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 Post subject: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 3:33 am 
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[Weekly Inspection] Weekly Server Inspection Notice Nov 09, 2009

Hello. This is Silkroad Online.

In order to maintain a pleasant gaming and smooth patching experience, all servers will be undergoing weekly server inspection.

Weekly server inspection will occur every Tuesday.

Game Inspection Period : Nov. 10, 2009 13:00~17:00 Silkroad Standard Time (4 hour duration)

[Patch]
- BeakYung The White Viper's reaction will be change.
- Warlock's Death Trap Lv2 skill's requirement will be change.


I guess we can't trap BeakYung anymore?
Warlock futher nerf? delete char NAO!

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 3:37 am 
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Hmm... death trap, was that the skull one? If they make it so ppl won't be glitched and stay asleep for hours on end... my god... warlocks would just... actually require some skills to play. Doesn't really matter anyways since holy word needs to be nerfed.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 4:04 am 
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NUUUUUUUUUUUUUUUUUUUUUUUu warlock nerf and i just made one>.< named it DippinDots =]


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 4:35 am 
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noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 4:40 am 
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wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.

BeakYung is Female sir ! :D

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 4:42 am 
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wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.


TY for using a creative insult I haven't heard a billion times before.

Speaking of NOOBS, the "something other" you speak of would be the warrior lure bug allowing her to just stand still and wizards to nuke her for hours with no response.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 4:43 am 
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Warlock is a weird build.
You basically kills every chinese build with ease when they do not have pills or Force Skills.
You kill every euro build with no Cleric skills and pills.
Its incredibly over powered...

BUT
When a Chinese/Euro gets Cleric buffed, Warlock is useless.
Their damage is so low that Chinese Pot it all back.
Srsly waiting for the Holy Spell nerf and the Special Pill cooldown bug fix.

wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.

I guess u didn't know the bug that every1 knew... The one that Goseki mentioned...
Speaking of noobs...

BeakYung's new Reaction
Spoiler!

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 6:14 am 
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For warlock they're just trying to say that you will need the first trap lvled up before u can get the second trap.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 6:37 am 
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Bumaa wrote:
For warlock they're just trying to say that you will need the first trap lvled up before u can get the second trap.


LoL... that seems kinda pointless... Half of the euro skills that should be linked aren't. I doubt they're gonnna be fixing the rest. What will happen to people that already used their sp on the 2nd and not the first I wonder. Knowing JM, they will prob just lose all those sp.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 6:41 am 
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Bumaa wrote:
For warlock they're just trying to say that you will need the first trap lvled up before u can get the second trap.

no sense , each warlock aoe can be lvled without maxed lower lvl single target skill.


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 6:54 am 
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wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.


You sir are a retard... you can stun uniques... so please don't act like a moron with wrong facts

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 7:15 am 
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ApocalypticDeath wrote:
wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.


You sir are a retard... you can stun uniques... so please don't act like a moron with wrong facts

plz try stun medusa before saying im retarded


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 7:40 am 
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People have to actually fight her now?
Final phuckin ly.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 7:47 am 
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wantux wrote:
ApocalypticDeath wrote:
wantux wrote:
noobs u cant bug him with sleep + trap anyway , cuz sleep n stun dont work on uniques , its something other.


You sir are a retard... you can stun uniques... so please don't act like a moron with wrong facts

plz try stun medusa before saying im retarded


Try? Maybe you have not been at Beakyung as much but we always have bowers or warlocks with us to stun her when she casts her petrify skill that is one way of stopping it..

P.S here is some proof lol


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 8:17 am 
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paint skills FTL xD

since a certain update its Not possible to stun or Sleep Medusa!
also Fear isnt possible, so bladers skip petrify or however it's called

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 8:42 am 
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LaCe wrote:
paint skills FTL xD

since a certain update its Not possible to stun or Sleep Medusa!
also Fear isnt possible, so bladers skip petrify or however it's called


This = ApocalypticDeath is owned :)

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 12:28 pm 
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mario123 wrote:
NUUUUUUUUUUUUUUUUUUUUUUUu warlock nerf and i just made one>.< named it DippinDots =]

LOL! thats a great name XD

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 2:51 pm 
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i don't see any changes with death trap lvl 2 :/


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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 2:59 pm 
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any1 knows whats new @ medusa?

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 7:40 pm 
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I really don't know what change but trap+sleep is not what makes chinese loose most of the times, sure is sucks that u can't atk untill traps explodes but what kills Chinese is Wheel Bind AKA panic, even with trap+sleep on if chinese could still pot every .5 sec and vigor every ~3-4 sec they could still tank imo. but pot delay just kills them.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Tue Nov 10, 2009 8:00 pm 
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TillTheEnd wrote:
I really don't know what change but trap+sleep is not what makes chinese loose most of the times, sure is sucks that u can't atk untill traps explodes but what kills Chinese is Wheel Bind AKA panic, even with trap+sleep on if chinese could still pot every .5 sec and vigor every ~3-4 sec they could still tank imo. but pot delay just kills them.

It's evrything together that makes the kill;
DoT, Debuff, Trap+Sleep, Dusk Armor, Spells.

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 Post subject: Re: Inspection Notice Nov 09, 2009
PostPosted: Wed Nov 11, 2009 2:24 pm 
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Oh well looks like Joymax dosent want us to be killing Medusa too quick.

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