpgNot weapons D10 on NPC's: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2508-57-42_91.jpgAlso not armor or accesory in NPC: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2509-03-19_67.jpghttp://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2509-03-39_72.jpgTurk avatar dress: http://i304.photobucket.com/albums/nn170/kaperucito/SRO2009-02-2509-05-44_69.jpgOh and not D9 or D10 honor weapons on the store. Thats sucks >.<
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Fury
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:02 pm |
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Joined: Jan 2008 Posts: 1596 Location:
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Wow Nice info, well done 
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NuclearSilo
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:07 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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damn it, the turks are so welcome by JM O.o
_________________ Playing Age of Wushu, dota IMBA
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kaperucito
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:11 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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NuclearSilo wrote: damn it, the turks are so welcome by JM O.o No, Joymax add this new dress because the old city called Constantinople, now is called Istanbul, and is one of the most bigger citys of Turkey. So this is historical reasons, not players reasons.
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AnarChaos
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:16 pm |
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Joined: Jan 2008 Posts: 572 Location: SILKROAD SALVATION
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Swindler
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:20 pm |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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What can I say, I was right all along with the 10dgr items will not be in NPC.
Some nice information over there ;>
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AnacondAX
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:30 pm |
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Joined: Mar 2007 Posts: 140 Location:
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What about the Stables?
Is there new transport?
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kaperucito
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:33 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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AnacondAX wrote: What about the Stables?
Is there new transport? No, still the max horse is lv 60, same at potions.
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PureStr
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:33 pm |
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Joined: Nov 2007 Posts: 1244 Location: GTA5
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AnacondAX wrote: What about the Stables?
Is there new transport? Of course not, JM wants you to buy tigers and elephants.
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[Epic Beard Man] wrote: You gonna get a Vietnam now mother, and i whipped his butt so fast and so quick, so pretty. I hit him with the Muhammad Ali left, right, left. I did the Ali shuffle! _ Diablo 3 GuyLafleur - 60 (54) - Wizz
GTA5
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kaperucito
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:37 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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PureStr wrote: AnacondAX wrote: What about the Stables?
Is there new transport? Of course not, JM wants you to buy tigers and elephants. And Pegasus =)
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jarrod
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:39 pm |
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Joined: Sep 2006 Posts: 708 Location:
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nice find dude..thnks
_________________ Hexagon/SUperbanana Oasis QUIT!
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AnacondAX
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:41 pm |
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Joined: Mar 2007 Posts: 140 Location:
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ahhahahah
Ok so a lvl 6 or 7 trader when he hits lvl 100 will be spawning like lvl 106-110 npc's with a 5* trade. LOL a lvl 60 Ox will have no chance.
It seems like the average user that does not want to buy silk really won't be able to trade. Unless they just run 2* or 3* trades. Even a double spawn could take out an Ox.
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4-n-zics
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 1:47 pm |
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Joined: Apr 2006 Posts: 625 Location: Texas
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Dammit.. I want my pimp suit with platform shoes and feather boa.
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GreenTea
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:27 pm |
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Joined: Nov 2008 Posts: 178 Location:
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March 17th..
Looks like thats the day after inspection for Americans.
_________________ << banned for being a constant problem. -cin >>
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borat2
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:28 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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AnacondAX wrote: ahhahahah
Ok so a lvl 6 or 7 trader when he hits lvl 100 will be spawning like lvl 106-110 npc's with a 5* trade. LOL a lvl 60 Ox will have no chance.
It seems like the average user that does not want to buy silk really won't be able to trade. Unless they just run 2* or 3* trades. Even a double spawn could take out an Ox. since when does your joblevel influence the level of the spawns? at 90 anyone that does a 5star with ox is already on a sinking ship anyway. the average user probably wont hit 100 anyway so i understand why joymax is not releasing any new pets.
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AnacondAX
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:39 pm |
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Joined: Mar 2007 Posts: 140 Location:
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borat2 wrote: since when does your joblevel influence the level of the spawns? at 90 anyone that does a 5star with ox is already on a sinking ship anyway. the average user probably wont hit 100 anyway so i understand why joymax is not releasing any new pets.
I don't understand what you are saying, you are saying that at lvl 90 we need new pets now. Everyone that's lvl 90 and continue to play will go to 100 or at least try too. Maybe you can explain why Joymax is not releasing any new NPC pets when we needed them now at lvl 90.
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PureStr
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:43 pm |
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Joined: Nov 2007 Posts: 1244 Location: GTA5
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The only way to trade is with silk trans....
No wonder people say the jobbing system is dead....
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[Epic Beard Man] wrote: You gonna get a Vietnam now mother, and i whipped his butt so fast and so quick, so pretty. I hit him with the Muhammad Ali left, right, left. I did the Ali shuffle! _ Diablo 3 GuyLafleur - 60 (54) - Wizz
GTA5
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Starrie
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:45 pm |
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Joined: Feb 2008 Posts: 1170 Location:
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HejsaN wrote: What can I say, I was right all along with the 10dgr items will not be in NPC.
Some nice information over there ;> Yeap, saw it too. At the blacksmith. Bout the other items, something was hided. Anyway, nice finds, we're gonna get some nice things 
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Thnx cin for sig & Hershey for avy 
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_MvP_
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 2:46 pm |
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Joined: Jan 2009 Posts: 1423 Location:
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Awesome job you did there, thx for infos.
_________________ Looking for mmo to play...
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The Furious Ninja
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 3:46 pm |
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Joined: Nov 2008 Posts: 353 Location:
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something that always made me wonder, what the hell kinda of development system is this, they are adding new content that wont' even be available till we download a new client anyways, so why are they adding stuff so far in advance
_________________ Joymax puts the F U back in fun 42 Warrior /Warlock- FuriousNinja I can't really call it grinding, more like tanking for gold bots. Raamroc "So many people to kill so little time" Xao "But you're immortal" Raamroc "So much time"
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firefox6
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 5:05 pm |
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Joined: Mar 2007 Posts: 1485 Location:
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The Furious Ninja wrote: something that always made me wonder, what the hell kinda of development system is this, they are adding new content that wont' even be available till we download a new client anyways, so why are they adding stuff so far in advance the content in this topic is from the new client, although there is content in the current client that go up to 120(i think) it is whats made so far for isro.
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The Furious Ninja
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 5:11 pm |
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Joined: Nov 2008 Posts: 353 Location:
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firefox6 wrote: The Furious Ninja wrote: something that always made me wonder, what the hell kinda of development system is this, they are adding new content that wont' even be available till we download a new client anyways, so why are they adding stuff so far in advance the content in this topic is from the new client, although there is content in the current client that go up to 120(i think) it is whats made so far for isro. i know but it seams inefficient to me to add it when its not in use, but joymax obviously doesn't do things like i would have (my avatars would have looked better for one)
_________________ Joymax puts the F U back in fun 42 Warrior /Warlock- FuriousNinja I can't really call it grinding, more like tanking for gold bots. Raamroc "So many people to kill so little time" Xao "But you're immortal" Raamroc "So much time"
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Lowis
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 5:31 pm |
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Joined: Feb 2008 Posts: 570 Location: Trolling
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Event starts march 17th i bet this is when the update will be...
According to what the picture said.
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---Playing EchSRO--- http://www.echsro.com
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piXie_niXie
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 5:45 pm |
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Joined: Feb 2008 Posts: 666 Location:
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good thing garm set prices are going down, i can buy a cheap +5 one to farm items in
_________________ Avalon = Big-Brother
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HolyPure
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Post subject: Re: Legend IV pk2. What's new? Posted: Wed Feb 25, 2009 11:45 pm |
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Joined: Feb 2008 Posts: 365 Location: Hotan
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The Furious Ninja wrote: firefox6 wrote: The Furious Ninja wrote: something that always made me wonder, what the hell kinda of development system is this, they are adding new content that wont' even be available till we download a new client anyways, so why are they adding stuff so far in advance the content in this topic is from the new client, although there is content in the current client that go up to 120(i think) it is whats made so far for isro. i know but it seams inefficient to me to add it when its not in use, but joymax obviously doesn't do things like i would have (my avatars would have looked better for one) actualy its realy smart, this will keep the updates of the client that happen from time to time very smal cuz all the stuff is allrdy on our hd... see what i mean?
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/Pi
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 12:30 am |
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Joined: May 2007 Posts: 4592 Location:
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I'm really interested on the Roc mountain summit loading screen. They'll most likely add Roc's Eyrie as Legend IV Plus. But that's a long way to go. :S
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borat2
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 1:30 am |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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AnacondAX wrote: borat2 wrote: since when does your joblevel influence the level of the spawns? at 90 anyone that does a 5star with ox is already on a sinking ship anyway. the average user probably wont hit 100 anyway so i understand why joymax is not releasing any new pets.
I don't understand what you are saying, you are saying that at lvl 90 we need new pets now. Everyone that's lvl 90 and continue to play will go to 100 or at least try too. Maybe you can explain why Joymax is not releasing any new NPC pets when we needed them now at lvl 90. i tried to say any regular user will never reach 90 cap without silk therefor i see no reason why a company would release new trade items that aren't "profitable".
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Krevidy
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 1:41 am |
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Niani
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Post subject: Re: Legend IV pk2. What's new? Posted: Thu Feb 26, 2009 1:55 am |
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Prophet Izaach wrote: I'm really interested on the Roc mountain summit loading screen. They'll most likely add Roc's Eyrie as Legend IV Plus. But that's a long way to go. :S the legend 4 preview says there will be more quests for Roc mountain though, but what other quests could there be but Quest Roc? What if Joymax includes Quest Roc in this update?
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