Don't like the vector arrows at all, but it's a solid start.
Lime is bad because you coloured his face with it(looks like you used a brush :/), and because you killed some of the depth you have in the 'Orange' version.
IMO, stick with the orange version, and work on the depth, focusing on the sides of the sig.
pretty sweet tags but as mentioned before, you need more lighting on the subject. other than that, go nuts. I guess it just needs a little more depth since the sig seems a little bit flat.
EDIT: Oh man, my old man eyes are getting to me. I read that as "what does N.E.R.D stand for" instead of what you wrote. Oh well still one of my favorite n.e.r.d songs.
OT: I've said this before but your lack of contrast has severely deprived your tag of depth--namely in your BG. Your vector arrows could work, and bring some depth into play, if you tweaked and cleaned them up a bit and brought them into the third dimension rather just flat maybe even go as far as to giving them more intriguing shapes and turns; I can see your attempt at flow with them but I feel it fell short of its goal.
Good colours (first one), interesting canvas. Just work on cleaning your techniques up now.
Yup, love N.E.R.D. But I just wrote "n.e.r.d" because it looks cooler
Oh and Vectors are always awesome
@Hostage : Interesting, didn't know that Would a Constract Adjustment layer maybe solve the problem? I'll tweak around with Constract on my next tag for sure.
Alright, did a quick Contrast adjustment, but don't exactly see any improvements. It is prettier though. But I'm probably doing it wrong
I don't see why you couldn't but it would definitely depend on the settings.
If you were to ask me on how I would do it--Personally, I would say do it manually via the sponge and burn tool and then finish it off with a nice curve layer just to further essential your background. Basically you just want to spread things out instead of having it all in the mid-ground like you have it now. Maybe even bring some of your FX's to the foreground. Just view your canvas like looking out a window. There are obviously things closer and further from you which look bigger, smaller, out of focus etc. These are just some simple ways of adding depth.
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