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Goseki
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Post subject: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:20 am |
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Joined: Apr 2008 Posts: 3452 Location:
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Since this is the only legit forum left, thought I'd point this out to see if anyone wants to do it:
Make a team of 8 clerics. Pref pure str so you can tank some hits. 8 warrior/rogue clerics would be unstoppable in guild/fortress/cape, whatever. With lvl 100 abs dmg, if timed correctly, you would be able to kill anyone. The cooldown isn't that bad either.
In a bigger fight, 1 could stay warrior and cast screens, 1 could heal, the remaining 6 could just take out each person 1 by one and take turn casting bless. 11k/7 sec and 12k/14 sec.
If someone wanted to take over a server in a very cheap way, rendering suns usless, there ya go.
If someone wants to do this on the next new server and see how much you pwn, I'll join in for kicks.
For a show of emphasis, and to help those bad at math, the damaged output in 30 secs would = 204k with only 6 clerics and 272k with 8. Good luck finding a warrior with that much hp.
Of course this would require TS or Vent or some means of good communication between all clerics so that they can time their attacks at the same time.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Titaan
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:38 am |
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Joined: Feb 2008 Posts: 133 Location:
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hahaa in my server every day there is some party PvP in Samarkand South or DW South They pwn all and then they think that they are cool NO! PvP party is only required when doing pt war or something and btw this isnt funny at all ....
_________________ PServer: Legit Online IGN: Mjollnir Lvl: 100 Build: Bitcheon/Fire/Force Guild: LostHeroes Fortress: Hotan Fortress
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Nyima
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:41 am |
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Joined: Mar 2009 Posts: 170 Location:
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Titaan wrote: hahaa in my server every day there is some party PvP in Samarkand South or DW South They pwn all and then they think that they are cool NO! PvP party is only required when doing pt war or something and btw this isnt funny at all .... I'm pretty sure he didnt think it was funny...? It's a pretty simple concept... And as far as I can work out, pretty plausible..
_________________ << banned for bot admission. -cin >>
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lilly_
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:43 am |
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Joined: Jul 2007 Posts: 432 Location: ...
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I don't want to sound offensive in any way, but i think your pointing out the obvious lol... besides its hard to fill a pt with 8 FF clerics, and 2 is good enough to kill ints
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Karras
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:43 am |
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Joined: Nov 2008 Posts: 659 Location:
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viewtopic.php?f=2&t=89219&hilit=ultimate+8/8We already knew abt it since June 2008. 10+k absolute damage is really something special.
_________________ << banned from srf for proof of botting. -cin >>
Last edited by Karras on Fri Jul 31, 2009 6:50 am, edited 2 times in total.
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Doppleganger
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:44 am |
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Joined: Jan 2007 Posts: 2706 Location: Resistance Headquarters
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zShared
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:45 am |
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Joined: Mar 2009 Posts: 787 Location: Lupus
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Yeahhhh, we already figured this out at 90 cap and me and a few friends did something similar, but mostly to a lesser scale.. usually just the 3 of us jobwarring 12+ hunters; and we won most of the time. (Then again, most of them were chinese.) When there was more euros, or snowshield INTs we would have one person warrior and two STR clerics overheal. When it was mostly chinese STR we usually had 1 cleric and 2 warriors. Fun times.. sigh, one of that rapetastic trio recently quit though. =(
I can't farm my rogue / cleric this cap so I'm going pure party play with it. 100 cleric / 90 rogue / 10 warrior for KB in LA. Had enough 1v1s with it at 80 and 90 anyway.
_________________ Someone make me an Aion-related sig and I will give you 5 dollhairs.
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Goseki
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 6:49 am |
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Joined: Apr 2008 Posts: 3452 Location:
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Well, I took a break from SRO during that time, so I don't make a habit of checking here when I don't play the game, unlike half the ppl here. I haven't seen any large-scale version of this, so thought I'd point it out. Still surprise that no one has bothered doing it either. 8-man team really would be overkill.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Amarisa
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 7:11 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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well you could also be a sneaky ahole have 50 xbow rogues (1 full guild) and enough with sub bard so everyone can get the what 100% movement. then have a constant bless and the guy who casted bless would not activate CE so he can still get the full effect of bless. then just start killing everything (and i say rogues over wizzes is because rogues have a longer range :p). then to knock down the gates just have a bunch of str builds with clerics and have a group of rogues to protect them.
i r brilliant though i doubt this will ever be able to be pulled off due to the amount of communication needed would kill it.
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zShared
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 7:52 am |
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Joined: Mar 2009 Posts: 787 Location: Lupus
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Amarisa wrote: well you could also be a sneaky ahole have 50 xbow rogues (1 full guild) and enough with sub bard so everyone can get the what 100% movement. then have a constant bless and the guy who casted bless would not activate CE so he can still get the full effect of bless. then just start killing everything (and i say rogues over wizzes is because rogues have a longer range :p). then to knock down the gates just have a bunch of str builds with clerics and have a group of rogues to protect them.
i r brilliant though i doubt this will ever be able to be pulled off due to the amount of communication needed would kill it. am I the only one who didn't understand what the hell he just said? something about 50 rogue / bard chars casting constant bless.. wat
_________________ Someone make me an Aion-related sig and I will give you 5 dollhairs.
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Nitro
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:17 am |
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Joined: Sep 2007 Posts: 4769 Location:
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Its doable, and communication shouldnt be problem, I've seen people doing more complicated stuff. Only problem would be getting capped and FFed with all 8 Warrior/Cleric.
_________________  Thanks Noobs_Slayer for signature.
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Mameluke
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:37 am |
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Joined: Oct 2007 Posts: 487 Location:
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zShared wrote: Amarisa wrote: well you could also be a sneaky ahole have 50 xbow rogues (1 full guild) and enough with sub bard so everyone can get the what 100% movement. then have a constant bless and the guy who casted bless would not activate CE so he can still get the full effect of bless. then just start killing everything (and i say rogues over wizzes is because rogues have a longer range :p). then to knock down the gates just have a bunch of str builds with clerics and have a group of rogues to protect them.
i r brilliant though i doubt this will ever be able to be pulled off due to the amount of communication needed would kill it. am I the only one who didn't understand what the hell he just said? something about 50 rogue / bard chars casting constant bless.. wat no ur not the only one 
_________________ Ephialtes - 40 Warrior/cleric
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NuclearSilo
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:39 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Your party fail because you don't have a bard to buff your MP. If I have a full chinese/fire/healer bow team with constant KB, you can do nothing. Each gives one strongbow you're dead, and they can res faster than euros
_________________ Playing Age of Wushu, dota IMBA
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Nitro
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:43 am |
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Joined: Sep 2007 Posts: 4769 Location:
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NuclearSilo wrote: Your party fail because you don't have a bard to buff your MP. If I have a full chinese/fire/healer bow team with constant KB, you can do nothing. Each gives one strongbow you're dead, and they can res faster than euros 7x Warrior/Cleric, and one Hybrid Bard with Mana Orbit & Moving March? Your strongbows cannot pass tru my bless.
_________________  Thanks Noobs_Slayer for signature.
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NuclearSilo
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:56 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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you can't use bless if you are KBed
_________________ Playing Age of Wushu, dota IMBA
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Nitro
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 11:10 am |
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Joined: Sep 2007 Posts: 4769 Location:
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Turn Rising --> Bless? Run away --> Bless?
Good luck spiking with strongbow, I'd like to see how that happens... everyone on their targets spamming KB, and someone says on vent spike <insert name here>. A bit complicated to search around you for that guy, and clicking him with mouse, while trying to KB your main target, and waiting for caller to start counting down for spike.
Anyhow, we res faster, oblation > force res.
There is alot to talk about in theory, but we arent taking in some lucky factors, like will sprint assault stun or will 5 / 6 arrows even KB.
_________________  Thanks Noobs_Slayer for signature.
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Goseki
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 1:44 pm |
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Joined: Apr 2008 Posts: 3452 Location:
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Warriors will have sprint assult or the shield crush thing to stun bowers, rogues will have the lock thing to draw attacks to them allowing team-mates time to bless and cast abs-dmg.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Amarisa
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 2:15 pm |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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Mameluke wrote: zShared wrote: Amarisa wrote: well you could also be a sneaky ahole have 50 xbow rogues (1 full guild) and enough with sub bard so everyone can get the what 100% movement. then have a constant bless and the guy who casted bless would not activate CE so he can still get the full effect of bless. then just start killing everything (and i say rogues over wizzes is because rogues have a longer range :p). then to knock down the gates just have a bunch of str builds with clerics and have a group of rogues to protect them.
i r brilliant though i doubt this will ever be able to be pulled off due to the amount of communication needed would kill it. am I the only one who didn't understand what the hell he just said? something about 50 rogue / bard chars casting constant bless.. wat no ur not the only one  errr maybe i should stop talking at 1 am.... anyways uhh how to explain this. 50 xbow rogues enough are sub bard so every 8 man party has a 100% movement and the rest are clerics. then with the constant bless you just go in a line so the rogues in CE (crossbow extreme) have some protection if attacked. then for knocking down the gates just have 8 man parties of str builds and a cleric with at least 1 of the party of rouges to protect them. understand now or is it still confusing?
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Doomsday
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 4:01 pm |
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Joined: Apr 2009 Posts: 316 Location: heaven and hell
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mmm, I think the only problem is to find those 8 clerics or 7 if you want a warrior to cast screens... I mean, if you find 8 or 7 clerics I'm sure they'd be botting. xD
I was trying to find one cleric yesterday and they all were botting... =.(
_________________ I'm lazy.
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penfold1992
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 4:48 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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no. 2 bladers could tank. 1 cleric could wipe out the healer cleric and archers and xbows can knockback others whilst 1 wizzie aoe's and pwns... however the party must be very advanced to pull it all off at once. LOL 8 bladers repeatingly knocking down 8 clerics. id pay money to see that.
any1 got a video of 8bladers knocking down partys till they die. just knock knock knock xD
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TillTheEnd
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 5:10 pm |
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Joined: Apr 2009 Posts: 458 Location: Valhalla
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so, I die, get ress, my hp =~90k+ did you know that you can still die even if you are under bless spell max lvl?, the overheal will focus on 1 player, fortress has hundreds, can easily be interrupt by bower kb, stuns, kd ect, I can picture 1 wizard with zerk potions/scrolls lvl 100+LT coming out of nowhere and use a earth quake while zerk=winnar? the best thing that can happen to you while hammering the gates is getting kill and get ress by immolation.
_________________ Are you so foolish as to not realize your own impotence? -Freya. This ritual demands a sacrifice, and I can think of none more enticing than you...,Repent, for death is upon you -Arch Demon.
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wootpops
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Post subject: Re: Just thought I'd point this out. Posted: Fri Jul 31, 2009 10:08 pm |
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Joined: Nov 2007 Posts: 1579 Location: Vancouver
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penfold1992 wrote: no. 2 bladers could tank. 1 cleric could wipe out the healer cleric and archers and xbows can knockback others whilst 1 wizzie aoe's and pwns... however the party must be very advanced to pull it all off at once. LOL 8 bladers repeatingly knocking down 8 clerics. id pay money to see that.
any1 got a video of 8bladers knocking down partys till they die. just knock knock knock xD happened to me not 8v8 but 3v3 2 bladers 1 s/s vs 2 glaives and a cleric. ssooo annoying getting so much kb. it's not fun happening to you at all
_________________ I die every Monday at 7am and reborn Friday at 4pm --- Glaive 4EVA
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NuclearSilo
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Post subject: Re: Just thought I'd point this out. Posted: Sat Aug 01, 2009 2:17 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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full cleric team only works if you all stay close together. As far as I remember, bless spell only gives to players 10m or less around and the absolute dmg skill range is even worst. If bowers stand in circle like a clock that would be 50m far from each other. Whenever you want to kill someone you must all chase the same person.
_________________ Playing Age of Wushu, dota IMBA
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