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[ 23 posts ] |
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kaperucito
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Post subject: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 3:38 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Just that, Joymax fail and he anounced this skill but was a mistake, look the response of the message -_-''  I'll down force, I just up this for this skill but without it I dont need the other debuffs (Im blader and can do this debuffs without force). Vital Spot - Faint, see you in cap 110~
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BloodyBlade
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 3:52 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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hahahaha xD
_________________ My sig died
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NuclearSilo
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 4:01 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Why don't you just keep it until cap 110? Next update would be in this christmas
_________________ Playing Age of Wushu, dota IMBA
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XMoshe
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 4:02 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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The new chain has stun/fear/dull so why up force for it? *confused*
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Props to chrisorg for the sig <3
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kaperucito
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 4:04 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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XMoshe wrote: The new chain has stun/fear/dull so why up force for it? *confused* Quickly stunt is really usefull in critical situations (wizard+zerk, you can stop him for 5 sec quickly and kill him ^_^)
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YangKang
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 4:51 pm |
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Joined: Dec 2006 Posts: 838 Location:
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BIG BIG fack matha.
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Messiah
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:02 pm |
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Joined: Nov 2008 Posts: 397 Location: Around
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NuclearSilo wrote: :? Why don't you just keep it until cap 110? Next update would be in this christmas You honestly think 110 cap will be out this Christmas? When kSRO as @ 100 cap for like two years. Don't know why everyone is thinking about 110 cap already when 10D JUST came out and we haven't even gotten Roc yet..
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Pan_Raider(`_ยด)
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:04 pm |
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Banned User |
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Joined: Jul 2006 Posts: 4737 Location:
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^
10d was due this christmas, the way the game is progressing, it wouldnt be a surprise
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Nantosh
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:06 pm |
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Frequent Member |
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Joined: Sep 2006 Posts: 1146 Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
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YangKang wrote: BIG BIG fack matha. Didn't you farm for this or something? Sucks.
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Azilius
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:37 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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At least you got a good, TRUTHFUL reply from Joymax. That's not something you see every day..
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 Crumpets for Pres 
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/Pi
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:39 pm |
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Joined: May 2007 Posts: 4592 Location:
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I like how they ignored your last comment.
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Glavie's Girl
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:40 pm |
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Frequent Member |
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Joined: Jun 2007 Posts: 1464 Location:
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Prophet Izaach wrote: I like how they ignored your last comment. +1
_________________ My pride and joy CrazySuby is no longer mine. She is and always will belong to Dutchy.
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YangKang
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Post subject: Re: Not Vital Spot - Faint! Posted: Thu Mar 19, 2009 5:42 pm |
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Joined: Dec 2006 Posts: 838 Location:
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Nantosh wrote: YangKang wrote: BIG BIG fack matha. Didn't you farm for this or something? Sucks. Im still at 1m didnt skill anything. But im still thinking about going force ~.~
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Quetzalcoatl
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Post subject: Re: Not Vital Spot - Faint! Posted: Fri Mar 20, 2009 1:27 pm |
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Joined: Feb 2008 Posts: 115 Location:
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 i did notice that, i was so exited. Even though in only 81  . I was talking to some random guy at the caves with force, he said it appears after you reach 90? can anyone with 90 force or higher confirm this? Hey kaperucito, what lvl is your char?
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XMoshe
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Post subject: Re: Not Vital Spot - Faint! Posted: Fri Mar 20, 2009 6:51 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Quetzalcoatl wrote: :? i did notice that, i was so exited. Even though in only 81  . I was talking to some random guy at the caves with force, he said it appears after you reach 90? can anyone with 90 force or higher confirm this? Hey kaperucito, what lvl is your char? Nope it doesn't appear after lvl 90...If it would be implemented (sp? lol) you would see it at all lvl's which ever tree you may have. It's the lvl 110 vital and that's that.
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Props to chrisorg for the sig <3
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fckerr
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Post subject: Re: Not Vital Spot - Faint! Posted: Fri Mar 20, 2009 6:56 pm |
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Loyal Member |
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Joined: Mar 2008 Posts: 1914 Location: Bulgaria
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NuclearSilo wrote: :? Next update would be in this christmas Hahahahahaha, I lol'd
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kaperucito
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Post subject: Re: Not Vital Spot - Faint! Posted: Fri Mar 20, 2009 8:06 pm |
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Banned User |
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Joined: Aug 2008 Posts: 308 Location: Spain
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Quetzalcoatl wrote: :? i did notice that, i was so exited. Even though in only 81  . I was talking to some random guy at the caves with force, he said it appears after you reach 90? can anyone with 90 force or higher confirm this? Hey kaperucito, what lvl is your char? My char is lv 81 Blader/Fire/Force... Deleveling force XD
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xKingpinx
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Post subject: Re: Not Vital Spot - Faint! Posted: Fri Mar 20, 2009 8:12 pm |
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Advanced Member |
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Joined: Aug 2007 Posts: 2153 Location:
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yea im dlvling force already its at 81 now and i have like 145k sp xD im going to up light to 80 (sick of buying speed drugs) and im going to dlvl ice from 30-20
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NuclearSilo
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Post subject: Re: Not Vital Spot - Faint! Posted: Sat Mar 21, 2009 2:11 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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fckerr wrote: NuclearSilo wrote: :? Next update would be in this christmas Hahahahahaha, I lol'd Thx for the spam. Who the f uck care if you lol'd or not?
_________________ Playing Age of Wushu, dota IMBA
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nohunta
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Post subject: Re: Not Vital Spot - Faint! Posted: Sat Mar 21, 2009 2:15 pm |
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Loyal Member |
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Joined: Jun 2007 Posts: 1561 Location: Off Topic Lounge
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Hmmm so i shouldnt make my blader bicheon/fire/ice?
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Playing Jade Dynasty 2x Lupin Wdfmymoney
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XMoshe
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Post subject: Re: Not Vital Spot - Faint! Posted: Sat Mar 21, 2009 4:18 pm |
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Ex-Staff |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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nohunta wrote: Hmmm so i shouldnt make my blader bicheon/fire/ice? Why not? You're a bit slow but speed pots/bards ftw. On the other hand...What has this to do with force? =p
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Props to chrisorg for the sig <3
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fckerr
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Post subject: Re: Not Vital Spot - Faint! Posted: Sat Mar 21, 2009 6:12 pm |
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Loyal Member |
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Joined: Mar 2008 Posts: 1914 Location: Bulgaria
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NuclearSilo wrote: fckerr wrote: NuclearSilo wrote: :? Next update would be in this christmas Hahahahahaha, I lol'd Thx for the spam. Who the f uck care if you lol'd or not? u'r so polite time to learn friends/foes system
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HBblade
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Post subject: Re: Not Vital Spot - Faint! Posted: Sun Mar 22, 2009 3:05 pm |
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Active Member |
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Joined: Feb 2007 Posts: 652 Location: ancient china
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kaperucito wrote: XMoshe wrote: The new chain has stun/fear/dull so why up force for it? *confused* Quickly stunt is really usefull in critical situations (wizard+zerk, you can stop him for 5 sec quickly and kill him ^_^) zerked wiz/cleric & u'd still b .....
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