Gladiator_RN wrote:
if you have (for example) 100 (22%)phy dmg on that weapon, and lets say 150% (41%)phy reinforce, the phy reinforce will up the phy dmg by 150%, you you'll get 150% extra from 100 = 150 extra, so your final phy dmg will be 250.
thats why reinforcements are so important.
sorry but thats wrong.
reinforce works like this:
phy reinforce * Amount of STR you have = the part thats added to the fixed phy dmg value on a weapon
mag reinforce * Amount of INT you have = the part thats added to the fixed mag dmg value on a weapon
lets say you have a weapon that has a fixed dmg of 1798-2158 and a magical reinforce of 304% - 371%. now u have something like 300 INT.
the dmg that will be displayed in your character window will be:
1798+(304%*300) to 2158+(371%*300)
this will be ~ 2710 to 3271 magical damage.
same works for defense, just that there are no min and max values.