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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Fri Jun 12, 2009 10:08 pm 
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From his latest entry regarding the "game inspection notice" and map:

"Zum Abschluss der Seidenstrasse Rundreise habe ich hier die frei erfundene Silkroad Map wie es aussehen könnte nach dem 140 Update.
(Ja Constantinopel fehlt aus dem Grund weil es für mich nur eine Ähnlichkeit vom Namen gibt und keine weiteren Übereinstimmungen zwischen Spiel und Realität.)"

=>

To complete this trip along the silkroad I present to you the totally fictious map of how it might look like after the Lvl 140 update. (Constantinople is simply missing for the reason that I only see a resemblance of names and no other correlation between the game and reality.) (c) me ;)

His syntax and grammar in German are awful, but he's pretty creative :P

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Fri Jun 12, 2009 10:11 pm 
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Thank you eestivend

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sat Jun 13, 2009 2:31 am 
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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sat Jun 13, 2009 8:38 pm 
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About Islam:

Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics
of their nature. Islamic characters use four kinds of weapons: sword,
ax, katar, and can summon genies whose magics are based on Earth, Wind,
Fire, and Water.

City: Tehran

Located in a basin surrounded by mountains on a plateau, this town
in the wilderness seems ordinary at first glance. But somewhere in this
down is the secret base of the bandits.

Dungeon: Tower of Babel

An enormous tower built by ancient humans in defiance to God.
Demolished by God's punishment, foolish humans have yet to forsake
defiance and they seek to rebuild this tower.

Quote:

Monster list with english translations

Dragonfly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (Something like Gun Powder)
Seopwon (An other flame monkey)
Yuha saohjeong (A water demon)
Yomangnachal (Flame nachal)
Volcanic Mujigi (Flame Mujigi)
Nachalseonnyeo (Fanfairy? A female mob)
Goeanhwasanma (Red flame ghost)
Cheonbong jeopalgye (Pig ghost)
Horyeokdaeoh (Tiger of the Big Five, a wolf ghost?)
Monkey Ghost
Hwayeomchung lions (Small flame bug)
Monkey Ghost Junior (Small monkey ghost)
0 shares cheolseon (Fanprincess?? Seems to be an other type of "Fanfairy")
Daeryeokwoomawang (Vigorously cattle Beelzebub??? Something like "king of the cows")

New items

Monkey Ghost Scroll
Water Demon Scroll
Pig Ghost Scroll
Mysterious Warp Monk Kaman (don't ask me what THAT is!!)
Crimson's box
Anger's box
Hongyeom box
Box of glory

Summon Scrolls of:

Dagger Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
dagger guards that do not patrol, but defend critical points. (Maximum
allocation: Large = 30; small = 15)

Chakram Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that do not patrol, but defend critical
points. (Maximum allocation: Large = 30; small = 15)

Dagger Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
dagger guards that patrol about the fortresses. (Maximum allocation:
Large = 30; small = 15)

Chakram Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that patrol about the fortresses. (Maximum
allocation: Large = 30; small = 15)


The Arabians (Islamic characters) will have the ability to summon
genies. The summoned genies will be able to battle and, through
intensive training perform other feats of spirit magic. Islamic
characters will be able to use the sword, blade, claw (Katar) and the
chakoram (Chakram) as their weapons. The genies will be able to train
in the 4 attributes of Earth, Wind, Fire, and Water.

Pic

Image

As soon they will add on kSRO that means this is next big update on cSRO

Taken from international-sro.first-forum.com , this text was written by GRAnemoS, all credits go to him


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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sat Jun 13, 2009 8:50 pm 
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Joined: Apr 2009
Posts: 3067
Location:
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PatrokloS wrote:
About Islam:

Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics
of their nature. Islamic characters use four kinds of weapons: sword,
ax, katar, and can summon genies whose magics are based on Earth, Wind,
Fire, and Water.

City: Tehran

Located in a basin surrounded by mountains on a plateau, this town
in the wilderness seems ordinary at first glance. But somewhere in this
down is the secret base of the bandits.

Dungeon: Tower of Babel

An enormous tower built by ancient humans in defiance to God.
Demolished by God's punishment, foolish humans have yet to forsake
defiance and they seek to rebuild this tower.

Quote:

Monster list with english translations

Dragonfly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (Something like Gun Powder)
Seopwon (An other flame monkey)
Yuha saohjeong (A water demon)
Yomangnachal (Flame nachal)
Volcanic Mujigi (Flame Mujigi)
Nachalseonnyeo (Fanfairy? A female mob)
Goeanhwasanma (Red flame ghost)
Cheonbong jeopalgye (Pig ghost)
Horyeokdaeoh (Tiger of the Big Five, a wolf ghost?)
Monkey Ghost
Hwayeomchung lions (Small flame bug)
Monkey Ghost Junior (Small monkey ghost)
0 shares cheolseon (Fanprincess?? Seems to be an other type of "Fanfairy")
Daeryeokwoomawang (Vigorously cattle Beelzebub??? Something like "king of the cows")

New items

Monkey Ghost Scroll
Water Demon Scroll
Pig Ghost Scroll
Mysterious Warp Monk Kaman (don't ask me what THAT is!!)
Crimson's box
Anger's box
Hongyeom box
Box of glory

Summon Scrolls of:

Dagger Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
dagger guards that do not patrol, but defend critical points. (Maximum
allocation: Large = 30; small = 15)

Chakram Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that do not patrol, but defend critical
points. (Maximum allocation: Large = 30; small = 15)

Dagger Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
dagger guards that patrol about the fortresses. (Maximum allocation:
Large = 30; small = 15)

Chakram Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that patrol about the fortresses. (Maximum
allocation: Large = 30; small = 15)


The Arabians (Islamic characters) will have the ability to summon
genies. The summoned genies will be able to battle and, through
intensive training perform other feats of spirit magic. Islamic
characters will be able to use the sword, blade, claw (Katar) and the
chakoram (Chakram) as their weapons. The genies will be able to train
in the 4 attributes of Earth, Wind, Fire, and Water.

Pic

Image

As soon they will add on kSRO that means this is next big update on cSRO

Taken from international-sro.first-forum.com , this text was written by GRAnemoS, all credits go to him

COOOOOOOOOOOOOOOOOOOOOOOOOL!
Wondering just Mysterious Warp Monk Kaman...

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 12:30 am 
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where are these mistakes you speak of :?

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 11:17 am 
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Joined: May 2008
Posts: 837
Location: Nice question O,O
PatrokloS wrote:
About Islam:

Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics
of their nature. Islamic characters use four kinds of weapons: sword,
ax, katar, and can summon genies whose magics are based on Earth, Wind,
Fire, and Water.

City: Tehran

Located in a basin surrounded by mountains on a plateau, this town
in the wilderness seems ordinary at first glance. But somewhere in this
down is the secret base of the bandits.

Dungeon: Tower of Babel

An enormous tower built by ancient humans in defiance to God.
Demolished by God's punishment, foolish humans have yet to forsake
defiance and they seek to rebuild this tower.

Quote:

Monster list with english translations

Dragonfly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (Something like Gun Powder)
Seopwon (An other flame monkey)
Yuha saohjeong (A water demon)
Yomangnachal (Flame nachal)
Volcanic Mujigi (Flame Mujigi)
Nachalseonnyeo (Fanfairy? A female mob)
Goeanhwasanma (Red flame ghost)
Cheonbong jeopalgye (Pig ghost)
Horyeokdaeoh (Tiger of the Big Five, a wolf ghost?)
Monkey Ghost
Hwayeomchung lions (Small flame bug)
Monkey Ghost Junior (Small monkey ghost)
0 shares cheolseon (Fanprincess?? Seems to be an other type of "Fanfairy")
Daeryeokwoomawang (Vigorously cattle Beelzebub??? Something like "king of the cows")

New items

Monkey Ghost Scroll
Water Demon Scroll
Pig Ghost Scroll
Mysterious Warp Monk Kaman (don't ask me what THAT is!!)
Crimson's box
Anger's box
Hongyeom box
Box of glory

Summon Scrolls of:

Dagger Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
dagger guards that do not patrol, but defend critical points. (Maximum
allocation: Large = 30; small = 15)

Chakram Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that do not patrol, but defend critical
points. (Maximum allocation: Large = 30; small = 15)

Dagger Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
dagger guards that patrol about the fortresses. (Maximum allocation:
Large = 30; small = 15)

Chakram Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that patrol about the fortresses. (Maximum
allocation: Large = 30; small = 15)


The Arabians (Islamic characters) will have the ability to summon
genies. The summoned genies will be able to battle and, through
intensive training perform other feats of spirit magic. Islamic
characters will be able to use the sword, blade, claw (Katar) and the
chakoram (Chakram) as their weapons. The genies will be able to train
in the 4 attributes of Earth, Wind, Fire, and Water.

Pic

Image

As soon they will add on kSRO that means this is next big update on cSRO

Taken from international-sro.first-forum.com , this text was written by GRAnemoS, all credits go to him

When i looked at this pic i would like to said that there is 4 race.. :banghead:

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 11:21 am 
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Joined: Apr 2009
Posts: 3067
Location:
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SwordCloud wrote:
PatrokloS wrote:
About Islam:

Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics
of their nature. Islamic characters use four kinds of weapons: sword,
ax, katar, and can summon genies whose magics are based on Earth, Wind,
Fire, and Water.

City: Tehran

Located in a basin surrounded by mountains on a plateau, this town
in the wilderness seems ordinary at first glance. But somewhere in this
down is the secret base of the bandits.

Dungeon: Tower of Babel

An enormous tower built by ancient humans in defiance to God.
Demolished by God's punishment, foolish humans have yet to forsake
defiance and they seek to rebuild this tower.

Quote:

Monster list with english translations

Dragonfly Ghost
Seopwooin (A flame zombie)
Butterfly Ghost
Yeomwooin (A flame zombie)
Flame Monkey
Pokwooin (Something like Gun Powder)
Seopwon (An other flame monkey)
Yuha saohjeong (A water demon)
Yomangnachal (Flame nachal)
Volcanic Mujigi (Flame Mujigi)
Nachalseonnyeo (Fanfairy? A female mob)
Goeanhwasanma (Red flame ghost)
Cheonbong jeopalgye (Pig ghost)
Horyeokdaeoh (Tiger of the Big Five, a wolf ghost?)
Monkey Ghost
Hwayeomchung lions (Small flame bug)
Monkey Ghost Junior (Small monkey ghost)
0 shares cheolseon (Fanprincess?? Seems to be an other type of "Fanfairy")
Daeryeokwoomawang (Vigorously cattle Beelzebub??? Something like "king of the cows")

New items

Monkey Ghost Scroll
Water Demon Scroll
Pig Ghost Scroll
Mysterious Warp Monk Kaman (don't ask me what THAT is!!)
Crimson's box
Anger's box
Hongyeom box
Box of glory

Summon Scrolls of:

Dagger Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
dagger guards that do not patrol, but defend critical points. (Maximum
allocation: Large = 30; small = 15)

Chakram Guard (Islam/Defense)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that do not patrol, but defend critical
points. (Maximum allocation: Large = 30; small = 15)

Dagger Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
dagger guards that patrol about the fortresses. (Maximum allocation:
Large = 30; small = 15)

Chakram Guard (Islam/Patrol)
A command scroll available in fortresses in Islam only to summon
guards armed with chakrams that patrol about the fortresses. (Maximum
allocation: Large = 30; small = 15)


The Arabians (Islamic characters) will have the ability to summon
genies. The summoned genies will be able to battle and, through
intensive training perform other feats of spirit magic. Islamic
characters will be able to use the sword, blade, claw (Katar) and the
chakoram (Chakram) as their weapons. The genies will be able to train
in the 4 attributes of Earth, Wind, Fire, and Water.

Pic

Image

As soon they will add on kSRO that means this is next big update on cSRO

Taken from international-sro.first-forum.com , this text was written by GRAnemoS, all credits go to him

When i looked at this pic i would like to said that there is 4 race.. :banghead:

Maybe Lizard is 4th? xD

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 12:00 pm 
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PatrokloS wrote:
About Islam:

Image

As soon they will add on kSRO that means this is next big update on cSRO

Taken from international-sro.first-forum.com , this text was written by GRAnemoS, all credits go to him

*dont have to quote the whole dam thing every time lol

Anyways.....since the chinese one(lil statue thing :P ) is placed roughly at jangan, the euro one is placed roughly at consta, so i think the islam city will be on the left of the map rather than the right due to how the statue thingy is placed

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 7:15 pm 
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When looking at the ingame map, I would say there is a nice amount of space where the compass is placed now ;)


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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Sun Jun 14, 2009 8:15 pm 
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Location: Love the way you are.
Yeah, Lizard Race. 8)

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Tue Jun 16, 2009 3:58 am 
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Awesome. Let the grind continue! I wonder how many hand grinders there are gonna be at level 130+. Or maybe i should say pretenders.

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Tue Jun 16, 2009 7:56 am 
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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Tue Jun 16, 2009 8:44 am 
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Tig3ress wrote:
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+1 Post count huh?
I Got +1 Too ^^

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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Tue Jun 16, 2009 9:09 am 
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I love my postcount


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 Post subject: Re: 140 cap || New Map || New Towns || New Races || New Forts
PostPosted: Wed Jun 17, 2009 1:28 pm 
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Location: Nice question O,O
Look at my sig sword d12.

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