I thought an event like this sounded fun. No grinding involved. Rules made up by the GM's how the trades would be performed (and my guess is that they supervised it also). No level 20 players getting killed by level 80 players since it would be arranged in 20-40, 40-60 and 60-80 areas.
The trading rules:
1. As for three siblings strength (LV), the route which trades differs.
The people of guard participation in the trade which itself strength (LV) is suited by all means.
2. The route of trade changes with circumstance.
By event advance, being to be note e.g., the route is modified.
3. The respective horseman of three siblings power the animal everything at the point in time when it is pushed down
Trade becomes the failure.
4. When it is not possible, to complete trade during time, trade becomes end at that place.
When it cannot arrive all trade, trade becomes the failure.
5. In the middle of trading, perhaps no person who attacks their houses it appears.
Power of everyone together, please suppress no person who destroys their houses.
6. When trade of three siblings ends in all failures, as for everyone of the thief please move to thief village.
From atrocious thief something.........
For the thieves:
Our 輩 is the atrocious thief.
With the highest brain in history, it is the capability person of public hit and miss.
Therefore such our 輩 very making use of the special ability "monster summons" to be able to actualize
The わ which 蹴 scatters the stupid merchant!
During period, our 輩 has displayed the form in town of the thief.
At that time probably teaching the information of the stupid merchants.
When beautiful, it fails the trade "of merchant three sibling" everyone....
We would like to know answering, the merchants defeat, to the village of the thief return!
The thief ladies and gentlemen, it follows to our 輩! The paradise of the thief probably will be built together!
And event and participating rules:
1. To when penalty such as the death and item loss of the character with participating in the event is received
It is unable to respond to compensation and relief altogether.
2. The monster where the LV band differs depending upon the event appears.
Usual play annoyance is put in the your straw raincoat customer pleasantly, but we request understanding cooperation.
3. Because there are times when the monster which either after the event ending is not annihilated loiters, you give, also the ぐ れ note.
4. That the sabotage and the like of event management it does not do, we ask. Sabotage becomes the object of severe punishment.
5. When it participates in the event, protecting LV restriction, please be sure to participate.
6. When it is not possible, to complete trade during time, the event becomes the failure.
7. In regard to the trouble between the customer who occurs in the event, that the solution by the discussion of the principle customer fellow we ask.
8. There are times when operation becomes heavy due to the fact that your many customers get together in 1 place. Beforehand acknowledgement.
9. There are times when it is modified as for contents or condition etc. of the event without notice. Please acknowledge beforehand.
10. There are times when you discontinue the event temporarily with the trouble and the like which you expect.
At that time at notification inside the game we inform.
No, I couldn't understand it all either. But it sounds alot more entertaining then our usuall quests. And it involves all the server people to have fun interacting with each other. This is the kind of event I see from other mmos. Something isro have been missing all the time.