|
Silkroad Online
|
Silkroad Forums
|
Affiliates
|



|
|
View unanswered posts | View active topics
Author |
Message |
Lance
|
Post subject: Posted: Thu Nov 16, 2006 2:31 am |
|
Advanced Member |
 |
 |
Joined: Jul 2006 Posts: 2370 Location:
|
khang wrote: ice ftw. about practically 50% of the sro builds are nukerss.
ICE CAN PWN NUKER everytime
not since version 1.3
_________________
|
|
Top |
|
 |
PlaneWhore
|
Post subject: Posted: Thu Nov 16, 2006 3:48 am |
|
Common Member |
 |
 |
Joined: Jul 2006 Posts: 157 Location:
|
khang wrote: ice ftw. about practically 50% of the sro builds are nukerss.
ICE CAN PWN NUKER everytime
Lol, ice don't do shit to me buddy.
EDIT: Neither do fire, lighting, or zombie though. XD
_________________ IGN - PlaneWhore Level - 8X Build - Hybrid Int Spear
IGN - Redux Level - 4X Build - Pure Strength Bow
IGN - MelonBaller Level - 2X Build - Pure Int Wizard/Cleric
|
|
Top |
|
 |
Mizzlollipop
|
Post subject: Posted: Thu Nov 16, 2006 5:45 am |
|
Casual Member |
 |
 |
Joined: Sep 2006 Posts: 98 Location:
|
whoo...boi that looks nice O.O
_________________ its life =)
|
|
Top |
|
 |
ShizKnight
|
Post subject: Posted: Thu Nov 16, 2006 5:50 am |
|
Veteran Member |
 |
 |
Joined: Mar 2006 Posts: 3104 Location: _______
|
Tokughavita wrote: ask the other 20,485 people that have it.
you dont need the piercing force series because your not going to be using magical attacks
I'd go ice if I were you, even if people can pot away the cold effects, the magnitude of effect inturupting nukes with freeze in battle is irreplacable, with fire your damage wont be that hurt, the damage diffrence between fire and ice is only noticable with glavies, so yeah, with a blade, I'd go ice
Liez. Piercing force owns. Ice sucks. Go fire.
|
|
Top |
|
 |
Nocturjo
|
Post subject: Posted: Thu Nov 16, 2006 7:35 am |
|
Valued Member |
 |
 |
Joined: Jul 2006 Posts: 483 Location: Life
|
Anubis Ghost wrote: btw smash books sux dont lvl them
I beg to differ, I find them extremely usefull.
_________________ 7x Glaiver | 5x Blader | 3x Warrior/Cleric (retired from sro)
|
|
Top |
|
 |
NiteBlade
|
Post subject: Posted: Thu Nov 16, 2006 9:33 am |
|
Common Member |
 |
 |
Joined: Apr 2006 Posts: 148 Location:
|
x_CodeZero_x wrote: NiteBlade wrote: Ok, thanks for stating the obvious  of course no one wants to be frozen and that is the reason they go out their way to get ice immune. And yes we know fire does more dmg than ice. And yes fire has dmg over time so it has a little something to do with fire. A person can make up for the lack of dmg done by upping their magically balance. I'll say it again, try both see which you like first. This isn't a dam debate thread. Quote: It just does more damage. And that time when their imbue wears off isn't permanent. They can cast it any time screwing your strategy over again. um you lost me I don't know what ya talking about. What imbue is permanent? I'm done... "I'm a tank and I can do kd and stab all day long and when the buff wears off they are screwed." That's what I was talking about in the sentence you quoted. They can just apply the buff again and their immune to freeze. Nobody is starting a "damn debate" You asked questions, I answered them. Not my fault I'm giving obvious answers to obviously obvious questions (baha had to do that  ). Why would you add to your magical balance if you're supposed to be a tanker. Ok, next time quote me so I'll know what ya talking about. If I'm doing kd how can they apply buff? Ice interrupts their actions, soooo if their buff has expired and I'm still doing kd + ice they aren't going to be able to buff. Quote: Nobody is starting a "damn debate" You asked questions, I answered them. Not my fault I'm giving obvious answers to obviously obvious questions (baha had to do that  ). It was an ritoricle question... Quote: Why would you add to your magical balance if you're supposed to be a tanker.
Ice is considered magic last time I checked--------->:roll: so if you increase your magical balance you are increasing the dmg your magic does+phy damage.... therefore you are increasing your damage. Every little bit of damage you can add helps, right?
_________________ SIN Guild Master - SRO
SIN 1st Officer - GW
The SIN Guild has Existed for 1 years and + months and still counting...
He who seeks rest finds boredom....He who seeks work finds rest.
|
|
Top |
|
 |
arretjescake
|
Post subject: Posted: Thu Nov 16, 2006 1:34 pm |
|
Common Member |
 |
Joined: Jul 2006 Posts: 157
|
four masteries seems so nice, too bad you're never gonna get it. Maybe only at 70.
we're gonna go to lv 140 or sumthin, if you wanna take the time to farm a char like you said, I guess you also want to go as high as possible.
When ur lv 140 u can only have like 2/3 masteries, keep that in mind.
There's only one reason why the cap is comming so late, farming, thus money for joymax. There are so many people atm with 4 masteries at 70 or something near that. They will need a shit load of re-allocation pots, which aren't quite the cheapest things in silkroad.
If our mastery cap was something like 600 nothing would've been wrong, but people who plan to play to the outmost cap must realize that this is not the case.
Joymax is real smart.
_________________ I bot.
|
|
Top |
|
 |
GaMeOvEr
|
Post subject: Posted: Thu Nov 16, 2006 2:19 pm |
|
Casual Member |
 |
 |
Joined: Nov 2006 Posts: 60 Location: Philippines
|
uhh guys..i thought tablets of fogs are meant to Decrease the duration of beoing frost bitten or frozen..
joymax should include zombie status in player skills..thatd own everyone
oh and yeah.. damage of ice and fire have 100 dmg difference..so prolly fire is better 
|
|
Top |
|
 |
Lixiae
|
Post subject: Posted: Thu Nov 16, 2006 2:39 pm |
|
Active Member |
 |
 |
Joined: Aug 2006 Posts: 634 Location:
|
fire imbue. Bicheon 70 fire 70 cold 60 light 69. Once you hit 50 or so dont bother lvling chains, it'll save you a ton of sp and chains are worthless for pvp at that point. Max the snake sword dance series and blade force series. Your imbue is magic so DO get the peircing force series or whatever its called under the lightning tree. hf farming all that sp ;p
|
|
Top |
|
 |
blandsaft
|
Post subject: Posted: Thu Nov 16, 2006 3:06 pm |
|
New Member |
 |
 |
Joined: Jul 2006 Posts: 42 Location:
|
Quote: Get bicheon to 68 at least for triple stab. And yeah, you can't max fourth book of fire imbue at level 60.
yeah i know that. it's the sp calculator that is wierd =/
_________________
|
|
Top |
|
 |
Crumpets
|
Post subject: Posted: Thu Nov 16, 2006 3:57 pm |
|
Forum Legend |
 |
 |
Joined: Aug 2006 Posts: 7800 Location:
|
LOL at the guy who stated don't get piercing force. How long you been playing aye?
Imbue = magic attack. Piercing force series enhances a magical attack.
So, imbue + piercing force is more dmg.. Obviously lol.
Every ice blader right now playing must feel pretty sad. For 1 there ice imbue is weaker than lets say .. everything else, and the only real advantage to it is the freeze. This is easily fixed by immunity which is btw easier than people think to obtain.
( I have 42% on jewels [ 20% + 20% + 2% ] and 3rd book Fire sheild lvl 1 [ 58 status reduce ]. 20 + 20 + 2 + 58 = 100. Once you hit 100 your immune.
Tried and tested. Anyways at the guy who said don't lvl chains as a blader. Rofl so you suppose when grinding your only gonan use trips and stabs? C'mon. I'd do 70 Bicheon / 50 ice / 60 light 70 fire If I were you. As you be needing the ice buff [ Which isn't really that helpfull but ye ] You always gonan be needing high lvl grasswalk and possibly phantom. O and fire speaks for its self.
_________________ << banned for being a constant problem. -cin >>
|
|
Top |
|
 |
arretjescake
|
Post subject: Posted: Thu Nov 16, 2006 5:23 pm |
|
Common Member |
 |
Joined: Jul 2006 Posts: 157
|
why take an useless ice mastery????
What good is at 50? Like 20 phys def?
_________________ I bot.
|
|
Top |
|
 |
NiteBlade
|
Post subject: Posted: Thu Nov 16, 2006 6:01 pm |
|
Common Member |
 |
 |
Joined: Apr 2006 Posts: 148 Location:
|
arretjescake wrote: four masteries seems so nice, too bad you're never gonna get it. Maybe only at 70. we're gonna go to lv 140 or sumthin, if you wanna take the time to farm a char like you said, I guess you also want to go as high as possible. When ur lv 140 u can only have like 2/3 masteries, keep that in mind.
I thought the cap was Level 90 with 300 Masteries  I'll have to look this up...
_________________ SIN Guild Master - SRO
SIN 1st Officer - GW
The SIN Guild has Existed for 1 years and + months and still counting...
He who seeks rest finds boredom....He who seeks work finds rest.
|
|
Top |
|
 |
Priam
|
Post subject: Posted: Fri Nov 17, 2006 8:26 am |
|
Forum Legend |
 |
 |
Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
|
the ulltimate cap is lvl 150, with 300 masteries
_________________
|
|
Top |
|
 |
khang
|
Post subject: Posted: Fri Nov 17, 2006 5:30 pm |
|
Active Member |
 |
Joined: Sep 2006 Posts: 926 Location:
|
Quote: This person is funny y thank you m8  [/quote]
_________________
Sick n tired of Silkroad Bullshit?
play
The 1 the only >>> khang7 <<<^^
Apparently SRO suk balls... so i am playing
Scions Of Fate < not release til jan 15 07
|
|
Top |
|
 |
Who is online |
Users browsing this forum: No registered users and 28 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|