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PostPosted: Mon Jan 11, 2010 2:16 am 
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Last edited by goyacracker on Sat Dec 04, 2010 2:55 pm, edited 5 times in total.

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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 2:54 am 
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moving about 1 full step is 1 unit on coordinates :D use geometry to find the distance between the 2 points lol... but you'll still only know how many steps it is

its not like 1 step=1 foot in game... there's not distance measurements... unless you try to measure the 100m with a trade animal with how far you can run before you get stuck lol


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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:09 am 
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Last edited by goyacracker on Sat Dec 04, 2010 2:53 pm, edited 1 time in total.

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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:19 am 
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yeah but you cant measure it well :P what fire an arrow and see how close you are before you can shoot it? then get coordinates of you and target and divide by its range? :D or use phantom 21m vs 21.5m and see how far .5m is?

you really want to use that to measure how big the map is? lol what difference does it make


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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:20 am 
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The distance between the X coordinates of both positions and the distance between the Y coordinates of both the positions form the right angle of a triangle(use reference point zero to help). Use those values to find they hypotenuse which would tell the distance between both points.

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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:23 am 
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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:32 am 
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Last edited by goyacracker on Sat Dec 04, 2010 2:53 pm, edited 1 time in total.

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 Post subject: Re: Distance by coordinates
PostPosted: Mon Jan 11, 2010 3:38 am 
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goyacracker wrote:
math :banghead:

Lol are you serious?
Thats simple 8th grade math -.-

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