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Goseki
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Post subject: Finished Testing... waste of sp... Posted: Fri May 07, 2010 6:58 am |
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Joined: Apr 2008 Posts: 3452 Location:
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So since people think Fire is the strongest imbue, it makes quite a big diff, especially in pure int. Here ya go:
Char: lvl = 103. Master = Bich 102, Ice 102, Fire 98 Fire and Ice imbue lvl 98 Nuke lvl 98
Top Nukes on Kokoro:
Ice Imbue + Flame Wave Disintegrate = 73054 Fire Imbue + Disintegrate = 73856
Top Nukes against another player of same lvl.
Ice + Dis = 13010 Fire + Dis = 13488
In short, doesn't seem to make that much of a diff. That was about 30 mins of testing.
I'm very very tempted to just curse heart fire and switch to light... the only thing holding me back at this point is the immunity issue. Using ice for so long, I know first hand how much it sucks to not be ice immune in a pvp.
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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S3by
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 7:08 am |
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Joined: Mar 2007 Posts: 519 Location:
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Holy spell ftw .
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 7:14 am |
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Joined: Apr 2008 Posts: 3452 Location:
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Well, Immunity and light's lack of creative nukes. 1 nuke that has the same animation kinda sucks.
Fire's 120 nuke calls for me, but i dunno. I am disappoint in the imbue. I figured I hit less than bich light ice nukers cuz they have the mag attk buff, and prem +. I figured I could hit better if I switched to fire imbue, but that doesn't seem to be the case. Barely changed in dmg. Dmg-Wise Fire seems to be the same as Ice dmg wise, just ice lets you freeze ppl...
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Stress
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 7:24 am |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Imbue for pure INT / pure magical attacks makes a difference only in absolute damage, no multipliers are applied.
Absolute difference = too little to really matter. Imbue is only really important to hybrids.
_________________ Carry your cross, and I'll carry mine.
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MrTwilliger
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 8:18 am |
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Joined: May 2008 Posts: 1374 Location: Hiding
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Your results only mention the difference between the top damages. Do you have any figures on the average damage? What about the lowest? The medium? I think that would give us a more accurate description of the overall damage difference as opposed to just the difference between the highest possible damages.
Although if you don't wish to test this or display this information that's fine.
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Spiritual
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 12:18 pm |
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Joined: Sep 2009 Posts: 274 Location: Finland
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I knew it's not big but since you got 4 higher mastery in ice, it raises the ice imbue's dmg by 4% which makes the difference even smaller than it should be.
_________________ Vincent
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 4:34 pm |
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Joined: Apr 2008 Posts: 3452 Location:
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Yea... Not really motivated to record a bunch of numbers and average them. Especially since most bich attacks are pretty fast.
I just recorded max hit since fire is suppose to hit 400 mag dmg higher than ice according to imbue description. I just thought it'd be multiplied or something, not literally only 400 dmg diff.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Tasdik
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 5:11 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Mmm, interesting. The ice imbue is looking more and more attractive.
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Azilius
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 6:14 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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If you aren't doing several tests and taking averages/mediums etc then this data is useless.
Also your hit rating should affect the chance of hitting higher damage, I'm not sure about the damage spread on the ice and fire imbue though..
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 6:24 pm |
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Not really, I've seen both fire and ice hit about the same low and about the same high. On ppl and mobs. If anything fire hits more due to the burn effect.
DPS-wise fire might have a SLIGHT edge. Hitting 80-100 dmg higher per hit builds up, although I was expecting something more for sure.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Azilius
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 6:27 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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Goseki wrote: Not really, I've seen both fire and ice hit about the same low and about the same high. On ppl and mobs. If anything fire hits more due to the burn effect.
DPS-wise fire might have a SLIGHT edge. Hitting 80-100 dmg higher per hit builds up, although I was expecting something more for sure. "I've seen" does not equate proof.
_________________
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 8:18 pm |
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Azilius wrote: Goseki wrote: Not really, I've seen both fire and ice hit about the same low and about the same high. On ppl and mobs. If anything fire hits more due to the burn effect.
DPS-wise fire might have a SLIGHT edge. Hitting 80-100 dmg higher per hit builds up, although I was expecting something more for sure. "I've seen" does not equate proof. When did I have to prove something to you? If you don't trust my results, go find your own 100+ fire ice bich nuker with both imbues and test it yourself I'm just being nice and sharing what I found out after wasting 50k sp.
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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ltsune
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Post subject: Re: Finished Testing... waste of sp... Posted: Fri May 07, 2010 8:27 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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Goseki wrote: Azilius wrote: Goseki wrote: Not really, I've seen both fire and ice hit about the same low and about the same high. On ppl and mobs. If anything fire hits more due to the burn effect.
DPS-wise fire might have a SLIGHT edge. Hitting 80-100 dmg higher per hit builds up, although I was expecting something more for sure. "I've seen" does not equate proof. When did I have to prove something to you? If you don't trust my results, go find your own 100+ fire ice bich nuker with both imbues and test it yourself I'm just being nice and sharing what I found out after wasting 50k sp. This You can trust Goseki, lol! Thanks for the results mate  Much appreciated!
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Azilius
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 12:52 am |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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Goseki wrote: Azilius wrote: Goseki wrote: Not really, I've seen both fire and ice hit about the same low and about the same high. On ppl and mobs. If anything fire hits more due to the burn effect.
DPS-wise fire might have a SLIGHT edge. Hitting 80-100 dmg higher per hit builds up, although I was expecting something more for sure. "I've seen" does not equate proof. When did I have to prove something to you? If you don't trust my results, go find your own 100+ fire ice bich nuker with both imbues and test it yourself I'm just being nice and sharing what I found out after wasting 50k sp. If you're going to give advice to players on a public forum you should prove it. Your first tests seem fine but they hardly show any real data and you make conclusions based on things you haven't shown. Essentially you're saying fire and ice hit the same +- 400~ based on hitting a kokoro twice and a player twice. Because there are countless variables in the damage calculation you need to take an average..a huge average. If you're not going to do real tests then don't give information out on a forum about builds because your info is incorrect (or not proven). Don't get me wrong I'm not saying you're stupid and you should never post info. I'm sure many people appreciate it..
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Regal
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 1:21 am |
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Joined: Mar 2010 Posts: 29 Location:
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Altho you're using Fire and Ice 98 Imbue, but bare in mind that Fire being 98 and Ice being 102 make a huge difference. Want to test it for real? Make Fire 102 or delvl Ice to 98.
_________________ Know me know U
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 1:41 am |
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I'm working on bringing fire up to 102 asap to do a final comparison before i choose to delvl one or the other.
Azilius, it wasn't based on 2 hits. I was giving the highest hit. I was smacking kokoro and other 11d ppl for well over 30 mins before settling for the highest number I saw.
I'll update this again when I get another 50k sp to lvl up fire. Be back in 1-2 months XD.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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lotri
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 6:07 am |
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Joined: Jul 2007 Posts: 251 Location: [Aege] - Retired
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Wow.. it's been forever since I've posted on here, I think. So looking at your numbers, the immediate damage from fire isn't that much higher than that of ice. However, you have to take into account the damage over time from the burn. Especially if you're fighting a party giant and/or unique, the burn will stack up over a longer period of time.
_________________ - Aege's former resident tactical medic
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Goseki
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 6:23 am |
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Joined: Apr 2008 Posts: 3452 Location:
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lotri wrote: Wow.. it's been forever since I've posted on here, I think. So looking at your numbers, the immediate damage from fire isn't that much higher than that of ice. However, you have to take into account the damage over time from the burn. Especially if you're fighting a party giant and/or unique, the burn will stack up over a longer period of time. Yea.... this is more for pvp-wise. Burn doesn't really do much in a pvp.
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.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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fckerr
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 8:24 am |
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Joined: Mar 2008 Posts: 1914 Location: Bulgaria
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So Im taking both imbues on my spear nuker in zszc sro 
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Stress
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 8:53 am |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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All right, I can't prove anything by means of data, but I can tell you almost certainly, that: For pure magical attacks, like nukes and lion shouts, imbue makes a difference only in absolute damage. Look up the damage formula and plug in the proper data, and you'll see what I'm talking about. For physical attacks, multipliers are added. Also, the damage is a function of STR and INT, so that plays a part too. The global importance of imbue, with respect to balance:  You can consider that pure STR is left and pure INT is right. Of course it's different for purely magical attacks, compared to physical attacks on an INT, but that can't really be quantified well, since you can't determine what hybrid stops using pure magical attacks. Although, I reckon, no hybrid lighter than 70:70 should do so. Hope I wasn't too ambiguous, and you'll get anything out of this.
_________________ Carry your cross, and I'll carry mine.
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BuDo
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 2:52 pm |
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Joined: Dec 2008 Posts: 4714 Location:
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If those 2 damages are the max then why are some of you asking for a pile of data about the average damage?....why you want to see the lowest and medium damage?....If those were indeed the highest then that's it..I doubt other damages will deviate too much from each other.
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_________________________________________________ BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER
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Azilius
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Post subject: Re: Finished Testing... waste of sp... Posted: Sat May 08, 2010 4:23 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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BuDo wrote: If those 2 damages are the max then why are some of you asking for a pile of data about the average damage?....why you want to see the lowest and medium damage?....If those were indeed the highest then that's it..I doubt other damages will deviate too much from each other. Perhaps the ice average is considerably lower than the fire average? For a true test you need to hit ONE person, should be of the same level who always has the same buffs on. That way AR/Parry is a constant range. Even then you need to take an insane amount of averages. At level 90 I'd get hit for 10k - 15k crits from a bow but sometimes..18k or 19k. I've seen a 20k as well (level 90 I had about 32k HP). Considering all the variables, to make a proper test you need to take an average, a huge average. Perhaps the bow max was actually 22k and he just never got lucky enough to hit that high =\
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