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 Post subject: Farming Gear
PostPosted: Thu Dec 21, 2006 7:02 am 
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Why do some sp farmers prefer sos,som,sosun gear than gear with int and str??

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 Post subject: Re: Farming Gear
PostPosted: Thu Dec 21, 2006 7:03 am 
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Fullmetal947 wrote:
Why do some sp farmers prefer sos,som,sosun gear than gear with int and str??

Because they don't know how to play. After all, they're SP farmers.

Also, if they're farming stuff thats higher level, it might be needed.


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 Post subject:
PostPosted: Thu Dec 21, 2006 7:11 am 
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i derno... cuz they got money to spend $$$$


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 Post subject:
PostPosted: Thu Dec 21, 2006 12:04 pm 
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I just started to gather my equipment, and have a SoM hood lvl 12 (3 int 1 str), 2x SoS ring (one with 3 str 2 int) other has to be worked on, lvl 16 Wrist SoS (3 int 2 str) and thats prolly it. Why? Cos I'll be using it for a while anyway. (I wont use GT and will be switching between my current char and my farming char. (Ok it will take months. So?))
Making this farming char is just a few millions anyway (I got a SoS Bow+3 from a friend to lend for a while cos he is using a +4 one :P )
I have traded some items and stones to get my wealth (ugh its not that much). So why not? It is also nice to show off. :twisted:
I try to have int and str on all my farm items anyway.
I haven't spend a single dollar/euro on this game so far.
SoS/SoM/SoSun items are better anyway cos you get less damage from monsters if you get hit.


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 Post subject:
PostPosted: Thu Dec 21, 2006 12:16 pm 
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The SOx protectors and accesorys will be aquivelant to +5 thus making it have more defense.

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 Post subject:
PostPosted: Thu Dec 21, 2006 12:33 pm 
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Infurnal wrote:
The SOx protectors and accesorys will be aquivelant to +5 thus making it have more defense.


I will kill the next person who says SoS = +5

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 Post subject:
PostPosted: Thu Dec 21, 2006 12:38 pm 
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Plus44 wrote:
Infurnal wrote:
The SOx protectors and accesorys will be aquivelant to +5 thus making it have more defense.


I will kill the next person who says SoS = +5


Why? It roughly is ...


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 Post subject:
PostPosted: Thu Dec 21, 2006 3:24 pm 
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Because with SOM/SOSUN you take absolutely no damage from bandit archers or even bandits, strength/int can be added. SOX cannot. I have an SOM/SOSUN set, complete with an SOM bow.

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 Post subject:
PostPosted: Thu Dec 21, 2006 3:58 pm 
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PlaneWhore wrote:
Because with SOM/SOSUN you take absolutely no damage from bandit archers or even bandits, strength/int can be added. SOX cannot. I have an SOM/SOSUN set, complete with an SOM bow.

You barely take any damage at all with regular items too.


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 Post subject:
PostPosted: Thu Dec 21, 2006 4:13 pm 
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ShizKnight wrote:
PlaneWhore wrote:
Because with SOM/SOSUN you take absolutely no damage from bandit archers or even bandits, strength/int can be added. SOX cannot. I have an SOM/SOSUN set, complete with an SOM bow.

You barely take any damage at all with regular items too.

True! If you are farming and have a sos bow, you should kill them 1 shot anyway. But why go bandit archers? I want to try to go for 1shot on other monsters too. (If I find a good spawning point why not...)


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 Post subject:
PostPosted: Thu Dec 21, 2006 4:24 pm 
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Plus44 wrote:
Infurnal wrote:
The SOx protectors and accesorys will be aquivelant to +5 thus making it have more defense.


I will kill the next person who says SoS = +5

What is it then?

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 Post subject:
PostPosted: Thu Dec 21, 2006 4:30 pm 
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well, you seee.... SOS= +5 so.... its stronger.


did i mention SOS=+5!!!?!?!?!?!

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