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 Post subject: new sig
PostPosted: Sat Sep 01, 2007 2:39 pm 
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Its 12:38 am so im going to bed. Good night, please leave your comments and ratings.

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 Post subject:
PostPosted: Sat Sep 01, 2007 2:53 pm 
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6/10

I'm not against pop-out sigs, but they have to be done right.
You don't have a focal in this sig, because the head of Link(Which most people would use as a focal) is out of the sig. If you'd move Link down, and only had the sword pop out, it'd be a LOT better.
From thereon you could work on lighting and using more colours, because it's a bit monotone atm.

Hope this helps some. :)

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 Post subject:
PostPosted: Sat Sep 01, 2007 2:56 pm 
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His nose is big, but that's not your fault. The size you choose just doesn't work for a signature, it makes the entire sig seem lopsided.

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 Post subject:
PostPosted: Sat Sep 01, 2007 4:14 pm 
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Shield behind the sig might look good, and yeah, no lighting, no focal, no flow...

Hard with pop-out sigs.

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 Post subject:
PostPosted: Sat Sep 01, 2007 6:54 pm 
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If a sig is as tall as it is wide, it needs to be recycled/thrown out.


Please don't use that as a sig with the one you have now. Those two together take up half my screen.

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 Post subject: Re: new sig
PostPosted: Sat Sep 01, 2007 10:33 pm 
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MasterKojito wrote:
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Its 12:38 am so im going to bed. Good night, please leave your comments and ratings.


I like it works welll with the small backgroud

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thanks to DeCepTiCons for the sig

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 Post subject:
PostPosted: Sun Sep 02, 2007 1:33 am 
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It is diffrent. Thanks Bozza for your feed back! :) And thanks for your advice Ol3n.

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 Post subject:
PostPosted: Sun Sep 02, 2007 2:12 am 
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Are you using GIMP?

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 Post subject:
PostPosted: Sun Sep 02, 2007 5:13 am 
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No, im using cs1.

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 Post subject:
PostPosted: Sun Sep 02, 2007 5:22 am 
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Yes, cs1 ftw

When you bush your background try to add some flow.

I like Link, Zelda the ocarina of time was the first ever game.

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 Post subject:
PostPosted: Sun Sep 02, 2007 5:33 am 
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Thanks reK, I will try that when I get some time.

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