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 Post subject: 3d studio max - Star Ship Voyager (Star Trek)
PostPosted: Sun Sep 02, 2007 9:42 pm 
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just installed 3d max 9 after i wiped my comp first time using this version thankfully not so different from 8 anyways this is what im christianing it with

my template
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im not importing it and extruding it im using my judgement to model it i wanna try add my own personal touchs and thats easier as you make it
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mainly wired atm with basic colours

bit further on
http://www.youtube.com/watch?v=5hBS0euNsKA

another, i spent today thinking of how best to do the engines not quite finished but enough to leave until the end well ok maybe not il finish them off its just a minor front end shape change but thats it
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http://www.youtube.com/watch?v=wByaBvIq-C4

working on the back bit the part that is essentialy behind and under the shuttle bay


also the whole moving engine part

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 Post subject:
PostPosted: Sun Sep 02, 2007 9:46 pm 
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damn theres alot of details,


get greeble lol


greeble is cool

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 Post subject:
PostPosted: Sun Sep 02, 2007 9:49 pm 
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id rather maya or max

all i know is 3d max and maya are 2 of the top programs theres also others but id rather just stick with max i know its systems how it works and theres a lot you can do it in, i also have the new autocad i can moddel with a lot of detail in that but not so much for animating

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 Post subject:
PostPosted: Sun Sep 02, 2007 9:52 pm 
use max. maya is way too heavy


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 Post subject:
PostPosted: Sun Sep 02, 2007 10:19 pm 
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maya is more for hardcore things such as movies and games, then again im studing games development :roll:

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 Post subject:
PostPosted: Sun Sep 02, 2007 10:21 pm 
sweet. my bro uses it for architecture. i play around with that stuff every
now n then. i use solidworks, max, pro E..


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 Post subject:
PostPosted: Sun Sep 02, 2007 10:24 pm 
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that IS max isnt it?

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 Post subject:
PostPosted: Sun Sep 02, 2007 10:31 pm 
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check the title lance before i shout self pwnage

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 Post subject:
PostPosted: Sun Sep 02, 2007 11:06 pm 
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ops :oops:

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:20 pm 
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i use Maya 8,5!!! :D not too good at it though lol...

nice work master wong repost when its done, i look forward to it :)

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:22 pm 
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Ohh, ohh... Do the enterprise next! :P

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:36 pm 
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Luoma wrote:
i use Maya 8,5!!! :D not too good at it though lol...

nice work master wong repost when its done, i look forward to it :)


impressed by that try visiting here:

http://www.scifi-meshes.com/forums/3d-wips/

http://www.scifi-meshes.com

these guys are good

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:49 pm 
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*brain overload*


oh great just in time for school :roll:


gjbtw

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:52 pm 
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Im going to guess that you will "skin" it later.

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 Post subject:
PostPosted: Mon Sep 03, 2007 7:58 pm 
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http://www.scifi-meshes.com/forums/3d-w ... class.html

farkin awesome :D

0l3n wrote:
Im going to guess that you will "skin" it later.

might not skin at all just offer out as a download or sumit

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 Post subject:
PostPosted: Mon Sep 03, 2007 11:55 pm 
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Do I smell you're gonna post a good tut site?

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 Post subject:
PostPosted: Mon Sep 03, 2007 11:56 pm 
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Looks basic, you should work on the textures a LOT!

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 Post subject:
PostPosted: Tue Sep 04, 2007 12:03 am 
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texture i aint even finished the basic shape

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