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lucid4life
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Post subject: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 8:40 am |
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Joined: Dec 2006 Posts: 140 Location:
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With the 105 cap will the uniques in Alexandria cave be Physical Or Magical? The reason im asking is because on the server im on wizzies are populated like 75% of the server so im planning to reskill 92 rogue to 92 warrior 1H to be useful and I like it.No need to tell me about the easyness of doing it,ive saved the curst hearts and gold for it and what remains will be spend with silk. Purely in a PVE sense im considering if its wise to choose Robe or Heavy armor(No LA for me,had 92 lvls of having Fugly LA:P) Cause well I want to be the ultimate tank with Uniques at 105 cap,could care less about 100 cap ^^ Any constructive replies appreciated 
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 8:50 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Chances are, they will probably be both. Not all uniques are just phys or mag in jangan cave. And did you mean rogue / and just 1h warrior ? Rogue / warriors need 2h, and axes for the stun move atleast. I say robe would best aswell.
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lucid4life
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:02 am |
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Joined: Dec 2006 Posts: 140 Location:
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Quote: Chances are, they will probably be both. Not all uniques are just phys or mag in jangan cave. And did you mean rogue / and just 1h warrior ? Rogue / warriors need 2h, and axes for the stun move atleast. I say robe would best aswell.
I'll delevel my Rogue Mastery to 0,lvl my Warrior Mastery to 92 and max 1H skills to 92.Already got a cleric sub to 92 so that's no biggie.What do u think is best in this case to wear?In regards to Unique PVE and while we're at it,pvp. Also,I know 2H and axe are there,but SP at 100 is sufficiently depressing,SP at 105 is well,very saddening if you havent pfarmed at ongs.So until I maxed 1H(+cleric) for 105 I don't care about the other weaps.
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:17 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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lucid4life wrote: Quote: Chances are, they will probably be both. Not all uniques are just phys or mag in jangan cave. And did you mean rogue / and just 1h warrior ? Rogue / warriors need 2h, and axes for the stun move atleast. I say robe would best aswell.
I'll delevel my Rogue Mastery to 0,lvl my Warrior Mastery to 92 and max 1H skills to 92.Already got a cleric sub to 92 so that's no biggie.What do u think is best in this case to wear?In regards to Unique PVE and while we're at it,pvp. Also,I know 2H and axe are there,but SP at 100 is sufficiently depressing,SP at 105 is well,very saddening if you havent pfarmed at ongs.So until I maxed 1H(+cleric) for 105 I don't care about the other weaps. Ok cool. I would go robes. Mainly because they give you a high mag defense; while fighting mag mobs wearing heavy armour, you will go through pots like crazy, and eventually die (chances are low, coz of high health, but still). Robes give you that extra edge, with boosting your mag defense, making you run faster, and saving mp all at the same time.
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XMoshe
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:19 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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I'd say robes, you should be able to tank using 1h/shield in robes, even str attacks.
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:32 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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XMoshe wrote: I'd say robes, you should be able to tank using 1h/shield in robes, even str attacks. Aww!?!? What up!?!
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:35 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Fiction wrote: XMoshe wrote: I'd say robes, you should be able to tank using 1h/shield in robes, even str attacks. Aww!?!? What up!?! Huh 
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:40 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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Kah00ner wrote: Fiction wrote: XMoshe wrote: I'd say robes, you should be able to tank using 1h/shield in robes, even str attacks. Aww!?!? What up!?! Huh  Oh Sorry, Its been so long since I've seen Mosh... I miss him something terrible, ya' know?
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:44 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Fiction wrote: Kah00ner wrote: Fiction wrote: Aww!?!? What up!?! Huh  Oh Sorry, Its been so long since I've seen Mosh... I miss him something terrible, ya' know? Ahh okay, he's a good friend of mine aswell. 
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XMoshe
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:45 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Not much haha..How you doing?
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Props to chrisorg for the sig <3
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:47 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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XMoshe wrote: Not much haha..How you doing? This is not msn xD I joke .. Lets celebrate  !
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:51 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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XMoshe wrote: Not much haha..How you doing? Oh just great! I had a good laugh at some kid that was having a panic attack over a macro he used on Ecsro. I didn't know you were still playing SRO. I was just checking on here cause I got W7 installed and was thinking about checking silk out. How is it? PomPom still playing? Still missing SiNz? XD
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:53 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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Kah00ner wrote: XMoshe wrote: Not much haha..How you doing? This is not msn xD I joke .. Lets celebrate  ! Pff, Not MSN? Funny... I got my MSN skinned and it looks exactly like this. I'm sure some strict mod will come and clean my messages out... wouldn't be the first. 
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:54 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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*makes triple post* Sorry about double posting. 
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:55 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Fiction wrote: Kah00ner wrote: XMoshe wrote: Not much haha..How you doing? This is not msn xD I joke .. Lets celebrate  ! Pff, Not MSN? Funny... I got my MSN skinned and it looks exactly like this. I'm sure some strict mod will come and clean my messages out... wouldn't be the first.  Haha, how long you known Moshe for ? Read rules ples. No triple / double posting.
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 9:57 am |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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I can't really tell you how long I've known him. I remember cutting the umbilical cord and that's as far back as I remember.
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 10:01 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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Lolz, and I was joking about the rules part  That means you're like 100, coz Moshe is about 50 years of age.
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Fiction
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 10:04 am |
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Advanced Member |
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Joined: Mar 2008 Posts: 2147 Location: Dead.(No Longer With Us)
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Kah00ner wrote: Lolz, and I was joking about the rules part  That means you're like 100, coz Moshe is about 50 years of age. LoLz I'm getting up there =)
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Snazzi
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Post subject: Re: 105 CAP uniques and partybuild Posted: Wed Feb 03, 2010 10:09 am |
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
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 lulz
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