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 Post subject: New Skill Books!
PostPosted: Thu Feb 15, 2007 3:42 am 
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Okay, first of all, I havent played Silkroad since November 2006 and I'm planning to play again once I build my own desktop which will probably be around March of this year.

I've been planning on which builds to make and I thought of pure str glavie, pure int spear and pure int sword.

It seems to me that Pure Str Glavie and Pure Int Spear are the two builds that I know of that will be able to take advantage of the 300 Mastery Limit at lvl 150. With Pure Int Spear, All Fire skills can be erased and have 150 Heuskal and 150 Lightning Skills. This goes the same way for Pure str, either 150 Heuskal and 150 fire or 150 Heuskal, 81 Fire and 79 Lightning.

Now my question is..... when Joy Max releases lvl cap to 150, will they even have skill books that needs lvl 150 to learn?

What do you guys think or know?

Any builds requiring to master three or more different skill types will be out of luck especially Pure Int Bicheons with say....... 60 Bicheon, 60 heuskal and only 90 fire and 90 lightning or fire can just be wiped out since nukers needs lightning mastery in order to take advantage of the magical dmg increase.

Anyone know if Joy Max will be releasing new skillbooks?


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 Post subject:
PostPosted: Thu Feb 15, 2007 3:48 am 
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http://www.silkroadforums.com/viewtopic.php?t=29088

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 Post subject:
PostPosted: Thu Feb 15, 2007 4:03 am 
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Thanks, I just read that after I posted this thread :D.

Even though lvl 150 is probably around 5 years from now or even more, it is probably wise to create a build that is going to be great even as time goes on. Like Pure Ints would only be spear and Lighting or Bicheon and Lightning and Pure Strs would be Heuskal and Fire or Bicheon and Fire. Yet where does Pacheon stand? Pacheon and Ice? That means Force itself becomes useless if you want your character to be strong.

Well, that is if you are still going to be playing silkroad five years from now.

I wonder how silkroad would be if there was no mastery limit and its max lvl cap is as high as it could be. Hm...., that would probably create an imbalance and unfair advantage to new players.

But with a lvl cap and no mastery limit, is that going to be fair? Hehe, probably not still.

I guess silkroad is the best as it could possibly be in terms of fairness in all builds, maybe a disadvantage to archers as they should be more powerful, or maybe there's a secret build out there for archers that would make them real powerful but noone discovered it yet. Who knows.

Maybe the whole problem with silkroad are just botters.

But thinking about all these stuff...... at say.... lvl 90, pure ints bicheon would have a skill that looks like this....

Bicheon 60, Heuskal 60, Fire 90, Lightning 90.... that is already 300 mastery. *shrugs* I guess. Bicheons may be good now but as lvl cap increases and new skill arives, pure in heuskal is the best way to go instead of bicheon. same applies to pure str, they will probably be moving slow since at lvl 150, they will have 150 heuskal and 150 fire with no lightning, no speed increase unless that build is changed.

As for my build later this March, Ill probably stick to pure int heuskal with fire and lightning, not quite sure about ice. So at lvl 150, I can probably do hm..... say perhaps 100 on each heuskal, fire and lightning. But, pfft, lvl 150 is still a long ways to go. Grrrr, frustrating aye?


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 Post subject:
PostPosted: Thu Feb 15, 2007 5:36 am 
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LVL 150?? i think i'll quit TYVM :roll:

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 Post subject:
PostPosted: Thu Feb 15, 2007 5:50 am 
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Yes there will be more books, as far as I can tell. Their names (only in Korean, Chinese, and Japanese) and parts of their resources are in kSRO's media.pk2 file.


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 Post subject:
PostPosted: Thu Feb 15, 2007 10:35 am 
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We've seen absolutely NO proof to show lv 150 is the cap.. my personal belief is the cap is 100.. it makes more sense.. considering how hard it is to hit 80.. i doubt they'd put a 150 cap in.. it just makes no sense at all and I've never seen any proof of a 150 cap other then rumors

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 Post subject:
PostPosted: Thu Feb 15, 2007 11:12 am 
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If they were gonna go up to 150, then the GMs would be 150, not 100.

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 Post subject:
PostPosted: Thu Feb 15, 2007 11:59 am 
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GMs can build their chars no matter the game rules. And yes, they ban u for thinking otherwise :P

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