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[ 13 posts ] |
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larvs
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Post subject: tournament ideas Posted: Thu Jan 25, 2007 9:22 am |
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Joined: Jan 2006 Posts: 330 Location:
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yah, just finished reading that thread re JoyMax's cust service quality and doubt if they will ever consider this part of teh gameplay.
but i've been thinking of instanced rooms where same level players can only enter. kinda like what's being done with the cave where only lvl 50 + can enter. so it's like 80 rooms for tournaments. so we wouldn't have to stay silent while were not yet capped. i would really love to claim to be the best lvl 63 right now with my hybrid KD sword nuker. now every player would have a sense of worth from level 1 up until cap.
just a thought...
_________________ i'm a grateful grape
I actually did that thing in Mixmax's Sig!
silkroad na silkroad na ako!
CebuHardcoreUnion member.
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XMoshe
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Post subject: Posted: Thu Jan 25, 2007 11:46 am |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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possible...but not a room for every lvl..do it like 10-15/16-20 and so on. (lvl 10 is min lvl for cape =)
_________________
Props to chrisorg for the sig <3
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streetrobban
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Post subject: Posted: Thu Jan 25, 2007 2:14 pm |
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Active Member |
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Joined: Dec 2006 Posts: 543 Location:
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Maybe you could be allowed to "creatate" you own room, like a PT. And enter the desired character lvl? And maybe you wont be able to play characters that are below your lvl...
_________________ Aege Level: 73 | Build: Pure STR [Fire/Light/Cold/Heuksal] Level: 63 | Build: Pure INT [Wizard/Cleric] (FF to 90)
Athens (inactive) Level: 46 | Build: Pure INT [Fire/Light/Cold/Bicheon] (farming) Level: 27 | Build: Pure STR [Rouge/Cleric]
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i play silk road
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Post subject: Re: tournament ideas Posted: Thu Jan 25, 2007 2:17 pm |
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Active Member |
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Joined: Dec 2006 Posts: 919 Location:
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larvs wrote: yah, just finished reading that thread re JoyMax's cust service quality and doubt if they will ever consider this part of teh gameplay.
but i've been thinking of instanced rooms where same level players can only enter. kinda like what's being done with the cave where only lvl 50 + can enter. so it's like 80 rooms for tournaments. so we wouldn't have to stay silent while were not yet capped. i would really love to claim to be the best lvl 63 right now with my hybrid KD sword nuker. now every player would have a sense of worth from level 1 up until cap.
just a thought...
i heard rumours that gm crayon reads on srf sometimes, so u might be in luck
but i doubt thatsthe first thing on their minds at the moment, with the updates etc
bbut yah that would be a good idea, lvl 1-5 6-10-11-15 etc
thumbs up from me
_________________ Iris: 2x wiz Iris: 1x 5:1 str glavie
(don't be fooled by my post count & join date, i've only started playing again after over 2 years, so I am a total noob once again)
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PsYch008
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Post subject: Posted: Thu Jan 25, 2007 5:32 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4451 Location: reno
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streetrobban wrote: Maybe you could be allowed to "creatate" you own room, like a PT. And enter the desired character lvl? And maybe you wont be able to play characters that are below your lvl...
this is a better idea.
_________________
 a work in progress...http://soundcloud.com/crowetic/trials
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Ivanhaus
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Post subject: Posted: Thu Jan 25, 2007 5:43 pm |
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Joined: Sep 2006 Posts: 241 Location:
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lvl restricted cape rooms would be nice. a set of doors in each town that are labeled with the lvl range allowed inside(lvl20-25,26-30,etc...). each town would have a lvl range,jangan would be lvl 1-20,dowhang 21-40,hotan 41-?. you could even allow spectators inside. could even have rooms for guild wars where a set # and lvl of player can enter from both guilds. would keep it legit when there's money on the line.
_________________ If it isn't broke, mess with it till it is.
http://www.ultimasports.co.uk coolest car made.
BUILD:pure INT/S,S LVL80 GUILD: ViaZardZ WOLF: Monsoon
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PsYch008
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Post subject: Posted: Thu Jan 25, 2007 5:45 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4451 Location: reno
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Ivanhaus wrote: lvl restricted cape rooms would be nice. a set of doors in each town that are labeled with the lvl range allowed inside(lvl20-25,26-30,etc...). each town would have a lvl range,jangan would be lvl 1-20,dowhang 21-40,hotan 41-?. you could even allow spectators inside. could even have rooms for guild wars where a set # and lvl of player can enter from both guilds. would keep it legit when there's money on the line.
i am really starting to like this idea. the spectators could be any level, just come to watch, when you enter the room you could select whether you wanted to fight or be spectator. and betting on fights is a great idea. this sounds fun... JM GET TO WORK YOUR CUSTOMERS HAVE SPOKEN!
_________________
 a work in progress...http://soundcloud.com/crowetic/trials
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Ivanhaus
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Post subject: Posted: Thu Jan 25, 2007 5:52 pm |
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Joined: Sep 2006 Posts: 241 Location:
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I think they need to worry less about expanding lvls and more about expanding game play. this would eliminate a lot of botting if the cap wasn't as much of a conquest. If you could compete at any lvl why hurry to get to the cap?
_________________ If it isn't broke, mess with it till it is.
http://www.ultimasports.co.uk coolest car made.
BUILD:pure INT/S,S LVL80 GUILD: ViaZardZ WOLF: Monsoon
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PsYch008
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Post subject: Posted: Thu Jan 25, 2007 5:56 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4451 Location: reno
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Ivanhaus wrote: I think they need to worry less about expanding lvls and more about expanding game play. this would eliminate a lot of botting if the cap wasn't as much of a conquest. If you could compete at any lvl why hurry to get to the cap?
hurry to the cap for awesome skills thats why.  hehe. but yea i see your point.
_________________
 a work in progress...http://soundcloud.com/crowetic/trials
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Ivanhaus
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Post subject: Posted: Thu Jan 25, 2007 6:12 pm |
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Regular Member |
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Joined: Sep 2006 Posts: 241 Location:
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I love this game just wish there was more lvl specific competition  . something to show your skills and/or talents.right now when you try a job or something you get your a$$ handed to you by a high lvl player. even if the numbers are in your favor,lets say 3:1, you probably will still lose unless the lvl diff isnt that great. If it was possible for 3 lvl 26 players to take out a lvl 60 that would be cool. It should be set up that way really. 3 lvl 20 players should equal 1 lvl 60.but right now if 3 lvl 20 thiefs tried to hit a lvl 60 trader we all know who would win.sorry,starting to ramble. I really do love this game 
_________________ If it isn't broke, mess with it till it is.
http://www.ultimasports.co.uk coolest car made.
BUILD:pure INT/S,S LVL80 GUILD: ViaZardZ WOLF: Monsoon
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Synergy
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Post subject: Posted: Thu Jan 25, 2007 6:30 pm |
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Valued Member |
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Joined: Dec 2006 Posts: 362
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great idea 
_________________ <<banned from SRF for posting another member's personal information. -SG>>
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truez
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Post subject: Posted: Thu Jan 25, 2007 6:34 pm |
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Frequent Member |
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Joined: Jan 2007 Posts: 1288 Location:
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+1 
_________________ Cheers, Truez
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Lance
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Post subject: Posted: Thu Jan 25, 2007 7:26 pm |
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Advanced Member |
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Joined: Jul 2006 Posts: 2370 Location:
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too bad joymax doesnt like notice our good ideas ..
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