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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Tue Jul 05, 2011 8:41 pm 
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And, YES there are Pills and Vigors. The NPC selling it is in the Jupiter Temple first entrance.
There are no Speed Drugs.

No new skills. all Are 110, so I did take the extra 30 Levels to get fire mastery rather than leveling it to 118 and no extra benefit.

All my items are 100% Blue except for the accessory reduces.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Wed Jul 06, 2011 1:37 am 
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no new skills? -_______- trollmax

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Wed Jul 06, 2011 2:42 am 
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So if you guys are wondering how much it'll cost to pimp a d12 set. ASSUMING every stone cost 5m, it takes about 3b-4b. Lulz. They gave us 4 chars with 1b each right. I'm finding that just for 41% whites and FB 100%, It cost about 1b for wep/shield, 1b for gear, 1b for acc.


Ain't this game great. /sarcasm


*edit- I'll put pictures up once I finish transferring stuff around my 4 characters.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Wed Jul 06, 2011 12:31 pm 
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Goseki wrote:
So if you guys are wondering how much it'll cost to pimp a d12 set. ASSUMING every stone cost 5m, it takes about 3b-4b. Lulz. They gave us 4 chars with 1b each right. I'm finding that just for 41% whites and FB 100%, It cost about 1b for wep/shield, 1b for gear, 1b for acc.


Ain't this game great. /sarcasm


*edit- I'll put pictures up once I finish transferring stuff around my 4 characters.



Yes because thats what this Beta testing was all about PIMPIMG your gear thats the only reason joymax opend it so we could pimp gears and cry about it.... ffs..

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Wed Jul 06, 2011 1:33 pm 
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_Dutchy_ wrote:
Goseki wrote:
So if you guys are wondering how much it'll cost to pimp a d12 set. ASSUMING every stone cost 5m, it takes about 3b-4b. Lulz. They gave us 4 chars with 1b each right. I'm finding that just for 41% whites and FB 100%, It cost about 1b for wep/shield, 1b for gear, 1b for acc.


Ain't this game great. /sarcasm


*edit- I'll put pictures up once I finish transferring stuff around my 4 characters.



Yes because thats what this Beta testing was all about PIMPIMG your gear thats the only reason joymax opend it so we could pimp gears and cry about it.... ffs..


No, but it is part of it. Not much an int can do in the new area vs 110+ mobs when you're wearing clean shit.

Also, I'm not so much complaining as just telling ppl how much it really costs to pimp 12d compared to previous gears.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Thu Jul 07, 2011 5:53 pm 
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moar pics plez :D

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Fri Jul 08, 2011 12:53 pm 
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120 skills released. But lvl is still stuck at 118 and I don't think anyone will make it to 120 in a week.... so here's the new skills up to 118. Note: Bich gets a BUNCH of new skills, but all at 120. All look great though. KB + Bleed.... mmm

Note: I didn't include chain stuff like heuk, bich, or pach chain combos since... yea screenshots don't work for those. If someone wanna show me a free video recorder sure I guess, but I don't got a lot of free memory.

Nukes
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Pacheon
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Bicheon (2 ss are the knockdown, it's a 2-hit thing now with 60% chance.)
Spoiler!


Heukusal
Spoiler!

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Fri Jul 08, 2011 2:27 pm 
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I think it would be best if we saw some videos. Those pictures aren't telling us much....really

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 12:12 am 
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Holy FCK! Are those the Cold/Fire nukes :O Shit, I've seen that cold nuke before but i always thought it was an Earth Quake with left over Blizzard in it :D

Now I wanna get to 120 with my Elemental nuker so bad :sohappy:

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JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 3:29 am 
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Sadly New Ice and Fire nuke are only 1 enemy hitting nukes. Although the graphics is huge, it only hits whoever you target. Also as the first ice nuke always is, this one is also VERY weak. I hit around 150k with 118 light nuke. I hit around 75k with the 118 ice nuke.... yea...

The new fire nuke hits around 130k and the Disintegration at 118 hit around 160k.

Although I tested the light nuke with a sword and fire nuke with a spear... I'll do it on the same char later.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 8:47 am 
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Goseki wrote:
Sadly New Ice and Fire nuke are only 1 enemy hitting nukes. Although the graphics is huge, it only hits whoever you target. Also as the first ice nuke always is, this one is also VERY weak. I hit around 150k with 118 light nuke. I hit around 75k with the 118 ice nuke.... yea...

The new fire nuke hits around 130k and the Disintegration at 118 hit around 160k.

Although I tested the light nuke with a sword and fire nuke with a spear... I'll do it on the same char later.

WHAT, THE


FUCK?! :rant:

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JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 12:33 pm 
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Goseki wrote:
Sadly New Ice and Fire nuke are only 1 enemy hitting nukes.

Aaaagh, damn. Noooo. :rant:

GOD DAMN, light nuke, i want a fcken THUNDERSTORM nuke right nao! They still haven't made a big lightning bolt come down from the sky. :cry:

But the new Blade combo is pure awesomeness. :love:

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 4:08 pm 
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@Goseki, That new Fire nuke, is it a meteor or does it come up out of the ground?

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JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sat Jul 09, 2011 7:53 pm 
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apan wrote:
@Goseki, That new Fire nuke, is it a meteor or does it come up out of the ground?


If I remember correctly it comes up from the ground.

These nukes and skills have been in the pk for ages now, not really anything new.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 4:44 am 
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Elements wrote:
apan wrote:
@Goseki, That new Fire nuke, is it a meteor or does it come up out of the ground?


If I remember correctly it comes up from the ground.

These nukes and skills have been in the pk for ages now, not really anything new.



Yea, both fire and ice come up from the ground. Kinda like a volcanic explosion.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 8:54 am 
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120 Cap looks good, too bad i wont be returning to silkroad till i can get some money, and alot of spare time. that game took away my life.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 1:50 pm 
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I'm 4x level now. 110 or 120 cap- doesn't matter to me. Getting to lv120 would take years for me.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 2:46 pm 
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Goseki wrote:
Elements wrote:
apan wrote:
@Goseki, That new Fire nuke, is it a meteor or does it come up out of the ground?


If I remember correctly it comes up from the ground.

These nukes and skills have been in the pk for ages now, not really anything new.



Yea, both fire and ice come up from the ground. Kinda like a volcanic explosion.

Yea I pk2 edited those a long time ago. They are way too big for a single target skill.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 3:02 pm 
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I always thought that the skills would be the final extension. Like volcano nuke would be the final form of disintegration, and final ice nuke would be extension of ice rain nuke. Kinda lame that it's just the same as the shitty nuke.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 8:12 pm 
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Is it possible to pk2 edit the meteor to look like the 120 skill, and maybe ice rain look like the new 120 nuke?

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JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 9:39 pm 
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Sure, It's possible to pk2 almost anything to look like anything.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 11:35 pm 
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Goseki wrote:
Sure, It's possible to pk2 almost anything to look like anything.

Yeah but how hard would it be?

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JuelzSantana wrote:
technically speaking all i need is DOT for dull and wheel bind to kill a chinese char but the other stuff just adds salt to the wounds

im telling i never lose to chinese

edit: and if ur the type to throw up a fire wall or ice wall, i just walk away and sit down lol


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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Sun Jul 10, 2011 11:41 pm 
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apan wrote:
Goseki wrote:
Sure, It's possible to pk2 almost anything to look like anything.

Yeah but how hard would it be?


Deps how computer literate you are...

For some ppl it's as easy as cake. Others might be harder than building a space shuttle. If you really wanna know, look up a tutorial and try it out.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Mon Jul 11, 2011 2:46 am 
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Gosh... the maximum i can play during weekdays is about 2 hours...

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Tue Jul 12, 2011 11:56 am 
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Jupiter Temple n stuff is cool, but 120cap update sucks a bit for me as a glaiver. 12D glaive doesn't look that great, 11D glaive looks better, the new Heuksal Spear series and Soul Departs series skills are dissapointing. The most awesome Heuksal skill, Soul Spear Destruction, came with 110cap, but at least blader got some great skills now.

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Tue Jul 12, 2011 2:56 pm 
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Yo guys as beta testers maybe you could proof or bust this myth.

According to some guys in our server 111-120 mobs still drop 11D.

However:
They drop Sox 11D including nova / Destruction / Immortality.
With destruction having a Som droprate and immortality having a sun droprate.

How much of this is true? :)

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 Post subject: Re: 120 Cap Beta Testers Unite!
PostPosted: Tue Jul 12, 2011 3:05 pm 
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I dunno about normal mobs, but I've seen ppl get them from the new unqiues.

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