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 Post subject: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 4:58 am 
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I didn't really put a background, was too lazy so here.

CnC

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 Post subject: Re: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 5:20 am 
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Nice....
photoshop CS3?

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 Post subject: Re: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 2:20 pm 
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brentonsbbe359 wrote:
Nice....
photoshop CS3?


No, GIMP, but I have Photoshop CS3 Extended, but I like GIMP more.

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 Post subject: Re: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 4:03 pm 
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Sooo, all you did was copy+paste a render, mash some brushes on and add a text?

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 Post subject: Re: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 6:26 pm 
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Bob wrote:
Sooo, all you did was copy+paste a render, mash some brushes on and add a text?


Rofl true.

Add some flow. C4Ds could be useful. Blend the character in better. Add a light source.. etc.

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 Post subject: Re: NSR ~ Jin
PostPosted: Sat Oct 25, 2008 8:18 pm 
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Quote:
Quote:
Sooo, all you did was copy+paste a render, mash some brushes on and add a text?


Rofl true.

Add some flow. C4Ds could be useful. Blend the character in better. Add a light source.. etc.


Looking at this, I think he´s going a bit ´LOLWUUUUUUUT U TALKIN ABOOT?!\' at your post, soooooo;

Try to create a \'goal\' in your sig. What do you want to display with it? Looking at the render you picked, a \'strong\' theme might be best. Try to get a flow going from the character, to the outsides. Make the hand your main light source, add some soft brushes around it, in a light colour and try to blend them in, creating a light source.
Another tip is to take colours which fit the main theme/focal. A good site to create a nice lil\' colour palette for the occasion is kuler.adobe.com. Here you can make a palette based on monochromatic, complementary and many other themes. It\'s a nice way of looking whether or not 2 colours fit together.

A bit of basic tips there. :-) Although the best tip I can give you is; Practice. Seriously, it\'s not a sin, everybody starts out as a beginner, and only by practising and trying out tutorials you get better. :-)

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